Player Matchup

Olorun
Olorun
Mealist
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 141L
1,566 Elo+
Party 1
Vamana
Vamana
Migrationss
Vamana
Level 147
God Stats
1W - 3L
1,405 SR
Queue Stats
196W - 159L
1,580 Elo+
Party 1
Shiva
Shiva
NoImNotGod
Shiva
Level 153
God Stats
1W - 4L
1,086 SR
Queue Stats
503W - 527L
1,536 Elo+
Solo
Medusa
Medusa
SSJSSApollo
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
SirNutbuster
Ne Zha
Level 152
God Stats
6W - 5L
1,570 SR
Queue Stats
343W - 317L
1,474 Elo+
Party 1
Team Averages
Level 120
1,412 SR
1,533 Elo+

VS

Team Averages
Level 116
1,492 SR
1,520 Elo+
Cupid
Cupid
DiffuseBird
Cupid
Level 148
God Stats
3W - 1L
1,475 SR
Queue Stats
349W - 329L
1,541 Elo+
Party 3
Serqet
Serqet
Frostymave
Serqet
Level 89
God Stats
11W - 8L
1,675 SR
Queue Stats
815W - 826L
1,542 Elo+
Party 3
Maui
Maui
ItsTobiAThin
Maui
Level 154
God Stats
2W - 0L
1,576 SR
Queue Stats
137W - 119L
1,554 Elo+
Party 2
Freya
Freya
Korenthia
Freya
Level 39
God Stats
3W - 4L
1,488 SR
Queue Stats
160W - 213L
1,460 Elo+
Party 2
Agni
Agni
SaltNinja
Agni
Level 148
God Stats
1W - 0L
1,246 SR
Queue Stats
10W - 7L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mealist
Olorun
16
3 / 5 / 7
9,666
806
11,217
11,168
5,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
16
4 / 4 / 5
9,068
756
13,279
14,267
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
13
1 / 6 / 6
7,811
651
5,220
15,338
19,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
16
3 / 4 / 7
8,445
704
10,031
11,364
5,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
1 / 4 / 6
8,353
696
15,863
10,672
5,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 11
11,132
928
14,607
13,096
7,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Frostymave
Serqet
17
4 / 3 / 15
10,410
868
9,423
14,374
20,029
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 2 / 21
10,426
869
8,669
17,583
19,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Freya
Korenthia
Freya
15
2 / 2 / 16
8,967
747
7,974
10,140
5,833
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
16
5 / 2 / 9
9,589
799
14,839
9,397
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
12
Kills
23
23
Deaths
12
31
Assists
72
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
W
Serqet
Frostymave
Serqet
4
3
15
3.83
W
2
2
21
6.25
W
Freya
Korenthia
Freya
2
2
16
5
L
Olorun
Mealist
Olorun
3
5
7
1.3
L
Vamana
4
4
5
1.63
L
Shiva
1
6
6
0.67
L
Medusa
3
4
7
1.63
W
Agni
5
2
9
4.75
L
Ne Zha
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,610
Damage
55,512
62,809
Taken
64,590
49,421
Mitigated
57,946
15,326
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,607
9,057
6,485
4,543
13,096
7,699
2,366
2,933
9,835
0
38,358
W
Serqet
Frostymave
Serqet
9,423
1,057
1,153
2,706
14,374
20,029
489
1,612
12,334
765
9,110
W
8,669
1,801
2,466
4,729
17,583
19,132
532
3,992
13,005
14,373
0
W
Freya
Korenthia
Freya
7,974
2,433
0
1,428
10,140
5,833
456
1,228
8,315
14,457
0
L
Olorun
Mealist
Olorun
11,217
7,574
1,171
1,951
11,168
5,567
715
5,272
5,696
26,035
0
L
Vamana
13,279
4,972
502
2,107
14,267
13,902
0
9,091
4,939
0
19,122
L
Shiva
5,220
699
2,292
3,384
15,338
19,443
0
6,539
8,433
0
11,568
L
Medusa
10,031
4,301
505
1,132
11,364
5,312
0
5,160
5,503
0
16,230
W
Agni
14,839
320
664
799
9,397
5,253
0
1,142
7,949
33,758
0
L
Ne Zha
15,863
935
966
1,316
10,672
5,197
0
5,736
4,504
0
34,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
50,524
120
Minions Killed
135
0
Camps Cleared
0
1,058,411
Distance Traveled
1,249,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,132
928
54
5
0
228,724
0
W
Serqet
10,410
868
7
1
0
262,858
0
W
Maui
10,426
869
14
1
0
275,805
0
W
Freya
8,967
747
16
1
0
244,931
0
L
Olorun
9,666
806
49
4
0
184,753
0
L
Vamana
9,068
756
14
1
0
230,374
0
L
Shiva
7,811
651
10
1
0
187,701
0
L
Medusa
8,445
704
16
1
0
230,518
0
W
Agni
9,589
799
44
4
0
237,411
0
L
Ne Zha
8,353
696
31
3
0
225,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role