Player Matchup

Cthulhu
Cthulhu
JokerJ4ke
Cthulhu
Level 43
God Stats
2W - 2L
1,189 SR
Queue Stats
40W - 68L
1,338 Elo+
Solo
Anubis
Anubis
RiZe Clutch
Anubis
Level 67
God Stats
8W - 3L
1,555 SR
Queue Stats
30W - 28L
1,468 Elo+
Solo
Ix Chel
Ix Chel
TeaganSmite
Ix Chel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,238 Elo+
Party 1
Neith
Neith
Urkir
Neith
Level 49
God Stats
5W - 5L
1,489 SR
Queue Stats
23W - 24L
1,362 Elo+
Party 1
Bellona
Bellona
d0nkyslap
Bellona
Level 33
God Stats
7W - 13L
1,355 SR
Queue Stats
37W - 44L
1,238 Elo+
Party 1
Team Averages
Level 67
1,418 SR
1,329 Elo+

VS

Team Averages
Level 79
1,434 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BoddyBlaster
Freya
Level 61
God Stats
44W - 45L
1,302 SR
Queue Stats
172W - 189L
1,448 Elo+
Solo
Fafnir
Fafnir
CommandoBeef
Fafnir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 2
Osiris
Osiris
Seven_Varela
Osiris
Level 60
God Stats
1W - 1L
1,734 SR
Queue Stats
99W - 108L
1,436 Elo+
Solo
Danzaburou
Danzaburou
ZAWE2340
Danzaburou
Level 123
God Stats
0W - 1L
1,136 SR
Queue Stats
34W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JokerJ4ke
Cthulhu
17
2 / 0 / 18
10,870
988
12,120
12,959
16,840
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
9 / 0 / 14
12,650
1,150
20,912
6,509
3,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
TeaganSmite
Ix Chel
17
8 / 0 / 13
12,005
1,091
23,120
8,925
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Urkir
Neith
17
4 / 2 / 14
10,931
994
15,327
9,821
4,166
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
d0nkyslap
Bellona
17
5 / 2 / 15
11,427
1,039
15,514
15,682
20,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

299

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 6 / 1
10,025
911
12,513
13,346
6,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 0
9,533
867
8,340
14,618
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
15
0 / 7 / 1
10,034
912
6,592
27,561
33,540
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
16
0 / 8 / 3
9,961
906
4,324
26,077
28,272
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ZAWE2340
Danzaburou
15
2 / 1 / 0
10,793
981
16,760
11,664
5,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
9
28
Kills
4
4
Deaths
28
74
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
1
0.25
L
1
6
0
0.17
L
Fafnir
0
7
1
0.07
W
Cthulhu
JokerJ4ke
Cthulhu
2
0
18
11
W
Anubis
9
0
14
16
L
Osiris
0
8
3
0.19
W
Ix Chel
TeaganSmite
Ix Chel
8
0
13
14.5
W
Neith
Urkir
Neith
4
2
14
5.5
L
Danzaburou
ZAWE2340
Danzaburou
2
1
0
2
W
Bellona
d0nkyslap
Bellona
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,993
Damage
48,529
53,896
Taken
93,266
49,309
Mitigated
78,846
12,538
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,513
396
0
1,021
13,346
6,471
0
8,575
4,580
36,718
0
L
8,340
2,517
0
1,250
14,618
5,349
0
10,081
4,421
18,482
0
L
Fafnir
6,592
1,969
383
1,684
27,561
33,540
0
15,436
11,595
18,791
0
W
Cthulhu
JokerJ4ke
Cthulhu
12,120
1,268
440
382
12,959
16,840
0
6,880
6,039
24,813
0
W
Anubis
20,912
86
0
3,198
6,509
3,860
0
2,694
3,815
58,006
0
L
Osiris
4,324
1,424
0
0
26,077
28,272
0
15,989
9,683
0
10,061
W
Ix Chel
TeaganSmite
Ix Chel
23,120
2,999
4,025
2,364
8,925
3,595
0
5,976
2,921
39,299
0
W
Neith
Urkir
Neith
15,327
10,832
0
1,036
9,821
4,166
0
4,787
5,034
0
27,258
L
Danzaburou
ZAWE2340
Danzaburou
16,760
7,963
0
3,089
11,664
5,214
0
6,223
5,204
0
43,693
W
Bellona
d0nkyslap
Bellona
15,514
3,134
0
1,093
15,682
20,848
0
7,156
8,372
0
19,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,883
Gold Earned
50,346
212
Minions Killed
174
5
Camps Cleared
4
1,024,210
Distance Traveled
833,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,025
911
75
7
0
151,835
0
L
Freya
9,533
867
9
1
1
114,706
0
L
Fafnir
10,034
912
14
1
0
181,075
0
W
Cthulhu
10,870
988
32
3
1
203,999
0
W
Anubis
12,650
1,150
108
10
1
200,633
0
L
Osiris
9,961
906
10
1
1
194,833
0
W
Ix Chel
12,005
1,091
33
3
3
215,629
0
W
Neith
10,931
994
28
3
0
188,794
0
L
Danzaburou
10,793
981
66
6
2
190,935
0
W
Bellona
11,427
1,039
11
1
0
215,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role