Player Matchup

Pele
Pele
FadeLeech
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
FenrirHereYT
Cthulhu
Level 142
God Stats
1W - 1L
1,335 SR
Queue Stats
141W - 129L
1,489 Elo+
Solo
Odin
Odin
FlnH3ro
Odin
Level 93
God Stats
3W - 4L
1,585 SR
Queue Stats
188W - 180L
1,567 Elo+
Party 1
Martichoras
Martichoras
IamproGator
Martichoras
Level 82
God Stats
8W - 7L
1,573 SR
Queue Stats
132W - 135L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordXerix
Morgan Le Fay
Level 128
God Stats
2W - 4L
1,623 SR
Queue Stats
133W - 133L
1,481 Elo+
Party 2
Team Averages
Level 111
1,523 SR
1,528 Elo+

VS

Team Averages
Level 89
1,570 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CHiLLeD1515
Thor
Level 109
God Stats
12W - 7L
1,789 SR
Queue Stats
141W - 124L
1,439 Elo+
Party 3
Ao Kuang
Ao Kuang
ForensicScopes
Ao Kuang
Level 79
God Stats
1W - 2L
1,288 SR
Queue Stats
11W - 14L
1,411 Elo+
Party 3
Cupid
Cupid
GroggDog52
Cupid
Level 66
God Stats
1W - 3L
1,525 SR
Queue Stats
72W - 80L
1,472 Elo+
Party 3
Athena
Athena
Vondrac
Athena
Level 69
God Stats
0W - 1L
1,746 SR
Queue Stats
90W - 82L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 2 / 1
8,612
662
6,051
11,115
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
FenrirHereYT
Cthulhu
12
0 / 1 / 1
7,418
571
8,494
11,977
7,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
FlnH3ro
Odin
11
1 / 2 / 3
6,927
533
2,865
10,860
6,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
IamproGator
Martichoras
13
2 / 0 / 1
7,554
581
5,678
9,062
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
LordXerix
Morgan Le Fay
12
1 / 1 / 1
7,175
552
6,531
6,365
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 2
6,673
513
5,332
6,553
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 1
7,235
557
8,484
12,377
8,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
12
2 / 1 / 3
7,353
566
3,789
9,833
4,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
13
1 / 2 / 1
7,599
585
6,217
7,200
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Vondrac
Athena
11
1 / 1 / 3
6,505
500
4,157
14,357
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
6
6
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
L
2
3
1
0.83
W
Pele
5
2
1
2.75
W
Cthulhu
FenrirHereYT
Cthulhu
0
1
1
0.5
W
Odin
FlnH3ro
Odin
1
2
3
1.25
L
Ao Kuang
2
1
3
3.5
L
Cupid
1
2
1
0.75
W
Martichoras
IamproGator
Martichoras
2
0
1
2.5
W
Morgan Le Fay
LordXerix
Morgan Le Fay
1
1
1
1.5
L
Athena
Vondrac
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
27,979
49,379
Taken
50,320
26,040
Mitigated
24,836
16,838
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,332
119
0
1,760
6,553
2,348
0
3,128
3,295
57,134
0
L
8,484
893
0
2,259
12,377
8,287
0
6,392
5,389
0
49,281
W
Pele
6,051
1,379
0
5,460
11,115
4,258
0
2,352
8,763
0
79,696
W
Cthulhu
FenrirHereYT
Cthulhu
8,494
762
0
2,616
11,977
7,628
205
1,909
9,893
48,935
283
W
Odin
FlnH3ro
Odin
2,865
285
1,274
2,379
10,860
6,934
113
3,707
7,048
0
18,441
L
Ao Kuang
3,789
1,182
1,151
2,294
9,833
4,958
0
1,300
8,425
29,654
0
L
Cupid
6,217
3,958
100
1,381
7,200
2,452
0
0
7,200
0
55,054
W
Martichoras
IamproGator
Martichoras
5,678
2,063
0
3,506
9,062
4,398
212
1,537
7,525
0
61,707
W
Morgan Le Fay
LordXerix
Morgan Le Fay
6,531
334
0
1,603
6,365
2,822
488
3,785
2,580
49,319
0
L
Athena
Vondrac
Athena
4,157
1,582
0
5,627
14,357
6,791
0
3,033
11,038
43,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,686
Gold Earned
35,365
457
Minions Killed
401
0
Camps Cleared
0
1,409,712
Distance Traveled
1,368,748
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,673
513
93
7
0
279,874
4
L
Thor
7,235
557
95
7
0
248,581
0
W
Pele
8,612
662
118
9
0
329,394
0
W
Cthulhu
7,418
571
93
7
0
294,026
2
W
Odin
6,927
533
26
2
0
273,591
5
L
Ao Kuang
7,353
566
38
3
0
279,086
0
L
Cupid
7,599
585
100
8
0
250,149
0
W
Martichoras
7,554
581
110
8
0
237,365
0
W
Morgan Le Fay
7,175
552
110
8
0
275,336
0
L
Athena
6,505
500
75
6
0
311,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role