Player Matchup

Sylvanus
Sylvanus
DarkMoonBlade196
Sylvanus
Level 155
God Stats
3W - 1L
1,849 SR
Queue Stats
99W - 105L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
FirmerGun
Hun Batz
Level 122
God Stats
12W - 15L
1,650 SR
Queue Stats
453W - 447L
1,566 Elo+
Party 1
Susano
Susano
InfiniteGz
Susano
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
118W - 122L
1,633 Elo+
Party 1
Shiva
Shiva
vBlas
Shiva
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 194L
1,675 Elo+
Party 1
Poseidon
Poseidon
xSebastiian
Poseidon
Level 107
God Stats
3W - 2L
1,680 SR
Queue Stats
201W - 210L
1,553 Elo+
Party 1
Team Averages
Level 86
1,636 SR
1,590 Elo+

VS

Team Averages
Level 76
1,532 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
Debiiddo
Morgan Le Fay
Level 90
God Stats
0W - 1L
1,691 SR
Queue Stats
49W - 47L
1,451 Elo+
Party 3
Thanatos
Thanatos
GawkGawkGawkGawk
Thanatos
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 2
Izanami
Izanami
GhxstOTR-
Izanami
Level 26
God Stats
6W - 5L
1,558 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
GrizzDK
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,477 Elo+
Party 3
Pele
Pele
dominantruss
Pele
Level 149
God Stats
78W - 54L
1,625 SR
Queue Stats
195W - 188L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,407
627
9,224
12,268
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
FirmerGun
Hun Batz
15
7 / 2 / 2
10,081
672
13,969
13,384
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
InfiniteGz
Susano
13
5 / 3 / 8
8,990
599
10,630
12,888
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
vBlas
Shiva
13
4 / 0 / 14
9,365
624
11,025
11,017
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
xSebastiian
Poseidon
15
9 / 3 / 6
9,654
644
12,732
9,277
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Debiiddo
Morgan Le Fay
11
1 / 6 / 0
6,520
435
5,667
15,142
8,958
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 4
6,335
422
7,387
13,231
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
GhxstOTR-
Izanami
10
0 / 8 / 1
6,537
436
2,836
11,932
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GrizzDK
Cthulhu
12
1 / 6 / 5
7,019
468
6,103
18,231
10,413
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 1
8,695
580
8,802
15,008
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
31
Kills
10
10
Deaths
31
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
Morgan Le Fay
Debiiddo
Morgan Le Fay
1
6
0
0.17
W
Hun Batz
FirmerGun
Hun Batz
7
2
2
4
L
1
8
4
0.38
L
Izanami
GhxstOTR-
Izanami
0
8
1
0.06
L
Cthulhu
GrizzDK
Cthulhu
1
6
5
0.58
W
Susano
InfiniteGz
Susano
5
3
8
3
L
7
3
1
2.5
W
Shiva
vBlas
Shiva
4
0
14
11
W
Poseidon
xSebastiian
Poseidon
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,580
Damage
30,795
58,834
Taken
73,544
32,033
Mitigated
32,280
18,452
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,224
2,886
324
3,854
12,268
7,599
124
293
11,975
58,933
15,555
L
Morgan Le Fay
Debiiddo
Morgan Le Fay
5,667
1,229
0
3,795
15,142
8,958
0
525
14,611
39,566
241
W
Hun Batz
FirmerGun
Hun Batz
13,969
4,878
0
4,695
13,384
5,717
0
4,493
8,891
0
80,944
L
7,387
2,271
0
3,857
13,231
4,046
0
6,045
6,960
0
26,221
L
Izanami
GhxstOTR-
Izanami
2,836
1,733
0
1,001
11,932
3,616
0
5,725
6,185
0
36,574
L
Cthulhu
GrizzDK
Cthulhu
6,103
708
88
1,392
18,231
10,413
0
7,521
10,379
38,872
0
W
Susano
InfiniteGz
Susano
10,630
2,171
0
3,247
12,888
4,926
0
2,094
10,794
0
53,935
L
8,802
2,086
0
5,254
15,008
5,247
0
1,631
13,287
0
72,222
W
Shiva
vBlas
Shiva
11,025
1,654
340
2,397
11,017
10,612
69
2,220
8,797
554
28,794
W
Poseidon
xSebastiian
Poseidon
12,732
3,020
0
3,595
9,277
3,179
0
3,094
6,183
80,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
35,106
463
Minions Killed
333
0
Camps Cleared
0
1,588,690
Distance Traveled
1,408,740
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,407
627
127
8
0
270,195
0
L
Morgan Le Fay
6,520
435
63
4
0
238,635
0
W
Hun Batz
10,081
672
109
7
0
333,860
0
L
Thanatos
6,335
422
31
2
0
290,024
2
L
Izanami
6,537
436
83
6
0
249,477
0
L
Cthulhu
7,019
468
64
4
0
302,036
0
W
Susano
8,990
599
69
5
0
314,709
0
L
Pele
8,695
580
92
6
0
328,568
5
W
Shiva
9,365
624
24
2
0
352,137
0
W
Poseidon
9,654
644
134
9
0
317,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role