Player Matchup

Hachiman
Hachiman
Couillaaard
Hachiman
Level 82
God Stats
4W - 6L
1,187 SR
Queue Stats
11W - 20L
1,139 Elo+
Party 1
Surtr
Surtr
Hadroak
Surtr
Level 64
God Stats
6W - 6L
1,266 SR
Queue Stats
11W - 20L
1,139 Elo+
Party 1
Aphrodite
Aphrodite
Mottermos
Aphrodite
Level 45
God Stats
2W - 0L
1,805 SR
Queue Stats
19W - 30L
1,443 Elo+
Solo
Team Averages
Level 64
1,419 SR
1,241 Elo+

VS

Team Averages
Level 32
1,353 SR
1,499 Elo+
Lancelot
Lancelot
BennyBowTie
Lancelot
Level 28
God Stats
3W - 2L
1,305 SR
Queue Stats
152W - 148L
1,672 Elo+
Party 2
King Arthur
King Arthur
SonyBannaMan
King Arthur
Level 31
God Stats
10W - 8L
1,485 SR
Queue Stats
92W - 106L
1,386 Elo+
Party 2
Ra
Ra
TrueWrath01
Ra
Level 36
God Stats
4W - 9L
1,270 SR
Queue Stats
135W - 129L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Couillaaard
Hachiman
16
11 / 1 / 7
13,057
870
18,507
11,003
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Hadroak
Surtr
13
4 / 3 / 8
11,297
753
10,372
14,031
10,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Mottermos
Aphrodite
15
3 / 0 / 14
12,154
810
14,631
15,291
10,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BennyBowTie
Lancelot
12
1 / 9 / 3
9,906
660
10,131
19,336
15,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SonyBannaMan
King Arthur
12
1 / 6 / 3
9,920
661
7,902
20,214
21,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
11,066
738
13,404
10,988
5,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
4
4
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BennyBowTie
Lancelot
1
9
3
0.28
W
Hachiman
Couillaaard
Hachiman
11
1
7
14.5
W
Surtr
Hadroak
Surtr
4
3
8
2.67
W
Aphrodite
Mottermos
Aphrodite
3
0
14
10
L
King Arthur
SonyBannaMan
King Arthur
1
6
3
0.42
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
31,437
40,325
Taken
50,538
26,346
Mitigated
41,869
21,883
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BennyBowTie
Lancelot
10,131
793
0
511
19,336
15,457
0
5,670
13,590
0
36,219
W
Hachiman
Couillaaard
Hachiman
18,507
11,621
0
2,157
11,003
4,919
2,610
3,169
7,608
0
54,130
W
Surtr
Hadroak
Surtr
10,372
3,270
0
2,909
14,031
10,596
80
4,897
9,016
3,927
31,780
W
Aphrodite
Mottermos
Aphrodite
14,631
2,873
6,186
10,631
15,291
10,831
540
5,499
9,632
53,074
0
L
King Arthur
SonyBannaMan
King Arthur
7,902
951
0
0
20,214
21,060
0
7,985
12,185
75
22,171
L
13,404
445
881
2,214
10,988
5,352
101
2,910
8,034
77,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
30,892
160
Minions Killed
178
0
Camps Cleared
0
800,484
Distance Traveled
830,638
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,906
660
43
3
0
291,405
0
W
Hachiman
13,057
870
61
4
0
280,552
0
W
Surtr
11,297
753
35
2
0
248,594
2
W
Aphrodite
12,154
810
64
4
0
271,338
0
L
King Arthur
9,920
661
30
2
0
255,080
0
L
Ra
11,066
738
105
7
0
284,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role