Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Gen-Kenobi-212th
Thor
Level 171
God Stats
5W - 3L
1,623 SR
Queue Stats
94W - 120L
1,475 Elo+
Party 2
Susano
Susano
N9ne Platinum
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
XdOnGoRx
Zhong Kui
Level 225
God Stats
1W - 2L
1,640 SR
Queue Stats
99W - 109L
1,437 Elo+
Solo
Raijin
Raijin
theunknown5005
Raijin
Level 145
God Stats
0W - 1L
1,489 SR
Queue Stats
13W - 14L
1,463 Elo+
Party 2
Team Averages
Level 154
1,550 SR
1,440 Elo+

VS

Team Averages
Level 142
1,491 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
BLUE guy 77
Tsukuyomi
Level 159
God Stats
1W - 2L
1,222 SR
Queue Stats
134W - 110L
1,506 Elo+
Party 1
King Arthur
King Arthur
Geminae_Solis
King Arthur
Level 125
God Stats
3W - 1L
1,225 SR
Queue Stats
27W - 38L
1,384 Elo+
Party 3
Zhong Kui
Zhong Kui
MN F1GHTER
Zhong Kui
Level 157
God Stats
4W - 1L
1,844 SR
Queue Stats
99W - 86L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
MNCAPTAINPLANET
Kukulkan
Level 145
God Stats
3W - 2L
1,534 SR
Queue Stats
137W - 131L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Tachanka2Thicc
Cthulhu
Level 124
God Stats
13W - 7L
1,630 SR
Queue Stats
174W - 171L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 6 / 9
8,488
707
7,787
13,927
12,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 6 / 6
8,557
713
7,138
11,307
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 7 / 7
8,982
749
5,058
13,073
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
XdOnGoRx
Zhong Kui
18
3 / 7 / 7
10,618
885
12,670
15,733
14,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 9
10,367
864
14,302
10,338
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLUE guy 77
Tsukuyomi
19
10 / 3 / 19
11,089
924
17,462
13,184
7,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Geminae_Solis
King Arthur
17
4 / 4 / 16
9,743
812
6,258
11,928
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
MN F1GHTER
Zhong Kui
18
8 / 2 / 18
10,897
908
17,998
12,810
14,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
14
3 / 2 / 11
8,879
740
4,464
5,683
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 22
10,435
870
14,299
13,669
13,219
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
13
Kills
30
30
Deaths
13
38
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
9
1.08
W
Tsukuyomi
BLUE guy 77
Tsukuyomi
10
3
19
6.5
W
King Arthur
Geminae_Solis
King Arthur
4
4
16
3
L
2
6
6
0.83
W
Zhong Kui
MN F1GHTER
Zhong Kui
8
2
18
8.5
W
Kukulkan
3
2
11
4.25
L
2
7
7
0.79
W
5
2
22
8
L
Zhong Kui
XdOnGoRx
Zhong Kui
3
7
7
0.93
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,955
Damage
60,481
64,378
Taken
57,274
42,951
Mitigated
49,454
10,473
Healing
21,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,787
375
138
1,184
13,927
12,971
0
6,844
6,241
0
10,549
W
Tsukuyomi
BLUE guy 77
Tsukuyomi
17,462
4,579
958
2,429
13,184
7,104
1,027
6,585
6,327
27
27,034
W
King Arthur
Geminae_Solis
King Arthur
6,258
376
637
695
11,928
11,946
508
5,452
5,976
77
17,574
L
7,138
794
585
475
11,307
4,616
805
6,166
4,898
0
12,678
W
Zhong Kui
MN F1GHTER
Zhong Kui
17,998
904
1,407
4,411
12,810
14,645
360
5,500
7,146
32,750
0
W
Kukulkan
4,464
473
2,670
1,225
5,683
2,540
1,023
2,225
3,458
15,363
0
L
5,058
408
797
1,563
13,073
5,736
84
7,443
5,503
0
11,450
W
14,299
601
2,985
4,177
13,669
13,219
776
6,714
6,559
23,747
0
L
Zhong Kui
XdOnGoRx
Zhong Kui
12,670
201
700
2,967
15,733
14,644
0
9,062
6,008
26,473
0
L
14,302
630
641
1,423
10,338
4,984
294
6,357
3,803
39,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
51,043
139
Minions Killed
142
0
Camps Cleared
0
891,424
Distance Traveled
1,038,033
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,488
707
3
0
0
151,666
0
W
Tsukuyomi
11,089
924
21
2
0
232,084
0
W
King Arthur
9,743
812
31
3
0
186,575
1
L
Thor
8,557
713
13
1
0
192,765
0
W
Zhong Kui
10,897
908
37
3
0
229,338
0
W
Kukulkan
8,879
740
20
2
0
166,299
0
L
Susano
8,982
749
19
2
0
180,420
0
W
Cthulhu
10,435
870
33
3
0
223,737
0
L
Zhong Kui
10,618
885
43
4
0
181,635
0
L
Raijin
10,367
864
61
5
0
184,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role