Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Blinkerville832
Fenrir
Level 5
God Stats
4W - 5L
1,270 SR
Queue Stats
9W - 15L
1,248 Elo+
Party 3
Scylla
Scylla
KanaSimp
Scylla
Level 69
God Stats
4W - 2L
1,788 SR
Queue Stats
57W - 33L
1,626 Elo+
Party 2
Sun Wukong
Sun Wukong
Monochrover
Sun Wukong
Level 139
God Stats
1W - 1L
1,569 SR
Queue Stats
113W - 52L
1,632 Elo+
Party 2
Izanami
Izanami
RowdyRaccooon
Izanami
Level 141
God Stats
1W - 2L
1,328 SR
Queue Stats
187W - 174L
1,508 Elo+
Party 3
Team Averages
Level 97
1,491 SR
1,503 Elo+

VS

Team Averages
Level 103
1,488 SR
1,475 Elo+
Ix Chel
Ix Chel
BlackDiamond21
Ix Chel
Level 164
God Stats
7W - 9L
1,530 SR
Queue Stats
128W - 133L
1,453 Elo+
Solo
Hun Batz
Hun Batz
DoorCo
Hun Batz
Level 157
God Stats
0W - 2L
1,208 SR
Queue Stats
121W - 132L
1,478 Elo+
Solo
Geb
Geb
ZiNX_Generations
Geb
Level 66
God Stats
1W - 1L
1,712 SR
Queue Stats
11W - 8L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
ZiNX_Vizionz
Sun Wukong
Level 69
God Stats
2W - 1L
1,543 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vBirkNowitzki
Ah Muzen Cab
Level 61
God Stats
6W - 7L
1,447 SR
Queue Stats
147W - 172L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 12
7,352
735
6,704
11,456
8,844
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
4 / 2 / 6
7,587
759
7,887
11,059
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
KanaSimp
Scylla
14
2 / 1 / 7
7,469
747
7,528
5,064
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Monochrover
Sun Wukong
15
7 / 2 / 9
8,723
872
10,631
8,735
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
16
4 / 0 / 6
8,288
829
12,276
8,031
3,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,174
717
8,158
9,175
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
DoorCo
Hun Batz
13
0 / 3 / 1
6,930
693
5,097
9,287
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 4 / 4
7,362
736
7,952
15,274
12,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ZiNX_Vizionz
Sun Wukong
14
3 / 6 / 2
7,832
783
9,549
15,289
11,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
vBirkNowitzki
Ah Muzen Cab
14
0 / 1 / 4
6,849
685
4,900
4,447
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
18
Kills
5
6
Deaths
18
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
12
7
L
2
4
1
0.63
W
4
2
6
3.5
L
Hun Batz
DoorCo
Hun Batz
0
3
1
0.17
W
Scylla
KanaSimp
Scylla
2
1
7
5.5
W
Sun Wukong
Monochrover
Sun Wukong
7
2
9
5.75
W
Izanami
4
0
6
7
L
0
4
4
0.5
L
Sun Wukong
ZiNX_Vizionz
Sun Wukong
3
6
2
0.67
L
Ah Muzen Cab
vBirkNowitzki
Ah Muzen Cab
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,026
Damage
35,656
44,345
Taken
53,472
23,946
Mitigated
32,975
10,859
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,704
486
547
5,108
11,456
8,844
124
4,540
6,432
23,434
0
L
8,158
579
573
1,862
9,175
3,652
172
2,444
6,408
23,651
0
W
7,887
1,795
0
1,542
11,059
5,110
0
4,438
6,502
0
17,874
L
Hun Batz
DoorCo
Hun Batz
5,097
721
0
510
9,287
3,293
0
1,677
7,572
0
23,202
W
Scylla
KanaSimp
Scylla
7,528
1,007
0
1,748
5,064
1,977
280
2,033
3,031
24,667
0
W
Sun Wukong
Monochrover
Sun Wukong
10,631
1,108
0
1,459
8,735
4,827
0
2,895
5,691
0
25,565
W
Izanami
12,276
6,912
0
455
8,031
3,188
1,739
1,680
6,201
0
35,818
L
7,952
631
936
738
15,274
12,510
0
4,006
10,918
19,009
0
L
Sun Wukong
ZiNX_Vizionz
Sun Wukong
9,549
1,194
0
1,165
15,289
11,720
361
4,067
10,858
0
28,316
L
Ah Muzen Cab
vBirkNowitzki
Ah Muzen Cab
4,900
2,093
0
710
4,447
1,800
0
1,619
2,728
0
20,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
36,147
249
Minions Killed
212
0
Camps Cleared
0
1,017,239
Distance Traveled
1,003,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,352
735
62
6
0
205,165
0
L
Ix Chel
7,174
717
54
5
0
182,320
0
W
Fenrir
7,587
759
27
3
0
207,883
0
L
Hun Batz
6,930
693
45
5
0
182,200
0
W
Scylla
7,469
747
50
5
0
197,367
0
W
Sun Wukong
8,723
872
44
4
0
223,256
0
W
Izanami
8,288
829
66
7
0
183,568
0
L
Geb
7,362
736
24
2
0
221,313
0
L
Sun Wukong
7,832
783
48
5
0
206,331
0
L
Ah Muzen Cab
6,849
685
41
4
0
211,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role