Player Matchup

Tiamat
Tiamat
Ikijää
Tiamat
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 115L
1,512 Elo+
Solo
Khepri
Khepri
Orodruinn
Khepri
Level 128
God Stats
16W - 16L
1,514 SR
Queue Stats
446W - 418L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
T3E2
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 135L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
berlinati
Ah Muzen Cab
Level 89
God Stats
4W - 6L
1,270 SR
Queue Stats
562W - 584L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Инсолютик
Jormungandr
Level 107
God Stats
2W - 1L
1,292 SR
Queue Stats
473W - 440L
1,488 Elo+
Party 1
Team Averages
Level 111
1,415 SR
1,483 Elo+

VS

Team Averages
Level 113
1,453 SR
1,454 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Rerumicana
Zhong Kui
Level 68
God Stats
5W - 7L
1,453 SR
Queue Stats
872W - 862L
1,517 Elo+
Solo
Ymir
Ymir
Swiffel
Ymir
Level 148
God Stats
3W - 6L
1,314 SR
Queue Stats
446W - 460L
1,462 Elo+
Party 2
Mulan
Mulan
Vaerik
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,494 Elo+
Party 2
Vamana
Vamana
kraVale
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ikijää
Tiamat
15
4 / 4 / 11
8,929
812
9,957
9,360
9,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Orodruinn
Khepri
15
4 / 4 / 14
9,148
832
7,712
15,515
18,074
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
T3E2
Ne Zha
17
3 / 1 / 15
9,607
873
12,388
10,980
14,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
berlinati
Ah Muzen Cab
17
6 / 1 / 13
9,940
904
18,391
7,657
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Инсолютик
Jormungandr
17
7 / 4 / 13
9,874
898
18,548
15,596
19,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
3 / 5 / 8
8,563
778
8,719
14,939
8,718
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Rerumicana
Zhong Kui
16
7 / 4 / 4
9,125
830
14,436
15,207
17,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Swiffel
Ymir
13
0 / 5 / 9
7,829
712
5,690
15,497
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Vaerik
Mulan
16
3 / 4 / 7
8,403
764
8,043
13,925
10,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
kraVale
Vamana
13
1 / 6 / 10
7,876
716
7,290
14,187
11,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
24
Kills
14
14
Deaths
24
66
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
5
8
1.4
W
Tiamat
Ikijää
Tiamat
4
4
11
2.38
W
Khepri
Orodruinn
Khepri
4
4
14
2.75
L
Zhong Kui
Rerumicana
Zhong Kui
7
4
4
2.25
L
Ymir
Swiffel
Ymir
0
5
9
0.9
W
Ne Zha
T3E2
Ne Zha
3
1
15
10.5
L
Mulan
Vaerik
Mulan
3
4
7
1.63
W
Ah Muzen Cab
berlinati
Ah Muzen Cab
6
1
13
12.5
L
Vamana
kraVale
Vamana
1
6
10
1
W
Jormungandr
Инсолютик
Jormungandr
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,996
Damage
44,178
59,108
Taken
73,755
65,329
Mitigated
64,582
14,966
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
8,719
1,765
1,990
5,309
14,939
8,718
0
5,566
8,862
0
18,688
W
Tiamat
Ikijää
Tiamat
9,957
1,098
1,553
1,803
9,360
9,472
861
2,822
6,238
13,992
0
W
Khepri
Orodruinn
Khepri
7,712
835
1,233
1,409
15,515
18,074
358
4,733
9,923
9,593
550
L
Zhong Kui
Rerumicana
Zhong Kui
14,436
1,664
1,013
4,980
15,207
17,706
0
7,192
6,853
26,635
0
L
Ymir
Swiffel
Ymir
5,690
942
1,725
2,539
15,497
15,847
0
6,171
8,208
10,398
0
W
Ne Zha
T3E2
Ne Zha
12,388
1,697
907
1,248
10,980
14,339
704
3,271
7,414
0
24,435
L
Mulan
Vaerik
Mulan
8,043
1,098
626
2,841
13,925
10,842
0
6,061
7,124
0
14,913
W
Ah Muzen Cab
berlinati
Ah Muzen Cab
18,391
4,877
1,744
2,082
7,657
3,864
2,207
948
6,481
0
41,319
L
Vamana
kraVale
Vamana
7,290
3,446
769
1,231
14,187
11,469
0
5,625
8,064
0
17,811
W
Jormungandr
Инсолютик
Jormungandr
18,548
2,227
880
2,107
15,596
19,580
640
7,673
7,621
27,133
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,498
Gold Earned
41,796
131
Minions Killed
122
0
Camps Cleared
0
1,013,459
Distance Traveled
958,546
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,563
778
31
3
0
215,737
0
W
Tiamat
8,929
812
17
2
0
181,353
0
W
Khepri
9,148
832
12
1
0
196,356
0
L
Zhong Kui
9,125
830
35
3
0
178,700
3
L
Ymir
7,829
712
18
2
0
178,822
0
W
Ne Zha
9,607
873
29
3
0
239,162
0
L
Mulan
8,403
764
17
2
0
197,934
0
W
Ah Muzen Cab
9,940
904
45
4
0
210,245
0
L
Vamana
7,876
716
21
2
0
187,353
0
W
Jormungandr
9,874
898
28
3
0
186,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role