Player Matchup

Sun Wukong
Sun Wukong
AEssentials
Sun Wukong
Level 158
God Stats
13W - 8L
1,651 SR
Queue Stats
176W - 192L
1,473 Elo+
Party 1
Charon
Charon
Jeanmatrix99
Charon
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 20L
1,610 Elo+
Solo
Anubis
Anubis
Swiftly RamPage
Anubis
Level 157
God Stats
1W - 3L
1,171 SR
Queue Stats
103W - 113L
1,506 Elo+
Party 1
Charybdis
Charybdis
llGroundZeroll
Charybdis
Level 49
God Stats
1W - 3L
1,400 SR
Queue Stats
111W - 115L
1,453 Elo+
Party 1
Hercules
Hercules
vanboydave63
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,485 Elo+
Party 1
Team Averages
Level 133
1,444 SR
1,505 Elo+

VS

Team Averages
Level 121
1,526 SR
1,542 Elo+
Loki
Loki
BLlTZ3N
Loki
Level 128
God Stats
12W - 8L
1,789 SR
Queue Stats
307W - 275L
1,637 Elo+
Party 2
Scylla
Scylla
She_calls_me_Bub
Scylla
Level 136
God Stats
3W - 5L
1,222 SR
Queue Stats
192W - 219L
1,451 Elo+
Solo
Izanami
Izanami
SnowMann34
Izanami
Level 149
God Stats
53W - 65L
1,498 SR
Queue Stats
678W - 638L
1,514 Elo+
Solo
King Arthur
King Arthur
Stone330
King Arthur
Level 127
God Stats
1W - 1L
1,302 SR
Queue Stats
125W - 118L
1,569 Elo+
Party 2
Maui
Maui
irshwhiskey71
Maui
Level 63
God Stats
22W - 22L
1,820 SR
Queue Stats
44W - 49L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AEssentials
Sun Wukong
12
3 / 3 / 1
7,744
484
5,143
12,231
6,260
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
13
2 / 3 / 0
7,565
473
8,164
9,782
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 4 / 1
7,391
462
3,169
8,856
4,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
llGroundZeroll
Charybdis
13
0 / 1 / 2
7,491
468
3,116
10,768
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
vanboydave63
Hercules
12
1 / 0 / 1
7,644
478
4,562
9,791
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BLlTZ3N
Loki
16
9 / 1 / 2
9,766
610
7,971
9,408
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
7,114
445
4,853
5,174
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
SnowMann34
Izanami
16
1 / 1 / 2
9,464
592
9,999
8,929
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Stone330
King Arthur
15
0 / 2 / 4
9,090
568
7,564
13,611
8,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 5
8,155
510
4,668
10,340
9,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
11
11
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AEssentials
Sun Wukong
3
3
1
1.17
W
Loki
BLlTZ3N
Loki
9
1
2
10
L
Charon
2
3
0
0.67
W
0
1
3
1.5
W
Izanami
SnowMann34
Izanami
1
1
2
2
W
King Arthur
Stone330
King Arthur
0
2
4
1
L
0
4
1
0.13
W
1
1
5
3.5
L
Charybdis
llGroundZeroll
Charybdis
0
1
2
1
L
Hercules
vanboydave63
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
35,055
51,428
Taken
47,462
30,297
Mitigated
29,154
18,925
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AEssentials
Sun Wukong
5,143
1,386
0
4,523
12,231
6,260
0
1,882
10,349
0
43,614
W
Loki
BLlTZ3N
Loki
7,971
1,819
0
6,336
9,408
4,146
0
356
9,040
0
83,889
L
Charon
8,164
1,164
0
1,902
9,782
7,215
0
102
9,680
41,559
0
W
4,853
303
0
500
5,174
2,075
0
1,092
4,082
51,706
0
W
Izanami
SnowMann34
Izanami
9,999
5,598
0
4,451
8,929
4,384
1,268
200
8,729
0
100,430
W
King Arthur
Stone330
King Arthur
7,564
1,323
0
1,555
13,611
8,890
0
7,081
5,838
0
72,285
L
3,169
101
0
3,210
8,856
4,289
0
2,869
5,987
67,149
0
W
4,668
1,275
57
1,546
10,340
9,659
0
1,909
8,377
20,303
0
L
Charybdis
llGroundZeroll
Charybdis
3,116
1,639
0
4,935
10,768
3,898
0
441
10,327
0
54,139
L
Hercules
vanboydave63
Hercules
4,562
1,060
202
4,153
9,791
8,635
0
4,318
5,473
0
20,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
43,589
424
Minions Killed
523
0
Camps Cleared
0
1,495,337
Distance Traveled
1,639,832
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,744
484
71
4
0
327,356
0
W
Loki
9,766
610
126
8
0
396,211
2
L
Charon
7,565
473
77
5
0
270,977
2
W
Scylla
7,114
445
92
6
0
321,652
1
W
Izanami
9,464
592
164
10
0
276,658
4
W
King Arthur
9,090
568
114
7
0
331,648
3
L
Anubis
7,391
462
131
8
0
257,309
2
W
Maui
8,155
510
27
2
0
313,663
3
L
Charybdis
7,491
468
119
7
0
287,837
3
L
Hercules
7,644
478
26
2
0
351,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role