Player Matchup

Ravana
Ravana
 
Ravana
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BrenoFabBr
Baron Samedi
Level 124
God Stats
6W - 4L
1,258 SR
Queue Stats
311W - 303L
1,476 Elo+
Solo
Aphrodite
Aphrodite
DiskDuny
Aphrodite
Level 165
God Stats
12W - 7L
1,529 SR
Queue Stats
234W - 229L
1,549 Elo+
Solo
The Morrigan
The Morrigan
MADARGO
The Morrigan
Level 160
God Stats
2W - 2L
1,556 SR
Queue Stats
103W - 89L
1,549 Elo+
Party 1
Team Averages
Level 165
1,469 SR
1,515 Elo+

VS

Team Averages
Level 130
1,488 SR
1,495 Elo+
Nox
Nox
 
Nox
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FakeTalesOfRegis
Mulan
Level 154
God Stats
38W - 35L
1,439 SR
Queue Stats
422W - 408L
1,520 Elo+
Solo
Guan Yu
Guan Yu
SFB-Furemu2
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,502 Elo+
Solo
Charybdis
Charybdis
gabomasterpro132
Charybdis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 0 / 2
7,420
618
5,527
4,565
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
12
2 / 0 / 2
7,117
593
8,308
6,877
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
BrenoFabBr
Baron Samedi
11
2 / 1 / 0
6,424
535
4,957
6,062
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
DiskDuny
Aphrodite
11
0 / 1 / 3
6,172
514
3,548
7,451
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
MADARGO
The Morrigan
11
2 / 2 / 2
6,753
563
7,587
5,761
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 1 / 1
6,095
508
4,357
5,905
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
10
1 / 2 / 1
5,824
485
2,656
9,255
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 1 / 1
5,776
481
3,725
8,605
7,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
SFB-Furemu2
Guan Yu
10
1 / 3 / 1
5,828
486
2,534
12,238
11,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
10
0 / 3 / 1
6,032
503
4,342
10,996
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
4
4
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
2
5
W
Anhur
 
Anhur
2
0
2
3
L
Nox
 
Nox
0
1
1
0.5
L
Arachne
 
Arachne
1
2
1
0.75
W
Baron Samedi
BrenoFabBr
Baron Samedi
2
1
0
2
W
Aphrodite
DiskDuny
Aphrodite
0
1
3
1.5
L
2
1
1
2.5
W
The Morrigan
MADARGO
The Morrigan
2
2
2
1.5
L
Guan Yu
SFB-Furemu2
Guan Yu
1
3
1
0.5
L
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
17,614
30,716
Taken
46,999
17,433
Mitigated
26,930
15,508
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,527
1,447
0
2,503
4,565
2,923
0
223
4,342
0
62,712
W
Anhur
 
Anhur
8,308
4,825
0
2,678
6,877
2,583
820
0
6,877
0
60,126
L
Nox
 
Nox
4,357
100
0
450
5,905
2,486
0
2,449
3,326
52,165
0
L
Arachne
 
Arachne
2,656
1,452
0
2,853
9,255
3,337
0
2,581
6,505
0
37,093
W
Baron Samedi
BrenoFabBr
Baron Samedi
4,957
584
196
1,670
6,062
3,225
0
2,771
3,291
43,922
0
W
Aphrodite
DiskDuny
Aphrodite
3,548
436
2,876
3,705
7,451
4,498
263
1,383
6,068
22,490
0
L
3,725
264
0
2,761
8,605
7,434
0
2,317
6,182
0
30,220
W
The Morrigan
MADARGO
The Morrigan
7,587
3,137
0
1,880
5,761
4,204
10
35
5,726
43,638
837
L
Guan Yu
SFB-Furemu2
Guan Yu
2,534
716
60
3,127
12,238
11,081
0
6,846
5,392
0
34,458
L
Charybdis
4,342
2,852
0
4,445
10,996
2,592
0
1,076
9,920
0
44,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,886
Gold Earned
29,555
387
Minions Killed
355
0
Camps Cleared
0
1,157,220
Distance Traveled
1,195,525
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,420
618
99
8
0
275,902
0
W
Anhur
7,117
593
91
8
0
201,223
0
L
Nox
6,095
508
99
8
0
244,900
4
L
Arachne
5,824
485
71
6
0
260,619
0
W
Baron Samedi
6,424
535
98
8
0
230,700
3
W
Aphrodite
6,172
514
37
3
0
252,690
2
L
Mulan
5,776
481
46
4
0
244,339
3
W
The Morrigan
6,753
563
62
5
0
196,705
2
L
Guan Yu
5,828
486
58
5
0
239,293
0
L
Charybdis
6,032
503
81
7
0
206,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role