Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AmErikanda
Izanami
Level 107
God Stats
2W - 4L
1,673 SR
Queue Stats
273W - 310L
1,431 Elo+
Solo
Nemesis
Nemesis
Fruitlut
Nemesis
Level 85
God Stats
1W - 2L
1,157 SR
Queue Stats
294W - 295L
1,472 Elo+
Solo
Skadi
Skadi
Roon Scapez
Skadi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,480 Elo+
Party 1
Charon
Charon
Turco_Dc
Charon
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 67L
1,235 Elo+
Solo
Team Averages
Level 81
1,466 SR
1,424 Elo+

VS

Team Averages
Level 48
1,504 SR
1,362 Elo+
Awilix
Awilix
 
Awilix
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Deathbringet
Terra
Level 27
God Stats
1W - 4L
1,462 SR
Queue Stats
94W - 118L
1,352 Elo+
Solo
Hercules
Hercules
Fearyl
Hercules
Level 121
God Stats
5W - 3L
1,559 SR
Queue Stats
427W - 404L
1,426 Elo+
Solo
Sobek
Sobek
Sithi Siver
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 248L
1,237 Elo+
Solo
Kali
Kali
xwzmp_
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 2 / 34
10,316
938
6,791
11,645
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AmErikanda
Izanami
17
18 / 1 / 25
11,248
1,023
19,689
8,414
4,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Fruitlut
Nemesis
16
10 / 1 / 31
10,140
922
8,146
10,986
7,956
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 1 / 35
10,076
916
19,091
6,686
2,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Turco_Dc
Charon
16
9 / 1 / 29
10,287
935
12,424
7,960
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 13 / 3
7,832
712
7,210
20,178
7,992
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 10 / 0
8,163
742
9,883
18,323
10,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Fearyl
Hercules
6
0 / 1 / 0
6,195
563
184
2,023
1,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
0 / 8 / 2
7,573
688
4,583
18,014
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
xwzmp_
Kali
13
1 / 13 / 0
7,598
691
4,983
18,135
8,313
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
10
45
Kills
5
6
Deaths
45
154
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
34
9
L
Awilix
 
Awilix
1
13
3
0.19
W
Izanami
AmErikanda
Izanami
18
1
25
30.5
L
3
10
0
0.3
L
Hercules
Fearyl
Hercules
0
1
0
0
W
Nemesis
Fruitlut
Nemesis
10
1
31
25.5
W
7
1
35
24.5
L
0
8
2
0.13
W
Charon
Turco_Dc
Charon
9
1
29
23.5
L
Kali
xwzmp_
Kali
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,141
Damage
26,843
45,691
Taken
76,673
29,785
Mitigated
48,289
23,093
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,791
2,138
7,255
4,565
11,645
10,418
1,281
3,291
7,960
17,831
0
L
Awilix
 
Awilix
7,210
2,546
143
592
20,178
7,992
0
5,452
14,504
0
11,331
W
Izanami
AmErikanda
Izanami
19,689
13,810
1,537
926
8,414
4,016
3,993
1,680
6,642
0
40,172
L
9,883
1,471
940
946
18,323
10,914
0
4,600
13,588
20,712
0
L
Hercules
Fearyl
Hercules
184
0
0
111
2,023
1,899
0
402
1,621
0
752
W
Nemesis
Fruitlut
Nemesis
8,146
3,376
1,087
2,080
10,986
7,956
1,263
2,807
7,983
0
13,967
W
19,091
8,109
1,011
699
6,686
2,997
1,016
2,819
3,707
0
34,708
L
4,583
271
465
2,824
18,014
19,171
0
4,608
12,867
11,576
0
W
Charon
Turco_Dc
Charon
12,424
2,559
1,583
2,350
7,960
4,398
755
3,745
3,909
25,813
0
L
Kali
xwzmp_
Kali
4,983
1,744
189
640
18,135
8,313
0
3,971
14,068
0
11,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,067
Gold Earned
37,361
125
Minions Killed
49
0
Camps Cleared
0
993,255
Distance Traveled
636,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,316
938
28
3
0
173,002
0
L
Awilix
7,832
712
10
1
0
169,570
0
W
Izanami
11,248
1,023
47
4
0
180,153
0
L
Terra
8,163
742
11
1
0
168,760
0
L
Hercules
6,195
563
0
0
0
31,363
0
W
Nemesis
10,140
922
10
1
0
220,846
0
W
Skadi
10,076
916
28
3
0
180,816
0
L
Sobek
7,573
688
16
1
0
129,419
0
W
Charon
10,287
935
12
1
0
238,438
0
L
Kali
7,598
691
12
1
0
137,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role