Player Matchup

Ix Chel
Ix Chel
RedGuyDaiki
Ix Chel
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,782 Elo+
Solo
Bacchus
Bacchus
Sindora
Bacchus
Level 151
God Stats
0W - 1L
1,800 SR
Queue Stats
29W - 35L
1,567 Elo+
Solo
Persephone
Persephone
Taicho007
Persephone
Level 146
God Stats
18W - 22L
1,479 SR
Queue Stats
617W - 597L
1,546 Elo+
Solo
Neith
Neith
Whipz090
Neith
Level 150
God Stats
0W - 1L
1,085 SR
Queue Stats
97W - 82L
1,519 Elo+
Solo
Anhur
Anhur
teeg123
Anhur
Level 121
God Stats
3W - 5L
1,775 SR
Queue Stats
163W - 141L
1,644 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,612 Elo+

VS

Team Averages
Level 126
1,664 SR
1,542 Elo+
Achilles
Achilles
Coderrr
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 147L
1,610 Elo+
Solo
Terra
Terra
MintyMinato-
Terra
Level 89
God Stats
7W - 0L
1,899 SR
Queue Stats
32W - 25L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Triosky
Xbalanque
Level 120
God Stats
14W - 11L
1,831 SR
Queue Stats
611W - 595L
1,609 Elo+
Solo
Bastet
Bastet
Xyrax
Bastet
Level 127
God Stats
22W - 23L
1,590 SR
Queue Stats
382W - 382L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXalpachinoXx
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 128L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
RedGuyDaiki
Ix Chel
13
2 / 5 / 0
7,998
1,143
7,613
7,914
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Sindora
Bacchus
13
0 / 1 / 2
7,925
1,132
9,620
12,414
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Taicho007
Persephone
13
0 / 1 / 2
7,747
1,107
6,385
3,976
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Whipz090
Neith
13
0 / 1 / 2
7,785
1,112
4,881
3,664
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
teeg123
Anhur
12
0 / 2 / 0
7,078
1,011
3,857
9,849
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Coderrr
Achilles
13
0 / 0 / 7
7,212
1,030
1,984
3,791
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 1 / 9
8,744
1,249
6,028
8,515
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Triosky
Xbalanque
14
3 / 0 / 6
8,868
1,267
12,109
8,558
3,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Xyrax
Bastet
14
3 / 1 / 7
8,572
1,225
8,425
5,478
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
xXalpachinoXx
Morgan Le Fay
14
4 / 0 / 4
9,052
1,293
7,053
8,455
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
2
Kills
10
10
Deaths
2
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Coderrr
Achilles
0
0
7
3.5
W
0
1
9
4.5
L
Ix Chel
RedGuyDaiki
Ix Chel
2
5
0
0.4
L
Bacchus
Sindora
Bacchus
0
1
2
1
L
Persephone
Taicho007
Persephone
0
1
2
1
W
Xbalanque
Triosky
Xbalanque
3
0
6
6
L
Neith
Whipz090
Neith
0
1
2
1
W
Bastet
Xyrax
Bastet
3
1
7
6.5
L
Anhur
teeg123
Anhur
0
2
0
0
W
Morgan Le Fay
xXalpachinoXx
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
35,599
37,817
Taken
34,797
19,296
Mitigated
20,228
4,230
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Coderrr
Achilles
1,984
882
0
200
3,791
2,981
0
1,993
1,798
0
2,864
W
6,028
88
948
1,839
8,515
7,028
0
6,073
2,442
17,087
0
L
Ix Chel
RedGuyDaiki
Ix Chel
7,613
734
660
755
7,914
2,887
0
3,294
4,453
26,573
0
L
Bacchus
Sindora
Bacchus
9,620
153
0
1,178
12,414
10,572
0
3,318
8,738
12,310
0
L
Persephone
Taicho007
Persephone
6,385
0
0
464
3,976
1,234
0
905
2,911
18,778
0
W
Xbalanque
Triosky
Xbalanque
12,109
4,235
0
1,914
8,558
3,873
0
5,648
2,910
0
36,725
L
Neith
Whipz090
Neith
4,881
918
0
786
3,664
1,314
0
1,614
1,911
0
27,856
W
Bastet
Xyrax
Bastet
8,425
1,387
0
553
5,478
2,295
0
4,418
1,060
0
16,687
L
Anhur
teeg123
Anhur
3,857
1,687
0
387
9,849
3,289
0
3,752
5,864
0
7,083
W
Morgan Le Fay
xXalpachinoXx
Morgan Le Fay
7,053
776
0
112
8,455
4,051
0
5,714
2,741
25,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
42,448
145
Minions Killed
161
5
Camps Cleared
6
734,255
Distance Traveled
705,774
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,212
1,030
0
0
0
65,965
0
W
Terra
8,744
1,249
24
3
0
165,958
1
L
Ix Chel
7,998
1,143
27
4
0
143,813
0
L
Bacchus
7,925
1,132
9
1
0
179,755
0
L
Persephone
7,747
1,107
34
5
2
160,892
0
W
Xbalanque
8,868
1,267
75
11
5
155,182
0
L
Neith
7,785
1,112
66
9
1
132,799
0
W
Bastet
8,572
1,225
15
2
0
171,458
0
L
Anhur
7,078
1,011
9
1
2
116,996
0
W
Morgan Le Fay
9,052
1,293
47
7
1
147,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role