Player Matchup

Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
CrackedaF
Zhong Kui
Level 116
God Stats
7W - 8L
1,600 SR
Queue Stats
314W - 269L
1,547 Elo+
Party 3
Neith
Neith
JEFFKRITCHEN
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,270 Elo+
Party 2
Mercury
Mercury
JizzusWalks
Mercury
Level 99
God Stats
9W - 8L
1,437 SR
Queue Stats
149W - 138L
1,523 Elo+
Party 2
Ares
Ares
goldcoyote
Ares
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 48L
1,341 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,436 Elo+

VS

Team Averages
Level 119
1,506 SR
1,464 Elo+
Surtr
Surtr
Sneekster
Surtr
Level 132
God Stats
17W - 19L
1,583 SR
Queue Stats
383W - 379L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The Jingler
Tsukuyomi
Level 125
God Stats
6W - 5L
1,248 SR
Queue Stats
221W - 238L
1,464 Elo+
Party 1
Ganesha
Ganesha
baddestguydement
Ganesha
Level 94
God Stats
2W - 3L
1,503 SR
Queue Stats
50W - 70L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
forgetyourheart
Kukulkan
Level 121
God Stats
13W - 14L
1,678 SR
Queue Stats
360W - 373L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
mykilleriscool
Cernunnos
Level 123
God Stats
10W - 12L
1,517 SR
Queue Stats
84W - 95L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 0 / 5
11,292
565
13,205
15,289
14,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
CrackedaF
Zhong Kui
18
7 / 1 / 5
11,600
580
17,304
15,538
14,780
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 10
9,570
479
12,849
11,663
5,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
JizzusWalks
Mercury
18
8 / 0 / 4
11,311
566
10,794
16,602
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 12
9,571
479
8,011
15,500
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Sneekster
Surtr
15
1 / 3 / 0
9,510
476
11,733
21,887
25,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
The Jingler
Tsukuyomi
12
0 / 6 / 2
8,030
402
9,353
16,061
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 3
8,779
439
5,986
19,887
24,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
16
0 / 4 / 0
9,748
487
7,001
12,543
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
mykilleriscool
Cernunnos
14
3 / 2 / 1
9,009
450
11,965
11,988
5,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
4
4
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
5
5.5
W
Zhong Kui
CrackedaF
Zhong Kui
7
1
5
9.5
W
2
2
10
3.5
W
Mercury
JizzusWalks
Mercury
8
0
4
10
L
Surtr
Sneekster
Surtr
1
3
0
0.33
L
Tsukuyomi
The Jingler
Tsukuyomi
0
6
2
0.17
L
0
5
3
0.3
L
Kukulkan
0
4
0
0
W
0
1
12
6
L
Cernunnos
mykilleriscool
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,163
Damage
46,038
74,592
Taken
82,366
59,584
Mitigated
68,493
24,423
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,205
2,732
0
3,152
15,289
14,580
245
2,587
11,437
0
90,200
W
Zhong Kui
CrackedaF
Zhong Kui
17,304
3,007
0
9,805
15,538
14,780
114
2,999
12,279
111,788
0
W
12,849
4,805
0
5,296
11,663
5,139
1,137
2,751
8,832
0
78,373
W
Mercury
JizzusWalks
Mercury
10,794
6,164
0
2,468
16,602
7,318
0
3,235
13,351
0
125,495
L
Surtr
Sneekster
Surtr
11,733
3,602
0
6,375
21,887
25,756
0
4,657
16,982
5,478
64,272
L
Tsukuyomi
The Jingler
Tsukuyomi
9,353
2,492
0
1,002
16,061
6,429
0
3,962
11,983
0
52,259
L
5,986
591
0
2,348
19,887
24,423
0
6,374
13,229
20,781
0
L
Kukulkan
7,001
331
0
500
12,543
6,379
0
6,697
5,789
85,236
0
W
8,011
577
0
3,702
15,500
17,767
185
3,915
11,443
27,117
0
L
Cernunnos
mykilleriscool
Cernunnos
11,965
5,363
0
4,458
11,988
5,506
0
2,967
8,909
0
61,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
45,076
642
Minions Killed
453
0
Camps Cleared
0
2,036,608
Distance Traveled
1,837,734
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,292
565
177
9
0
391,416
1
W
Zhong Kui
11,600
580
174
9
0
370,226
0
W
Neith
9,570
479
103
5
0
358,355
0
W
Mercury
11,311
566
165
8
0
495,313
2
L
Surtr
9,510
476
108
5
0
316,254
0
L
Tsukuyomi
8,030
402
66
3
0
401,856
0
L
Ganesha
8,779
439
3
0
0
369,053
1
L
Kukulkan
9,748
487
168
8
0
376,729
11
W
Ares
9,571
479
23
1
0
421,298
1
L
Cernunnos
9,009
450
108
5
0
373,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role