Player Matchup

Horus
Horus
 
Horus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
DeltaIIAquarii
Chernobog
Level 105
God Stats
1W - 1L
1,720 SR
Queue Stats
35W - 33L
1,416 Elo+
Party 1
Ix Chel
Ix Chel
GripenC
Ix Chel
Level 155
God Stats
19W - 15L
1,564 SR
Queue Stats
541W - 512L
1,464 Elo+
Solo
Nu Wa
Nu Wa
MANU-BALTOR
Nu Wa
Level 95
God Stats
88W - 82L
1,505 SR
Queue Stats
96W - 88L
1,466 Elo+
Solo
Camazotz
Camazotz
V4stoLordIX
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,418 Elo+
Party 1
Team Averages
Level 125
1,558 SR
1,453 Elo+

VS

Team Averages
Level 114
1,428 SR
1,472 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AmIDepressed
Tiamat
Level 149
God Stats
10W - 11L
1,534 SR
Queue Stats
191W - 193L
1,489 Elo+
Party 2
Skadi
Skadi
MyStIcXAleXIs
Skadi
Level 109
God Stats
2W - 2L
1,449 SR
Queue Stats
87W - 86L
1,484 Elo+
Solo
Vamana
Vamana
PumpkinEater969
Vamana
Level 39
God Stats
1W - 1L
1,286 SR
Queue Stats
34W - 36L
1,454 Elo+
Party 2
Thanatos
Thanatos
RockMacaroon68
Thanatos
Level 146
God Stats
11W - 14L
1,368 SR
Queue Stats
1,181W - 1,157L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 3
5,966
542
6,022
10,339
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
DeltaIIAquarii
Chernobog
9
0 / 2 / 2
5,490
499
6,302
5,950
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
GripenC
Ix Chel
10
2 / 4 / 0
5,689
517
5,695
6,316
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,999
454
2,137
1,720
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
V4stoLordIX
Camazotz
11
2 / 1 / 0
6,151
559
3,315
9,162
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 3 / 2
6,247
568
3,704
13,062
9,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
11
1 / 1 / 3
6,389
581
5,281
7,450
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 2
5,594
509
3,269
5,910
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 0
7,086
644
1,118
6,864
4,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thanatos
11
5 / 0 / 1
6,647
604
4,787
9,528
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
9
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
3
1.25
W
Sobek
 
Sobek
2
3
2
1
W
Tiamat
1
1
3
2.5
L
Chernobog
DeltaIIAquarii
Chernobog
0
2
2
0.5
L
Ix Chel
GripenC
Ix Chel
2
4
0
0.5
L
0
0
0
0
W
1
1
2
2
W
0
0
0
0
W
Thanatos
5
0
1
5.5
L
Camazotz
V4stoLordIX
Camazotz
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
18,159
33,487
Taken
42,814
15,235
Mitigated
23,222
11,759
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,022
2,460
428
3,633
10,339
7,766
0
3,586
6,584
0
20,384
W
Sobek
 
Sobek
3,704
439
0
4,946
13,062
9,991
0
1,516
11,546
18,077
0
W
Tiamat
5,281
143
0
1,900
7,450
3,370
0
3,110
4,284
47,865
0
L
Chernobog
DeltaIIAquarii
Chernobog
6,302
3,739
0
2,365
5,950
1,689
47
1,049
4,901
0
40,100
L
Ix Chel
GripenC
Ix Chel
5,695
760
291
1,268
6,316
2,070
0
2,830
3,397
36,306
0
L
2,137
1,106
0
955
1,720
408
0
0
1,720
20,885
0
W
3,269
1,479
0
1,290
5,910
1,646
0
28
5,882
0
28,455
W
1,118
128
0
1,000
6,864
4,533
315
2,137
4,727
0
61,223
W
Thanatos
4,787
1,665
0
9,597
9,528
3,682
0
1,013
8,515
0
38,990
L
Camazotz
V4stoLordIX
Camazotz
3,315
492
0
2,819
9,162
3,302
0
1,216
7,893
0
45,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
31,963
260
Minions Killed
340
0
Camps Cleared
0
1,016,333
Distance Traveled
1,112,625
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,966
542
17
2
0
251,466
4
W
Sobek
6,247
568
19
2
0
230,332
3
W
Tiamat
6,389
581
83
8
0
233,310
0
L
Chernobog
5,490
499
66
6
0
205,455
2
L
Ix Chel
5,689
517
67
6
0
213,027
4
L
Nu Wa
4,999
454
38
3
0
91,236
1
W
Skadi
5,594
509
62
6
0
193,045
0
W
Vamana
7,086
644
116
11
0
197,960
0
W
Thanatos
6,647
604
60
5
0
257,978
2
L
Camazotz
6,151
559
72
7
0
255,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role