Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BoLo-456-Fss-mp
Ao Kuang
Level 181
God Stats
9W - 12L
1,634 SR
Queue Stats
115W - 137L
1,431 Elo+
Solo
Hades
Hades
Conortag123
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Defin3dx
Danzaburou
Level 119
God Stats
0W - 1L
1,435 SR
Queue Stats
4W - 9L
1,175 Elo+
Party 2
Bellona
Bellona
Feralgats
Bellona
Level 82
God Stats
0W - 2L
1,581 SR
Queue Stats
4W - 12L
1,175 Elo+
Party 2
Team Averages
Level 113
1,530 SR
1,356 Elo+

VS

Team Averages
Level 94
1,558 SR
1,417 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
DameDoIIa302
Cerberus
Level 28
God Stats
10W - 21L
1,476 SR
Queue Stats
10W - 21L
1,214 Elo+
Party 1
Bastet
Bastet
Mia Malkova5613
Bastet
Level 144
God Stats
4W - 5L
1,664 SR
Queue Stats
173W - 152L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
RustleThyJimmie
Ah Puch
Level 83
God Stats
4W - 1L
1,651 SR
Queue Stats
127W - 122L
1,483 Elo+
Party 3
Ix Chel
Ix Chel
Stohwic
Ix Chel
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 100L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
0 / 4 / 1
9,049
603
7,935
18,594
17,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
15
3 / 6 / 0
9,661
644
7,595
16,938
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 8 / 2
8,970
598
3,585
14,182
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Defin3dx
Danzaburou
17
1 / 8 / 2
10,564
704
10,377
17,502
7,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Feralgats
Bellona
17
1 / 7 / 1
9,645
643
9,547
22,209
22,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 1 / 14
11,142
743
13,171
14,582
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DameDoIIa302
Cerberus
19
6 / 1 / 14
11,575
772
11,034
11,467
12,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 1 / 11
13,028
869
24,697
15,392
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 16
10,777
718
12,906
6,503
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Stohwic
Ix Chel
19
9 / 1 / 10
11,678
779
15,722
9,731
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
5
Kills
33
33
Deaths
5
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
1
0.13
W
Gilgamesh
 
Gilgamesh
4
1
14
11
L
Ao Kuang
3
6
0
0.5
L
0
8
2
0.13
W
Cerberus
DameDoIIa302
Cerberus
6
1
14
13
L
Danzaburou
Defin3dx
Danzaburou
1
8
2
0.25
L
Bellona
Feralgats
Bellona
1
7
1
0.21
W
13
1
11
18.5
W
1
1
16
9
W
Ix Chel
Stohwic
Ix Chel
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
77,530
89,425
Taken
57,675
59,422
Mitigated
47,000
8,913
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,935
1,391
0
1,250
18,594
17,539
0
8,920
9,257
0
19,684
W
Gilgamesh
 
Gilgamesh
13,171
2,230
0
1,719
14,582
16,551
674
1,780
12,006
78
32,823
L
Ao Kuang
7,595
1,684
0
3,039
16,938
6,808
0
6,941
9,578
29,168
0
L
3,585
493
202
481
14,182
5,813
0
5,022
8,985
14,048
0
W
Cerberus
DameDoIIa302
Cerberus
11,034
55
0
1,357
11,467
12,506
1,000
2,380
8,634
36,398
0
L
Danzaburou
Defin3dx
Danzaburou
10,377
3,918
0
2,725
17,502
7,125
455
9,310
8,145
0
43,225
L
Bellona
Feralgats
Bellona
9,547
1,415
0
1,216
22,209
22,137
26
9,100
12,151
0
32,259
W
24,697
7,186
0
6,346
15,392
10,088
602
1,647
13,292
0
60,227
W
12,906
349
0
1,207
6,503
3,074
1,363
2,272
4,231
43,282
0
W
Ix Chel
Stohwic
Ix Chel
15,722
2,632
1,371
1,738
9,731
4,781
739
3,404
6,275
40,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,889
Gold Earned
58,200
241
Minions Killed
345
0
Camps Cleared
0
1,290,765
Distance Traveled
1,651,191
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,049
603
33
2
0
283,576
7
W
Gilgamesh
11,142
743
39
3
0
342,480
2
L
Ao Kuang
9,661
644
40
3
0
213,841
1
L
Hades
8,970
598
31
2
0
230,491
0
W
Cerberus
11,575
772
94
6
0
319,271
0
L
Danzaburou
10,564
704
74
5
0
241,543
0
L
Bellona
9,645
643
63
4
0
321,314
0
W
Bastet
13,028
869
88
6
0
369,223
2
W
Ah Puch
10,777
718
80
5
0
316,660
0
W
Ix Chel
11,678
779
44
3
0
303,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role