Player Matchup

Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
IMIFenix
King Arthur
Level 158
God Stats
11W - 15L
1,341 SR
Queue Stats
321W - 309L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Maarsh US
Cthulhu
Level 86
God Stats
6W - 4L
1,482 SR
Queue Stats
337W - 342L
1,516 Elo+
Party 2
Neith
Neith
zerogamer95
Neith
Level 57
God Stats
3W - 5L
1,354 SR
Queue Stats
57W - 71L
1,383 Elo+
Solo
Team Averages
Level 112
1,435 SR
1,471 Elo+

VS

Team Averages
Level 75
1,577 SR
1,466 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bacate
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,361 Elo+
Party 1
Heimdallr
Heimdallr
Intrag4vel
Heimdallr
Level 60
God Stats
2W - 1L
1,720 SR
Queue Stats
19W - 16L
1,413 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VIIVAZ
Kumbhakarna
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
mfr10
Anubis
Level 67
God Stats
5W - 2L
1,667 SR
Queue Stats
42W - 31L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 0 / 2
4,853
809
1,176
5,138
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
 
Vulcan
7
2 / 1 / 1
4,584
764
2,324
1,887
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
IMIFenix
King Arthur
7
0 / 2 / 1
4,175
696
2,022
5,047
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Maarsh US
Cthulhu
7
2 / 1 / 0
4,605
768
1,984
4,373
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 3
3,890
648
1,968
3,747
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
1
0 / 0 / 0
2,739
457
0
0
0
King Arthur
Bacate
King Arthur
7
2 / 1 / 0
4,536
756
1,360
5,185
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Intrag4vel
Heimdallr
6
0 / 3 / 1
3,493
582
2,951
4,268
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
VIIVAZ
Kumbhakarna
6
1 / 1 / 0
3,835
639
1,708
4,384
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
mfr10
Anubis
8
1 / 1 / 1
5,004
834
2,990
4,156
1,477
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
4
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
2
2
W
Vulcan
 
Vulcan
2
1
1
2.5
L
Aphrodite
 
Aphrodite
0
0
0
0
L
King Arthur
Bacate
King Arthur
2
1
0
2
W
King Arthur
IMIFenix
King Arthur
0
2
1
0.25
L
Heimdallr
Intrag4vel
Heimdallr
0
3
1
0.17
W
Cthulhu
Maarsh US
Cthulhu
2
1
0
2
L
Kumbhakarna
VIIVAZ
Kumbhakarna
1
1
0
1
L
Anubis
mfr10
Anubis
1
1
1
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,474
Damage
9,009
20,192
Taken
17,993
8,120
Mitigated
7,740
5,256
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,176
430
0
890
5,138
1,517
0
661
4,477
0
38,152
W
Vulcan
 
Vulcan
2,324
740
0
250
1,887
625
638
113
1,774
28,674
0
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Bacate
King Arthur
1,360
363
0
500
5,185
2,692
0
1,687
3,498
0
17,706
W
King Arthur
IMIFenix
King Arthur
2,022
607
0
983
5,047
2,370
0
2,329
2,718
0
21,741
L
Heimdallr
Intrag4vel
Heimdallr
2,951
964
0
731
4,268
1,236
0
1,222
3,046
0
17,164
W
Cthulhu
Maarsh US
Cthulhu
1,984
411
738
1,336
4,373
2,478
0
789
3,584
15,942
0
L
Kumbhakarna
VIIVAZ
Kumbhakarna
1,708
27
0
1,131
4,384
2,335
0
1,447
2,937
7,856
0
L
Anubis
mfr10
Anubis
2,990
512
0
2,332
4,156
1,477
0
0
4,156
34,451
0
W
1,968
814
0
1,059
3,747
1,130
25
806
2,941
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
19,607
191
Minions Killed
139
0
Camps Cleared
0
718,491
Distance Traveled
528,612
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,853
809
63
11
0
162,892
0
W
Vulcan
4,584
764
48
8
0
149,997
2
L
Aphrodite
2,739
457
0
0
0
0
0
L
King Arthur
4,536
756
34
6
0
150,957
0
W
King Arthur
4,175
696
35
6
0
131,594
0
L
Heimdallr
3,493
582
31
5
0
123,745
0
W
Cthulhu
4,605
768
14
2
0
135,570
0
L
Kumbhakarna
3,835
639
7
1
0
134,449
0
L
Anubis
5,004
834
67
11
0
119,461
0
W
Neith
3,890
648
31
5
0
138,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role