Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Laesis
Ares
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 113L
1,508 Elo+
Party 2
Ra
Ra
coolegiel
Ra
Level 156
God Stats
42W - 54L
1,532 SR
Queue Stats
410W - 413L
1,533 Elo+
Party 1
Agni
Agni
harryhodgson2
Agni
Level 140
God Stats
1W - 0L
1,741 SR
Queue Stats
18W - 7L
1,667 Elo+
Party 1
Skadi
Skadi
osmanmertty
Skadi
Level 68
God Stats
2W - 2L
1,480 SR
Queue Stats
104W - 90L
1,499 Elo+
Party 2
Team Averages
Level 124
1,551 SR
1,541 Elo+

VS

Team Averages
Level 132
1,572 SR
1,377 Elo+
Baron Samedi
Baron Samedi
FatalDestiny737
Baron Samedi
Level 151
God Stats
4W - 7L
1,567 SR
Queue Stats
161W - 329L
1,407 Elo+
Party 3
Hou Yi
Hou Yi
GODXDONZ
Hou Yi
Level 113
God Stats
1W - 3L
1,462 SR
Queue Stats
30W - 34L
1,333 Elo+
Party 3
Horus
Horus
Gibgibsss
Horus
Level 77
God Stats
14W - 24L
1,472 SR
Queue Stats
44W - 107L
1,301 Elo+
Party 3
Chronos
Chronos
Lord KR0N0S
Chronos
Level 216
God Stats
11W - 9L
1,690 SR
Queue Stats
18W - 31L
1,491 Elo+
Party 3
Thanatos
Thanatos
Snipersullie
Thanatos
Level 101
God Stats
2W - 4L
1,667 SR
Queue Stats
86W - 126L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
9 / 1 / 3
10,384
692
9,886
13,121
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Laesis
Ares
14
1 / 0 / 8
8,570
571
6,260
6,026
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 0 / 4
9,164
611
10,709
6,794
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 5 / 4
8,782
585
11,670
9,604
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 1 / 0
7,896
526
7,675
6,639
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatalDestiny737
Baron Samedi
15
4 / 6 / 0
8,494
566
7,613
15,922
5,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
GODXDONZ
Hou Yi
11
0 / 4 / 1
6,196
413
3,638
10,114
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Gibgibsss
Horus
11
0 / 5 / 1
6,741
449
2,135
11,814
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
Lord KR0N0S
Chronos
13
1 / 6 / 0
7,757
517
5,686
13,860
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Snipersullie
Thanatos
12
2 / 1 / 0
7,145
476
3,811
11,633
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
7
7
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
1
3
10.5
L
Baron Samedi
FatalDestiny737
Baron Samedi
4
6
0
0.67
L
Hou Yi
GODXDONZ
Hou Yi
0
4
1
0.13
L
Horus
Gibgibsss
Horus
0
5
1
0.1
W
Ares
Laesis
Ares
1
0
8
5
L
Chronos
Lord KR0N0S
Chronos
1
6
0
0.17
L
Thanatos
Snipersullie
Thanatos
2
1
0
2
W
3
0
4
5
W
4
5
4
1.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,200
Damage
22,883
42,184
Taken
63,343
21,660
Mitigated
27,973
16,356
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,886
3,517
0
9,371
13,121
6,998
0
3,180
9,941
0
94,650
L
Baron Samedi
FatalDestiny737
Baron Samedi
7,613
794
0
6,209
15,922
5,239
0
10,086
5,624
58,430
0
L
Hou Yi
GODXDONZ
Hou Yi
3,638
1,370
0
500
10,114
3,725
0
2,758
7,356
0
50,016
L
Horus
Gibgibsss
Horus
2,135
950
820
2,649
11,814
10,301
0
3,532
7,767
166
8,831
W
Ares
Laesis
Ares
6,260
324
0
1,085
6,026
5,083
319
426
5,600
23,068
0
L
Chronos
Lord KR0N0S
Chronos
5,686
1,197
0
1,791
13,860
4,706
783
7,375
5,521
72,801
0
L
Thanatos
Snipersullie
Thanatos
3,811
1,188
0
6,929
11,633
4,002
0
4,370
7,087
0
42,418
W
10,709
1,188
342
3,680
6,794
3,046
45
3,569
3,225
81,376
0
W
11,670
2,190
0
828
9,604
4,155
704
6,486
3,050
62,819
0
W
7,675
2,156
0
1,050
6,639
2,378
1,800
0
6,639
0
74,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
36,333
536
Minions Killed
389
0
Camps Cleared
0
1,524,928
Distance Traveled
1,449,074
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,384
692
147
10
0
367,899
0
L
Baron Samedi
8,494
566
102
7
0
247,908
6
L
Hou Yi
6,196
413
87
6
0
246,926
0
L
Horus
6,741
449
7
0
0
303,709
0
W
Ares
8,570
571
19
1
0
321,608
0
L
Chronos
7,757
517
137
9
0
273,320
3
L
Thanatos
7,145
476
56
4
0
377,211
0
W
Ra
9,164
611
144
10
0
328,858
2
W
Agni
8,782
585
105
7
0
242,018
0
W
Skadi
7,896
526
121
8
0
264,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role