Player Matchup

Kali
Kali
GIGACHAPP
Kali
Level 92
God Stats
40W - 22L
1,662 SR
Queue Stats
388W - 322L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
PerryJr00
Baron Samedi
Level 83
God Stats
2W - 2L
1,622 SR
Queue Stats
122W - 116L
1,545 Elo+
Solo
Hades
Hades
XoMEECHoX
Hades
Level 41
God Stats
23W - 16L
1,434 SR
Queue Stats
220W - 247L
1,463 Elo+
Solo
Horus
Horus
f3ff3f3
Horus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,420 Elo+
Solo
Chernobog
Chernobog
xWammer
Chernobog
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,748 Elo+
Solo
Team Averages
Level 60
1,544 SR
1,549 Elo+

VS

Team Averages
Level 55
1,548 SR
1,505 Elo+
Pele
Pele
Windlune
Pele
Level 65
God Stats
1W - 1L
1,534 SR
Queue Stats
23W - 15L
1,632 Elo+
Solo
Rama
Rama
Xanoid
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 42L
1,515 Elo+
Solo
Aphrodite
Aphrodite
aIpinemilkmaid
Aphrodite
Level 26
God Stats
4W - 4L
1,410 SR
Queue Stats
17W - 18L
1,463 Elo+
Party 1
Bacchus
Bacchus
charzard3
Bacchus
Level 48
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 2L
1,377 Elo+
Solo
Neith
Neith
donatelIa
Neith
Level 66
God Stats
20W - 10L
1,543 SR
Queue Stats
197W - 182L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
7 / 4 / 3
12,535
597
21,858
27,412
15,779
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PerryJr00
Baron Samedi
16
2 / 6 / 6
10,562
503
11,856
17,450
11,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
XoMEECHoX
Hades
19
5 / 4 / 5
12,293
585
22,190
22,141
14,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
f3ff3f3
Horus
15
2 / 6 / 10
9,894
471
7,233
24,587
27,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
xWammer
Chernobog
17
2 / 3 / 3
10,673
508
12,300
15,882
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
14 / 3 / 5
14,304
681
26,973
23,711
12,239
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Xanoid
Rama
18
2 / 2 / 4
11,377
542
10,485
15,592
6,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
aIpinemilkmaid
Aphrodite
18
4 / 4 / 9
11,424
544
16,631
21,371
13,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
charzard3
Bacchus
13
0 / 4 / 11
9,298
443
7,403
19,031
25,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
donatelIa
Neith
17
3 / 5 / 10
11,532
549
20,144
20,137
9,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
18
Kills
23
23
Deaths
18
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kali
7
4
3
2.13
L
Baron Samedi
PerryJr00
Baron Samedi
2
6
6
0.83
W
Pele
14
3
5
5.5
W
Rama
Xanoid
Rama
2
2
4
2
L
Hades
XoMEECHoX
Hades
5
4
5
1.88
W
Aphrodite
aIpinemilkmaid
Aphrodite
4
4
9
2.13
W
Bacchus
charzard3
Bacchus
0
4
11
1.38
W
Neith
donatelIa
Neith
3
5
10
1.6
L
Horus
f3ff3f3
Horus
2
6
10
1.17
L
Chernobog
xWammer
Chernobog
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,437
Damage
81,636
107,472
Taken
99,842
77,365
Mitigated
66,363
37,870
Healing
38,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
21,858
10,153
0
6,850
27,412
15,779
0
3,713
23,570
0
143,047
L
Baron Samedi
PerryJr00
Baron Samedi
11,856
1,251
586
3,065
17,450
11,977
0
1,747
15,614
73,876
5,441
W
Pele
26,973
7,894
0
9,250
23,711
12,239
504
3,389
20,177
0
153,694
W
Rama
Xanoid
Rama
10,485
8,763
0
4,922
15,592
6,186
1,616
1,295
14,297
0
99,769
L
Hades
XoMEECHoX
Hades
22,190
2,185
563
10,344
22,141
14,437
1,482
8,513
13,628
118,534
0
W
Aphrodite
aIpinemilkmaid
Aphrodite
16,631
1,490
6,143
11,141
21,371
13,720
387
14,802
6,569
89,747
0
W
Bacchus
charzard3
Bacchus
7,403
1,102
0
2,789
19,031
25,055
0
4,018
15,013
18,522
0
W
Neith
donatelIa
Neith
20,144
7,661
0
3,845
20,137
9,163
1,640
10,962
9,147
0
89,779
L
Horus
f3ff3f3
Horus
7,233
2,288
4,403
5,849
24,587
27,741
0
7,294
17,077
0
16,614
L
Chernobog
xWammer
Chernobog
12,300
6,977
0
6,210
15,882
7,431
0
2,213
13,511
0
97,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
57,935
657
Minions Killed
629
0
Camps Cleared
0
2,064,311
Distance Traveled
2,069,884
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,535
597
160
8
0
472,852
0
L
Baron Samedi
10,562
503
132
6
0
373,485
6
W
Pele
14,304
681
176
8
0
471,266
0
W
Rama
11,377
542
166
8
0
399,825
4
L
Hades
12,293
585
174
8
0
372,580
2
W
Aphrodite
11,424
544
133
6
0
365,035
0
W
Bacchus
9,298
443
19
1
0
437,834
8
W
Neith
11,532
549
135
6
0
395,924
0
L
Horus
9,894
471
24
1
0
435,462
9
L
Chernobog
10,673
508
167
8
0
409,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role