Player Matchup

Vulcan
Vulcan
DiIIduFugins
Vulcan
Level 129
God Stats
15W - 9L
1,505 SR
Queue Stats
118W - 97L
1,533 Elo+
Solo
Pele
Pele
SSaiyanBlu
Pele
Level 65
God Stats
15W - 13L
1,511 SR
Queue Stats
108W - 89L
1,440 Elo+
Solo
King Arthur
King Arthur
WZX-Silvexz
King Arthur
Level 119
God Stats
64W - 47L
1,610 SR
Queue Stats
558W - 537L
1,454 Elo+
Solo
Artio
Artio
joshiplier213
Artio
Level 85
God Stats
1W - 1L
1,250 SR
Queue Stats
54W - 61L
1,274 Elo+
Solo
Artemis
Artemis
stoneytony97
Artemis
Level 114
God Stats
14W - 9L
1,621 SR
Queue Stats
319W - 328L
1,476 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,435 Elo+

VS

Team Averages
Level 97
1,508 SR
1,454 Elo+
Jormungandr
Jormungandr
AttractedToPain
Jormungandr
Level 69
God Stats
13W - 10L
1,422 SR
Queue Stats
36W - 39L
1,362 Elo+
Solo
Kali
Kali
GlaciumVulpes
Kali
Level 142
God Stats
10W - 5L
1,620 SR
Queue Stats
231W - 231L
1,532 Elo+
Solo
Medusa
Medusa
IDark Sirius
Medusa
Level 152
God Stats
43W - 38L
1,497 SR
Queue Stats
389W - 388L
1,444 Elo+
Solo
Poseidon
Poseidon
THOOOR10
Poseidon
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
TheSailorDuck
Sun Wukong
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 142L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
3 / 0 / 2
6,186
619
5,630
3,711
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 2 / 2
5,246
525
2,065
8,616
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WZX-Silvexz
King Arthur
11
7 / 1 / 0
6,937
694
6,211
7,312
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
4,772
477
1,367
5,958
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artemis
stoneytony97
Artemis
8
1 / 0 / 0
4,859
486
3,263
5,469
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AttractedToPain
Jormungandr
8
0 / 0 / 0
5,062
506
3,363
3,403
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
4,972
497
5,764
10,326
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
9
0 / 2 / 0
4,602
460
3,604
6,413
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
THOOOR10
Poseidon
10
0 / 2 / 1
5,068
507
896
5,213
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheSailorDuck
Sun Wukong
8
1 / 4 / 0
5,061
506
2,334
7,662
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
13
Kills
2
3
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AttractedToPain
Jormungandr
0
0
0
0
W
Vulcan
3
0
2
4
L
1
5
0
0.2
L
Medusa
0
2
0
0
W
2
2
2
1.5
L
Poseidon
THOOOR10
Poseidon
0
2
1
0.25
L
Sun Wukong
TheSailorDuck
Sun Wukong
1
4
0
0.25
W
King Arthur
WZX-Silvexz
King Arthur
7
1
0
7
W
0
0
1
0.5
W
Artemis
stoneytony97
Artemis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
15,961
31,066
Taken
33,017
13,264
Mitigated
13,254
9,887
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AttractedToPain
Jormungandr
3,363
1,143
0
1,194
3,403
2,291
0
821
2,582
20,977
0
W
Vulcan
5,630
1,562
0
1,619
3,711
1,344
108
856
2,855
45,548
0
L
5,764
2,442
0
2,072
10,326
3,590
0
1,428
8,802
0
33,764
L
Medusa
3,604
899
0
375
6,413
2,137
0
1,147
5,259
0
32,774
W
2,065
968
0
1,805
8,616
2,547
10
443
8,173
0
33,121
L
Poseidon
THOOOR10
Poseidon
896
163
0
0
5,213
1,599
0
3,256
1,701
35,342
0
L
Sun Wukong
TheSailorDuck
Sun Wukong
2,334
354
0
1,123
7,662
3,637
0
35
7,498
0
24,946
W
King Arthur
WZX-Silvexz
King Arthur
6,211
671
0
2,514
7,312
3,429
0
77
7,085
0
47,071
W
1,367
86
160
1,941
5,958
4,006
0
1,430
4,528
10,122
0
W
Artemis
stoneytony97
Artemis
3,263
1,247
0
1,848
5,469
1,938
423
1,551
3,918
0
36,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
24,765
258
Minions Killed
245
0
Camps Cleared
0
951,859
Distance Traveled
943,517
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,062
506
40
4
0
179,846
0
W
Vulcan
6,186
619
70
7
0
196,254
1
L
Kali
4,972
497
55
6
0
193,665
0
L
Medusa
4,602
460
40
4
0
184,453
2
W
Pele
5,246
525
46
5
0
225,456
2
L
Poseidon
5,068
507
68
7
0
209,776
0
L
Sun Wukong
5,061
506
42
4
0
175,777
2
W
King Arthur
6,937
694
82
8
0
189,764
3
W
Artio
4,772
477
20
2
0
185,329
0
W
Artemis
4,859
486
40
4
0
155,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role