Player Matchup

Martichoras
Martichoras
Barker105102
Martichoras
Level 145
God Stats
15W - 8L
1,583 SR
Queue Stats
197W - 194L
1,505 Elo+
Party 4
Thanatos
Thanatos
DatOGMutley
Thanatos
Level 59
God Stats
68W - 45L
1,510 SR
Queue Stats
209W - 213L
1,403 Elo+
Party 3
Sylvanus
Sylvanus
ItsLupiz
Sylvanus
Level 124
God Stats
2W - 4L
1,452 SR
Queue Stats
298W - 289L
1,450 Elo+
Party 3
Scylla
Scylla
brooklyn99269
Scylla
Level 126
God Stats
10W - 9L
1,544 SR
Queue Stats
329W - 299L
1,506 Elo+
Party 4
Nike
Nike
engine_chest
Nike
Level 115
God Stats
22W - 24L
1,515 SR
Queue Stats
217W - 197L
1,421 Elo+
Party 3
Team Averages
Level 114
1,521 SR
1,457 Elo+

VS

Team Averages
Level 74
1,621 SR
1,484 Elo+
Cernunnos
Cernunnos
Arashi_Demon
Cernunnos
Level 78
God Stats
0W - 2L
1,660 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
Christian4
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,458 Elo+
Party 2
Shiva
Shiva
LORD_CHUNGUS451
Shiva
Level 83
God Stats
0W - 1L
1,798 SR
Queue Stats
39W - 42L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Sankiago
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,521 Elo+
Party 2
Bastet
Bastet
haydentman
Bastet
Level 124
God Stats
1W - 1L
1,650 SR
Queue Stats
48W - 48L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Barker105102
Martichoras
11
4 / 3 / 7
6,956
535
9,010
8,434
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
DatOGMutley
Thanatos
15
13 / 1 / 3
9,068
698
10,868
14,539
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ItsLupiz
Sylvanus
14
5 / 0 / 2
8,593
661
5,519
9,232
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 8
6,927
533
9,514
6,532
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 2
7,979
614
6,034
12,605
8,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arashi_Demon
Cernunnos
10
1 / 6 / 1
5,919
455
3,897
10,923
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
12
1 / 3 / 0
6,607
508
8,025
10,896
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 3
5,816
447
4,750
14,516
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Sankiago
Nu Wa
9
1 / 8 / 1
6,143
473
8,331
10,003
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
haydentman
Bastet
13
4 / 6 / 1
7,782
599
7,500
14,700
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
28
Kills
7
7
Deaths
28
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Arashi_Demon
Cernunnos
1
6
1
0.25
W
Martichoras
Barker105102
Martichoras
4
3
7
2.5
L
Chaac
1
3
0
0.33
W
Thanatos
DatOGMutley
Thanatos
13
1
3
14.5
W
Sylvanus
ItsLupiz
Sylvanus
5
0
2
6
L
0
5
3
0.3
L
Nu Wa
Sankiago
Nu Wa
1
8
1
0.19
W
4
2
8
4
W
2
1
2
3
L
Bastet
haydentman
Bastet
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
32,503
51,342
Taken
61,038
25,106
Mitigated
26,016
28,417
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Arashi_Demon
Cernunnos
3,897
1,595
0
1,693
10,923
3,679
0
4,053
6,516
0
34,667
W
Martichoras
Barker105102
Martichoras
9,010
3,024
254
1,350
8,434
3,531
1,030
1,299
7,006
0
45,279
L
Chaac
8,025
1,401
0
2,872
10,896
5,767
0
0
10,896
0
40,439
W
Thanatos
DatOGMutley
Thanatos
10,868
3,880
0
15,068
14,539
6,157
165
1,707
12,832
0
61,297
W
Sylvanus
ItsLupiz
Sylvanus
5,519
2,414
380
6,224
9,232
4,793
666
4,774
4,458
63,098
0
L
4,750
629
164
2,727
14,516
9,556
0
4,111
9,928
337
21,753
L
Nu Wa
Sankiago
Nu Wa
8,331
2,152
0
560
10,003
2,417
0
4,452
5,545
31,297
0
W
9,514
676
0
989
6,532
1,934
1,208
717
5,815
28,134
0
W
6,034
651
0
4,152
12,605
8,691
351
352
12,253
0
58,255
L
Bastet
haydentman
Bastet
7,500
2,231
0
2,906
14,700
4,597
0
1,552
13,012
0
57,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
32,267
405
Minions Killed
276
0
Camps Cleared
0
1,213,095
Distance Traveled
1,204,358
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,919
455
51
4
0
227,795
0
W
Martichoras
6,956
535
74
6
0
223,594
1
L
Chaac
6,607
508
68
5
0
221,967
0
W
Thanatos
9,068
698
86
7
0
276,440
2
W
Sylvanus
8,593
661
112
9
0
219,237
2
L
Shiva
5,816
447
22
2
0
269,246
0
L
Nu Wa
6,143
473
50
4
0
224,382
0
W
Scylla
6,927
533
42
3
0
227,167
0
W
Nike
7,979
614
91
7
0
266,657
1
L
Bastet
7,782
599
85
7
0
260,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role