Player Matchup

Gilgamesh
Gilgamesh
IchirakuMan3586
Gilgamesh
Level 121
God Stats
17W - 11L
1,540 SR
Queue Stats
39W - 42L
1,509 Elo+
Party 2
Ares
Ares
Kazuma Sato9221
Ares
Level 12
God Stats
0W - 3L
1,251 SR
Queue Stats
1W - 6L
1,342 Elo+
Party 2
Sol
Sol
SappyLoveStick
Sol
Level 124
God Stats
2W - 4L
1,397 SR
Queue Stats
67W - 83L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
XP_Man_booster
Kukulkan
Level 18
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Rama
Rama
softstrawberries
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,372 Elo+
Solo
Team Averages
Level 62
1,388 SR
1,400 Elo+

VS

Team Averages
Level 63
1,412 SR
1,420 Elo+
Ao Kuang
Ao Kuang
D4NKM3M32
Ao Kuang
Level 50
God Stats
14W - 17L
1,249 SR
Queue Stats
301W - 288L
1,404 Elo+
Solo
Charybdis
Charybdis
LordCheng
Charybdis
Level 43
God Stats
8W - 6L
1,620 SR
Queue Stats
115W - 135L
1,505 Elo+
Solo
Surtr
Surtr
SilentRage4347
Surtr
Level 28
God Stats
2W - 2L
1,513 SR
Queue Stats
25W - 37L
1,203 Elo+
Party 3
Bakasura
Bakasura
XDerBanditoX
Bakasura
Level 48
God Stats
1W - 3L
1,193 SR
Queue Stats
231W - 231L
1,516 Elo+
Solo
Kukulkan
Kukulkan
ltjordan24
Kukulkan
Level 148
God Stats
29W - 34L
1,483 SR
Queue Stats
96W - 95L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IchirakuMan3586
Gilgamesh
15
0 / 4 / 1
9,489
949
12,899
19,584
13,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 6 / 1
9,360
936
3,321
14,532
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 0 / 1
8,903
890
8,961
4,759
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
14
0 / 0 / 0
8,622
862
1,656
649
206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 0
9,562
956
8,188
12,430
5,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

178

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D4NKM3M32
Ao Kuang
16
2 / 0 / 8
9,938
994
8,053
6,295
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
LordCheng
Charybdis
16
3 / 1 / 6
10,198
1,020
11,976
8,959
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 8
9,749
975
12,793
14,225
15,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bakasura
XDerBanditoX
Bakasura
16
6 / 0 / 3
11,338
1,134
8,812
9,297
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ltjordan24
Kukulkan
16
3 / 0 / 5
10,144
1,014
6,505
1,476
736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
15
15
Deaths
1
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
D4NKM3M32
Ao Kuang
2
0
8
6
L
Gilgamesh
IchirakuMan3586
Gilgamesh
0
4
1
0.13
L
0
6
1
0.08
W
Charybdis
LordCheng
Charybdis
3
1
6
6
L
0
0
1
0.5
W
1
0
8
5
W
Bakasura
XDerBanditoX
Bakasura
6
0
3
7.5
L
Kukulkan
0
0
0
0
W
Kukulkan
ltjordan24
Kukulkan
3
0
5
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
48,139
51,954
Taken
40,252
31,440
Mitigated
29,877
4,731
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
D4NKM3M32
Ao Kuang
8,053
1,035
272
2,211
6,295
4,067
0
1,964
4,116
10,476
0
L
Gilgamesh
IchirakuMan3586
Gilgamesh
12,899
3,707
0
898
19,584
13,547
0
3,855
15,407
0
49,288
L
3,321
164
0
1,071
14,532
10,463
0
3,703
9,688
6,280
0
W
Charybdis
LordCheng
Charybdis
11,976
6,720
0
2,451
8,959
4,231
0
3,859
4,825
0
31,870
L
8,961
2,531
0
926
4,759
2,110
0
1,971
2,682
27,124
1,561
W
12,793
3,940
0
3,022
14,225
15,156
0
4,343
9,418
359
30,511
W
Bakasura
XDerBanditoX
Bakasura
8,812
5,774
0
2,795
9,297
5,687
0
2,542
6,546
0
26,701
L
Kukulkan
1,656
225
0
13
649
206
0
205
322
16,813
0
W
Kukulkan
ltjordan24
Kukulkan
6,505
248
0
0
1,476
736
0
851
625
30,843
0
L
8,188
6,469
0
1,823
12,430
5,114
0
4,565
7,442
0
27,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
51,367
242
Minions Killed
217
3
Camps Cleared
12
655,981
Distance Traveled
1,002,494
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,938
994
4
0
1
204,073
0
L
Gilgamesh
9,489
949
83
8
2
199,759
0
L
Ares
9,360
936
5
1
0
120,757
0
W
Charybdis
10,198
1,020
48
5
1
173,498
0
L
Sol
8,903
890
57
6
0
121,413
0
W
Surtr
9,749
975
42
4
0
214,877
0
W
Bakasura
11,338
1,134
69
7
10
231,883
0
L
Kukulkan
8,622
862
46
5
0
52,040
0
W
Kukulkan
10,144
1,014
54
5
0
178,163
1
L
Rama
9,562
956
51
5
1
162,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role