Player Matchup

Sol
Sol
Carrickv
Sol
Level 58
God Stats
3W - 5L
1,475 SR
Queue Stats
74W - 87L
1,352 Elo+
Party 1
Xing Tian
Xing Tian
CrabCringler19
Xing Tian
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Danzaburou
Danzaburou
I3ruceAllMikey
Danzaburou
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 12L
1,478 Elo+
Party 1
Team Averages
Level 31
1,420 SR
1,339 Elo+

VS

Team Averages
Level 56
1,475 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
DeathTheKid13
Tsukuyomi
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Mielonen
Nu Wa
Level 62
God Stats
3W - 1L
1,582 SR
Queue Stats
17W - 11L
1,496 Elo+
Party 2
Ares
Ares
z1PUMP2POTz
Ares
Level 60
God Stats
10W - 12L
1,344 SR
Queue Stats
17W - 19L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
11,302
753
13,380
17,728
5,088
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
CrabCringler19
Xing Tian
14
3 / 5 / 8
11,358
757
9,702
24,437
25,579
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
I3ruceAllMikey
Danzaburou
14
4 / 6 / 7
11,605
774
9,505
15,979
5,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathTheKid13
Tsukuyomi
14
4 / 8 / 9
12,244
816
17,148
16,167
9,347
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Mielonen
Nu Wa
17
9 / 0 / 8
14,519
968
23,695
11,588
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 5 / 9
12,277
818
10,750
17,529
20,791
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
18
18
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Xing Tian
CrabCringler19
Xing Tian
3
5
8
1.4
W
Tsukuyomi
DeathTheKid13
Tsukuyomi
4
8
9
1.06
L
Danzaburou
I3ruceAllMikey
Danzaburou
4
6
7
1.25
W
Nu Wa
Mielonen
Nu Wa
9
0
8
13
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
51,593
58,144
Taken
45,284
35,714
Mitigated
36,319
9,685
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,380
4,241
0
5,236
17,728
5,088
1,508
11,405
5,944
58,530
0
L
Xing Tian
CrabCringler19
Xing Tian
9,702
1,218
342
2,025
24,437
25,579
0
15,716
8,139
22,510
0
W
Tsukuyomi
DeathTheKid13
Tsukuyomi
17,148
4,298
0
1,425
16,167
9,347
588
8,452
7,645
0
44,846
L
Danzaburou
I3ruceAllMikey
Danzaburou
9,505
3,941
0
2,082
15,979
5,047
0
7,384
8,595
0
36,552
W
Nu Wa
Mielonen
Nu Wa
23,695
7,328
371
2,152
11,588
6,181
1,671
7,034
4,409
99,470
0
W
10,750
609
0
1,562
17,529
20,791
0
8,269
9,041
24,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
39,040
136
Minions Killed
179
0
Camps Cleared
0
702,718
Distance Traveled
797,679
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,302
753
57
4
0
232,013
3
L
Xing Tian
11,358
757
17
1
0
255,447
0
W
Tsukuyomi
12,244
816
45
3
0
268,706
0
L
Danzaburou
11,605
774
62
4
0
215,258
3
W
Nu Wa
14,519
968
117
8
0
253,716
0
W
Ares
12,277
818
17
1
0
275,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role