Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Craiger1712
Kukulkan
Level 138
God Stats
5W - 5L
1,386 SR
Queue Stats
448W - 437L
1,512 Elo+
Party 3
Cerberus
Cerberus
Duppy1997
Cerberus
Level 109
God Stats
4W - 2L
1,578 SR
Queue Stats
364W - 364L
1,478 Elo+
Party 3
Medusa
Medusa
adamantior
Medusa
Level 109
God Stats
8W - 3L
1,527 SR
Queue Stats
242W - 244L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
driftshadii
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,125 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,422 Elo+

VS

Team Averages
Level 130
1,532 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
KyGoLP
Ah Puch
Level 86
God Stats
6W - 4L
1,632 SR
Queue Stats
349W - 320L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Zek1987333
Kuzenbo
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
400W - 410L
1,515 Elo+
Party 2
Chiron
Chiron
tr1baler0
Chiron
Level 158
God Stats
4W - 3L
1,520 SR
Queue Stats
441W - 407L
1,527 Elo+
Party 2
Ix Chel
Ix Chel
x_Anti-Skill_x
Ix Chel
Level 125
God Stats
4W - 3L
1,507 SR
Queue Stats
188W - 191L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
20
5 / 4 / 9
11,400
633
23,142
23,052
12,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Craiger1712
Kukulkan
20
4 / 3 / 8
11,893
661
31,431
16,639
9,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Duppy1997
Cerberus
18
1 / 7 / 12
11,581
643
12,490
40,669
45,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
adamantior
Medusa
18
2 / 8 / 5
11,488
638
18,149
20,635
9,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
driftshadii
Zhong Kui
19
2 / 7 / 7
11,282
627
6,517
24,855
23,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
8 / 3 / 13
12,849
714
20,560
31,592
38,628
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
KyGoLP
Ah Puch
20
6 / 1 / 16
12,808
712
36,382
11,897
6,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Zek1987333
Kuzenbo
19
1 / 5 / 18
11,591
644
13,450
30,880
42,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
tr1baler0
Chiron
20
6 / 2 / 16
12,698
705
29,542
19,425
10,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 12
12,832
713
17,873
17,161
9,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
103
14
Kills
28
29
Deaths
14
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
4
9
2.38
W
Erlang Shen
 
Erlang Shen
8
3
13
4.83
L
Kukulkan
Craiger1712
Kukulkan
4
3
8
2.67
L
Cerberus
Duppy1997
Cerberus
1
7
12
1
W
Ah Puch
KyGoLP
Ah Puch
6
1
16
14
W
Kuzenbo
Zek1987333
Kuzenbo
1
5
18
2
L
Medusa
adamantior
Medusa
2
8
5
0.56
L
Zhong Kui
driftshadii
Zhong Kui
2
7
7
0.79
W
Chiron
tr1baler0
Chiron
6
2
16
7
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,729
Damage
117,807
125,850
Taken
110,955
100,749
Mitigated
106,995
48,227
Healing
60,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
23,142
2,620
17,905
9,024
23,052
12,464
226
12,090
10,562
36,853
0
W
Erlang Shen
 
Erlang Shen
20,560
5,676
2,245
8,726
31,592
38,628
953
19,519
11,344
0
27,680
L
Kukulkan
Craiger1712
Kukulkan
31,431
1,414
2,119
2,465
16,639
9,426
325
9,915
6,402
63,279
0
L
Cerberus
Duppy1997
Cerberus
12,490
446
949
8,815
40,669
45,815
148
17,838
21,130
31,298
0
W
Ah Puch
KyGoLP
Ah Puch
36,382
653
830
3,987
11,897
6,125
542
5,228
6,225
62,901
0
W
Kuzenbo
Zek1987333
Kuzenbo
13,450
3,126
2,436
4,893
30,880
42,241
517
22,986
7,552
26,095
433
L
Medusa
adamantior
Medusa
18,149
6,895
687
1,099
20,635
9,865
1,900
10,362
9,754
0
43,873
L
Zhong Kui
driftshadii
Zhong Kui
6,517
1,076
330
4,834
24,855
23,179
632
16,089
7,490
15,973
0
W
Chiron
tr1baler0
Chiron
29,542
6,874
7,266
6,017
19,425
10,531
2,081
12,581
6,658
0
59,050
W
17,873
1,275
16,772
7,001
17,161
9,470
800
11,520
5,485
32,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
62,778
286
Minions Killed
209
0
Camps Cleared
0
1,543,658
Distance Traveled
1,743,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,400
633
33
2
0
335,428
0
W
Erlang Shen
12,849
714
11
1
0
344,077
0
L
Kukulkan
11,893
661
84
5
0
328,553
0
L
Cerberus
11,581
643
54
3
0
295,026
0
W
Ah Puch
12,808
712
58
3
0
379,774
0
W
Kuzenbo
11,591
644
29
2
0
339,485
0
L
Medusa
11,488
638
79
4
0
310,834
0
L
Zhong Kui
11,282
627
36
2
0
273,817
0
W
Chiron
12,698
705
66
4
0
350,198
0
W
Ix Chel
12,832
713
45
3
0
330,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role