Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DamnDurtyApe
Geb
Level 65
God Stats
19W - 11L
1,789 SR
Queue Stats
46W - 37L
1,566 Elo+
Solo
King Arthur
King Arthur
ElMrPendejo
King Arthur
Level 92
God Stats
5W - 2L
1,631 SR
Queue Stats
56W - 50L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
GreasyOutlaw
Ratatoskr
Level 67
God Stats
2W - 0L
1,732 SR
Queue Stats
86W - 65L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
UHD530
Baron Samedi
Level 121
God Stats
25W - 20L
1,196 SR
Queue Stats
413W - 400L
1,395 Elo+
Solo
Team Averages
Level 87
1,570 SR
1,486 Elo+

VS

Team Averages
Level 106
1,470 SR
1,532 Elo+
Charon
Charon
 
Charon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SEYVANHEL
Danzaburou
Level 174
God Stats
16W - 14L
1,678 SR
Queue Stats
1,280W - 1,263L
1,508 Elo+
Solo
Awilix
Awilix
Toucanndann
Awilix
Level 88
God Stats
0W - 2L
1,159 SR
Queue Stats
36W - 44L
1,411 Elo+
Solo
Ne Zha
Ne Zha
gameallday
Ne Zha
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Solo
Chang'e
Chang'e
partycity
Chang'e
Level 69
God Stats
0W - 1L
1,512 SR
Queue Stats
6W - 9L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 1 / 2
5,733
521
3,738
6,972
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 0 / 3
5,779
525
2,958
8,779
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ElMrPendejo
King Arthur
13
9 / 1 / 1
8,080
735
10,106
10,942
9,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
GreasyOutlaw
Ratatoskr
10
3 / 5 / 5
6,323
575
6,550
10,577
3,344
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
UHD530
Baron Samedi
12
2 / 2 / 1
7,133
648
5,911
4,727
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 1 / 2
5,746
522
2,910
8,731
5,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SEYVANHEL
Danzaburou
9
1 / 2 / 2
5,757
523
4,433
6,078
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
10
4 / 4 / 1
5,985
544
5,256
10,815
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
gameallday
Ne Zha
10
1 / 7 / 0
5,604
509
2,599
7,702
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
partycity
Chang'e
9
1 / 3 / 2
5,599
509
3,520
8,028
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
8
9
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
2
3
L
Charon
 
Charon
1
1
2
2
W
1
0
3
2.5
W
King Arthur
ElMrPendejo
King Arthur
9
1
1
9.5
W
Ratatoskr
GreasyOutlaw
Ratatoskr
3
5
5
1.1
L
Danzaburou
SEYVANHEL
Danzaburou
1
2
2
1
L
Awilix
4
4
1
1.13
W
Baron Samedi
UHD530
Baron Samedi
2
2
1
1.25
L
Ne Zha
gameallday
Ne Zha
1
7
0
0.14
L
Chang'e
partycity
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
18,718
41,997
Taken
41,354
24,149
Mitigated
16,517
8,026
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,738
881
0
1,036
6,972
2,853
406
1,151
5,821
0
38,353
L
Charon
 
Charon
2,910
436
0
673
8,731
5,308
0
3,592
5,139
31,977
0
W
2,958
289
0
2,962
8,779
5,949
54
2,000
6,715
16,525
0
W
King Arthur
ElMrPendejo
King Arthur
10,106
984
0
930
10,942
9,880
121
959
9,983
1,286
50,813
W
Ratatoskr
GreasyOutlaw
Ratatoskr
6,550
1,756
0
1,255
10,577
3,344
352
434
10,143
0
35,719
L
Danzaburou
SEYVANHEL
Danzaburou
4,433
581
0
951
6,078
2,309
822
2,117
3,961
0
27,327
L
Awilix
5,256
2,844
0
250
10,815
3,791
0
768
10,047
0
33,473
W
Baron Samedi
UHD530
Baron Samedi
5,911
168
254
1,589
4,727
2,123
801
1,913
2,814
51,189
0
L
Ne Zha
gameallday
Ne Zha
2,599
1,478
0
575
7,702
2,525
0
366
7,336
0
14,059
L
Chang'e
partycity
Chang'e
3,520
487
491
2,274
8,028
2,584
360
2,702
5,326
24,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
28,691
288
Minions Killed
211
0
Camps Cleared
0
1,140,427
Distance Traveled
1,054,233
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,733
521
55
5
0
207,989
4
L
Charon
5,746
522
44
4
0
184,710
3
W
Geb
5,779
525
23
2
0
245,264
0
W
King Arthur
8,080
735
71
6
0
225,880
0
W
Ratatoskr
6,323
575
56
5
0
270,078
3
L
Danzaburou
5,757
523
57
5
0
217,702
1
L
Awilix
5,985
544
44
4
0
232,922
0
W
Baron Samedi
7,133
648
83
8
0
191,216
0
L
Ne Zha
5,604
509
21
2
0
199,860
0
L
Chang'e
5,599
509
45
4
0
219,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role