Player Matchup

Fafnir
Fafnir
Azellf
Fafnir
Level 153
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 5L
1,528 Elo+
Party 2
He Bo
He Bo
Calypso RR
He Bo
Level 48
God Stats
1W - 1L
1,657 SR
Queue Stats
11W - 11L
1,513 Elo+
Party 2
Serqet
Serqet
DracoLuvMe
Serqet
Level 122
God Stats
0W - 1L
1,493 SR
Queue Stats
14W - 13L
1,513 Elo+
Party 2
Team Averages
Level 108
1,482 SR
1,518 Elo+

VS

Team Averages
Level 100
1,494 SR
1,511 Elo+
Cabrakan
Cabrakan
Jim the Beams
Cabrakan
Level 57
God Stats
19W - 13L
1,648 SR
Queue Stats
79W - 77L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
JoKerMadPain
Ah Puch
Level 129
God Stats
3W - 3L
1,226 SR
Queue Stats
164W - 166L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rhongomniad
Tsukuyomi
Level 115
God Stats
11W - 6L
1,610 SR
Queue Stats
35W - 37L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azellf
Fafnir
13
1 / 2 / 2
9,996
666
8,634
17,609
25,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
14
3 / 10 / 1
10,654
710
5,902
15,595
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
DracoLuvMe
Serqet
13
0 / 4 / 3
9,588
639
3,690
15,248
11,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jim the Beams
Cabrakan
15
4 / 0 / 11
11,600
773
8,631
11,243
14,920
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
JoKerMadPain
Ah Puch
16
10 / 0 / 5
13,019
868
21,734
5,533
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rhongomniad
Tsukuyomi
15
2 / 4 / 12
11,716
781
10,240
9,372
4,193
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Azellf
Fafnir
1
2
2
1
L
He Bo
3
10
1
0.35
L
Serqet
DracoLuvMe
Serqet
0
4
3
0.38
W
Cabrakan
Jim the Beams
Cabrakan
4
0
11
9.5
W
Ah Puch
JoKerMadPain
Ah Puch
10
0
5
12.5
W
Tsukuyomi
Rhongomniad
Tsukuyomi
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,226
Damage
40,605
48,452
Taken
26,148
42,026
Mitigated
21,500
3,869
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Azellf
Fafnir
8,634
2,085
0
1,406
17,609
25,267
0
8,927
8,682
31,527
577
L
He Bo
5,902
0
0
0
15,595
5,724
0
11,561
4,034
30,797
0
L
Serqet
DracoLuvMe
Serqet
3,690
1,166
0
2,463
15,248
11,035
0
9,250
5,998
0
33,827
W
Cabrakan
Jim the Beams
Cabrakan
8,631
971
0
1,018
11,243
14,920
162
6,868
3,851
16,658
1,289
W
Ah Puch
JoKerMadPain
Ah Puch
21,734
477
0
2,525
5,533
2,387
47
2,958
2,318
61,786
0
W
Tsukuyomi
Rhongomniad
Tsukuyomi
10,240
1,668
0
390
9,372
4,193
1,134
4,613
4,523
0
53,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
36,335
147
Minions Killed
156
0
Camps Cleared
0
770,502
Distance Traveled
807,059
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,996
666
39
3
0
259,535
0
L
He Bo
10,654
710
42
3
0
237,990
0
L
Serqet
9,588
639
66
4
0
272,977
0
W
Cabrakan
11,600
773
19
1
0
235,030
0
W
Ah Puch
13,019
868
76
5
0
275,161
2
W
Tsukuyomi
11,716
781
61
4
0
296,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role