Player Matchup

Ishtar
Ishtar
Chilarome
Ishtar
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 59L
1,398 Elo+
Solo
Bacchus
Bacchus
OOxDirtyRandy
Bacchus
Level 138
God Stats
4W - 4L
1,622 SR
Queue Stats
585W - 587L
1,436 Elo+
Party 2
Set
Set
PrettyHM02
Set
Level 107
God Stats
2W - 1L
1,590 SR
Queue Stats
24W - 21L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
SumNomad42
Sun Wukong
Level 145
God Stats
18W - 16L
1,614 SR
Queue Stats
579W - 554L
1,409 Elo+
Party 2
Ix Chel
Ix Chel
deadhead201718
Ix Chel
Level 71
God Stats
3W - 1L
1,519 SR
Queue Stats
322W - 311L
1,438 Elo+
Solo
Team Averages
Level 110
1,569 SR
1,436 Elo+

VS

Team Averages
Level 77
1,475 SR
1,492 Elo+
Eset
Eset
 
Eset
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CdRios
Bellona
Level 60
God Stats
1W - 4L
1,210 SR
Queue Stats
282W - 283L
1,450 Elo+
Solo
Chronos
Chronos
Witchphrodite
Chronos
Level 74
God Stats
1W - 1L
1,831 SR
Queue Stats
286W - 248L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
lMorsl
Kuzenbo
Level 74
God Stats
3W - 7L
1,302 SR
Queue Stats
347W - 331L
1,451 Elo+
Party 1
Ishtar
Ishtar
sriv6
Ishtar
Level 107
God Stats
1W - 5L
1,532 SR
Queue Stats
274W - 214L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chilarome
Ishtar
17
2 / 0 / 17
9,476
861
8,336
10,669
5,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
16
6 / 3 / 16
10,885
990
10,139
18,975
28,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
8 / 3 / 11
10,287
935
17,103
14,416
10,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SumNomad42
Sun Wukong
17
7 / 3 / 15
9,856
896
14,699
19,316
26,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 16
9,337
849
13,907
10,879
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 5 / 6
7,899
718
13,830
10,411
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
CdRios
Bellona
13
2 / 6 / 1
7,662
697
7,421
14,820
15,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
15
2 / 5 / 2
8,123
738
10,377
13,556
6,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
lMorsl
Kuzenbo
14
0 / 4 / 6
7,689
699
8,039
18,336
30,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
sriv6
Ishtar
14
2 / 6 / 3
8,059
733
10,657
11,883
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
26
Kills
7
11
Deaths
26
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
6
0.8
L
Bellona
CdRios
Bellona
2
6
1
0.42
W
Ishtar
Chilarome
Ishtar
2
0
17
10.5
W
Bacchus
6
3
16
4.67
W
8
3
11
4.5
W
Sun Wukong
SumNomad42
Sun Wukong
7
3
15
4.83
L
Chronos
2
5
2
0.6
W
3
2
16
5.5
L
Kuzenbo
lMorsl
Kuzenbo
0
4
6
0.75
L
Ishtar
sriv6
Ishtar
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,184
Damage
50,324
74,255
Taken
69,006
77,155
Mitigated
64,203
38,225
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,830
634
1,765
1,532
10,411
4,938
0
2,970
7,441
25,707
0
L
Bellona
CdRios
Bellona
7,421
1,908
2,149
1,121
14,820
15,451
0
4,920
9,353
0
11,473
W
Ishtar
Chilarome
Ishtar
8,336
3,786
1,062
2,505
10,669
5,937
2,325
5,029
5,376
0
25,778
W
Bacchus
10,139
987
3,562
4,441
18,975
28,372
270
6,645
12,139
16,769
0
W
17,103
5,938
1,994
3,454
14,416
10,427
1,994
7,484
6,892
0
35,808
W
Sun Wukong
SumNomad42
Sun Wukong
14,699
1,129
1,060
1,560
19,316
26,411
936
8,204
10,979
0
24,522
L
Chronos
10,377
2,316
1,213
2,035
13,556
6,938
0
5,537
8,019
21,639
0
W
13,907
1,694
14,049
4,538
10,879
6,008
1,729
3,972
6,807
31,954
0
L
Kuzenbo
lMorsl
Kuzenbo
8,039
2,579
1,089
2,058
18,336
30,472
0
6,662
11,372
10,371
412
L
Ishtar
sriv6
Ishtar
10,657
6,798
942
507
11,883
6,404
0
3,610
8,145
0
29,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
39,432
156
Minions Killed
103
0
Camps Cleared
0
1,109,649
Distance Traveled
959,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,899
718
16
1
0
200,438
0
L
Bellona
7,662
697
8
1
0
188,957
0
W
Ishtar
9,476
861
48
4
0
214,887
0
W
Bacchus
10,885
990
15
1
0
234,648
0
W
Set
10,287
935
36
3
0
204,680
0
W
Sun Wukong
9,856
896
17
2
0
232,137
0
L
Chronos
8,123
738
32
3
0
190,112
0
W
Ix Chel
9,337
849
40
4
0
223,297
0
L
Kuzenbo
7,689
699
9
1
0
212,814
0
L
Ishtar
8,059
733
38
3
0
167,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role