Player Matchup

Tyr
Tyr
Fuii Banido
Tyr
Level 67
God Stats
1W - 5L
1,056 SR
Queue Stats
171W - 192L
1,517 Elo+
Party 1
Hel
Hel
Number107
Hel
Level 174
God Stats
9W - 4L
1,644 SR
Queue Stats
229W - 261L
1,524 Elo+
Party 1
Ymir
Ymir
V8 MOC
Ymir
Level 145
God Stats
2W - 0L
1,587 SR
Queue Stats
136W - 134L
1,510 Elo+
Party 1
Anubis
Anubis
XxJhouwWxX
Anubis
Level 142
God Stats
6W - 3L
1,616 SR
Queue Stats
327W - 402L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
x Necromante
Jing Wei
Level 69
God Stats
4W - 2L
1,651 SR
Queue Stats
288W - 296L
1,454 Elo+
Party 1
Team Averages
Level 119
1,511 SR
1,495 Elo+

VS

Team Averages
Level 149
1,489 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
V1ctor37
Surtr
Level 178
God Stats
15W - 18L
1,538 SR
Queue Stats
277W - 266L
1,459 Elo+
Solo
Charon
Charon
morcego75
Charon
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
286W - 266L
1,447 Elo+
Party 2
Cliodhna
Cliodhna
ryanenzo75
Cliodhna
Level 129
God Stats
1W - 4L
1,380 SR
Queue Stats
446W - 442L
1,476 Elo+
Party 2
Freya
Freya
ψζλγlµχψ
Freya
Level 158
God Stats
63W - 59L
1,529 SR
Queue Stats
482W - 455L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,425
632
1,138
3,896
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 1
5,402
772
3,056
4,207
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
V8 MOC
Ymir
7
1 / 1 / 1
3,990
570
963
3,383
1,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
XxJhouwWxX
Anubis
9
1 / 0 / 0
5,015
716
912
1,167
464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
x Necromante
Jing Wei
7
0 / 0 / 0
4,303
615
1,686
3,461
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,821
403
0
0
0
Surtr
V1ctor37
Surtr
7
0 / 3 / 1
3,945
564
2,242
6,150
3,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon
morcego75
Charon
7
1 / 1 / 1
4,432
633
1,603
3,323
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
ryanenzo75
Cliodhna
8
1 / 0 / 0
4,534
648
984
5,072
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 1
4,232
605
2,794
3,348
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
1
1
1
1.5
W
2
1
1
2.5
L
Surtr
V1ctor37
Surtr
0
3
1
0.17
W
Ymir
V8 MOC
Ymir
1
1
1
1.5
W
Anubis
XxJhouwWxX
Anubis
1
0
0
1
L
Charon
morcego75
Charon
1
1
1
1.5
L
Cliodhna
ryanenzo75
Cliodhna
1
0
0
1
W
Jing Wei
x Necromante
Jing Wei
0
0
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,755
Damage
7,623
16,114
Taken
17,893
8,075
Mitigated
8,429
5,746
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
1,138
94
0
863
3,896
1,585
0
562
3,334
0
25,128
W
3,056
472
37
1,773
4,207
2,949
0
182
4,025
29,990
0
L
Surtr
V1ctor37
Surtr
2,242
951
0
1,257
6,150
3,618
2
2,687
3,252
365
15,584
W
Ymir
V8 MOC
Ymir
963
192
0
622
3,383
1,906
0
1,612
1,771
12,009
0
W
Anubis
XxJhouwWxX
Anubis
912
0
0
796
1,167
464
395
66
1,101
35,703
0
L
Charon
morcego75
Charon
1,603
607
0
462
3,323
2,010
0
1,347
1,976
11,682
0
L
Cliodhna
ryanenzo75
Cliodhna
984
138
0
477
5,072
1,528
0
214
4,854
0
29,243
W
Jing Wei
x Necromante
Jing Wei
1,686
1,383
0
1,655
3,461
1,171
0
2,157
1,304
0
26,103
L
2,794
895
0
1,032
3,348
1,273
0
482
2,866
28,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,135
Gold Earned
19,964
238
Minions Killed
140
0
Camps Cleared
0
703,315
Distance Traveled
574,892
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,821
403
0
0
0
0
0
W
Tyr
4,425
632
45
6
0
181,042
0
W
Hel
5,402
772
65
9
0
115,722
0
L
Surtr
3,945
564
27
4
0
138,265
0
W
Ymir
3,990
570
14
2
0
139,700
4
W
Anubis
5,015
716
65
9
0
113,717
2
L
Charon
4,432
633
20
3
0
130,866
0
L
Cliodhna
4,534
648
47
7
0
174,102
0
W
Jing Wei
4,303
615
49
7
0
153,134
1
L
Freya
4,232
605
46
7
0
131,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role