Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
El_Rey-1901
Kuzenbo
Level 162
God Stats
2W - 0L
1,728 SR
Queue Stats
91W - 85L
1,583 Elo+
Solo
Ishtar
Ishtar
NOLIFENASH
Ishtar
Level 149
God Stats
6W - 2L
1,597 SR
Queue Stats
177W - 156L
1,490 Elo+
Party 1
Hades
Hades
WarnedV
Hades
Level 82
God Stats
4W - 2L
1,658 SR
Queue Stats
143W - 132L
1,532 Elo+
Solo
Ix Chel
Ix Chel
hoesauce
Ix Chel
Level 122
God Stats
35W - 17L
1,625 SR
Queue Stats
89W - 77L
1,490 Elo+
Party 1
Team Averages
Level 133
1,622 SR
1,519 Elo+

VS

Team Averages
Level 115
1,603 SR
1,510 Elo+
Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Audiiux
Hachiman
Level 120
God Stats
6W - 4L
1,650 SR
Queue Stats
166W - 147L
1,546 Elo+
Party 2
Bacchus
Bacchus
CruiseControl57
Bacchus
Level 29
God Stats
6W - 5L
1,622 SR
Queue Stats
31W - 34L
1,480 Elo+
Party 2
Janus
Janus
KingCoolie
Janus
Level 139
God Stats
3W - 6L
1,630 SR
Queue Stats
57W - 55L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
stonerbear2442
Zhong Kui
Level 144
God Stats
75W - 65L
1,612 SR
Queue Stats
382W - 379L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 4
6,704
609
4,608
11,388
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
El_Rey-1901
Kuzenbo
11
2 / 0 / 7
6,611
601
4,531
7,150
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
NOLIFENASH
Ishtar
11
5 / 2 / 1
6,734
612
6,288
6,764
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
WarnedV
Hades
12
0 / 0 / 0
7,088
644
3,131
6,129
3,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ix Chel
hoesauce
Ix Chel
11
4 / 1 / 1
6,876
625
7,006
7,392
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 1
6,177
562
3,961
9,660
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Audiiux
Hachiman
11
3 / 4 / 1
6,469
588
6,962
8,046
2,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 3
5,553
505
3,325
11,114
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
11
1 / 5 / 1
6,176
561
4,779
9,627
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
stonerbear2442
Zhong Kui
10
0 / 0 / 0
5,383
489
3,906
6,906
5,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
6
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
4
2
L
Nemesis
 
Nemesis
2
2
1
1.25
L
Hachiman
Audiiux
Hachiman
3
4
1
0.88
L
0
4
3
0.38
W
Kuzenbo
El_Rey-1901
Kuzenbo
2
0
7
5.5
L
Janus
1
5
1
0.3
W
Ishtar
NOLIFENASH
Ishtar
5
2
1
2.75
W
Hades
WarnedV
Hades
0
0
0
0
W
Ix Chel
hoesauce
Ix Chel
4
1
1
4.5
L
Zhong Kui
stonerbear2442
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
22,933
38,823
Taken
45,353
20,124
Mitigated
24,207
16,247
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,608
1,743
0
1,975
11,388
4,643
0
758
10,630
0
44,437
L
Nemesis
 
Nemesis
3,961
1,784
0
1,986
9,660
3,088
0
1,924
7,736
0
42,667
L
Hachiman
Audiiux
Hachiman
6,962
5,005
0
2,876
8,046
2,468
997
385
7,661
0
43,251
L
3,325
988
0
3,287
11,114
9,315
0
2,590
8,524
16,533
0
W
Kuzenbo
El_Rey-1901
Kuzenbo
4,531
2,244
0
2,978
7,150
6,663
0
2,952
4,198
18,751
0
L
Janus
4,779
229
0
2,000
9,627
3,631
0
6,481
3,146
47,383
0
W
Ishtar
NOLIFENASH
Ishtar
6,288
4,309
0
2,250
6,764
2,362
0
774
5,990
0
42,125
W
Hades
WarnedV
Hades
3,131
124
40
5,146
6,129
3,879
0
3,906
2,223
58,391
0
W
Ix Chel
hoesauce
Ix Chel
7,006
1,160
767
3,091
7,392
2,577
0
3,620
3,772
46,552
0
L
Zhong Kui
stonerbear2442
Zhong Kui
3,906
227
0
3,655
6,906
5,705
0
3,308
3,598
43,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
29,758
375
Minions Killed
309
0
Camps Cleared
0
1,083,936
Distance Traveled
1,071,605
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,704
609
63
6
0
237,233
0
L
Nemesis
6,177
562
69
6
0
276,002
4
L
Hachiman
6,469
588
72
7
0
189,943
0
L
Bacchus
5,553
505
16
1
0
204,367
0
W
Kuzenbo
6,611
601
21
2
0
226,762
0
L
Janus
6,176
561
80
7
0
197,013
0
W
Ishtar
6,734
612
83
8
0
192,056
2
W
Hades
7,088
644
123
11
0
201,135
0
W
Ix Chel
6,876
625
85
8
0
226,750
1
L
Zhong Kui
5,383
489
72
7
0
204,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role