Player Matchup

Chronos
Chronos
BetterThanCotton
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,422 Elo+
Party 1
Cupid
Cupid
Clarkjw0412
Cupid
Level 17
God Stats
1W - 1L
1,344 SR
Queue Stats
1W - 7L
1,022 Elo+
Party 1
Khepri
Khepri
Gothryd
Khepri
Level 119
God Stats
1W - 1L
1,171 SR
Queue Stats
6W - 12L
1,294 Elo+
Party 1
Atlas
Atlas
TBG_SHIFT
Atlas
Level 82
God Stats
3W - 3L
1,535 SR
Queue Stats
94W - 84L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
ix_pad
Tsukuyomi
Level 64
God Stats
1W - 1L
1,899 SR
Queue Stats
278W - 265L
1,455 Elo+
Solo
Team Averages
Level 61
1,490 SR
1,328 Elo+

VS

Team Averages
Level 60
1,592 SR
1,409 Elo+
Fenrir
Fenrir
DaJoker980
Fenrir
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 80L
1,423 Elo+
Solo
Poseidon
Poseidon
DarkWar69
Poseidon
Level 81
God Stats
12W - 16L
1,386 SR
Queue Stats
396W - 385L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drumstick5586
Ah Muzen Cab
Level 58
God Stats
4W - 2L
1,716 SR
Queue Stats
97W - 120L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
KoiFish799
Kuzenbo
Level 47
God Stats
1W - 1L
1,805 SR
Queue Stats
15W - 22L
1,391 Elo+
Solo
Thanatos
Thanatos
Trilladelphia
Thanatos
Level 51
God Stats
49W - 40L
1,551 SR
Queue Stats
98W - 79L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 11
11,959
598
22,869
12,772
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 5
8,175
409
3,447
12,801
4,768
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Gothryd
Khepri
14
2 / 2 / 15
10,000
500
7,196
13,539
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
TBG_SHIFT
Atlas
10
1 / 5 / 0
7,932
397
4,731
9,559
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ix_pad
Tsukuyomi
18
14 / 2 / 9
12,395
620
23,015
21,452
11,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaJoker980
Fenrir
15
4 / 6 / 2
9,416
471
5,558
21,628
13,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
DarkWar69
Poseidon
13
1 / 5 / 1
8,384
419
7,571
10,483
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Drumstick5586
Ah Muzen Cab
12
0 / 5 / 1
8,028
401
8,483
13,523
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
KoiFish799
Kuzenbo
11
1 / 5 / 5
8,855
443
9,686
19,941
22,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Trilladelphia
Thanatos
16
6 / 5 / 1
10,811
541
15,002
21,403
8,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
26
Kills
12
13
Deaths
26
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
W
0
4
5
0.63
L
Fenrir
DaJoker980
Fenrir
4
6
2
0.83
L
Poseidon
DarkWar69
Poseidon
1
5
1
0.3
L
Ah Muzen Cab
Drumstick5586
Ah Muzen Cab
0
5
1
0.1
W
Khepri
Gothryd
Khepri
2
2
15
4.75
L
Kuzenbo
KoiFish799
Kuzenbo
1
5
5
0.7
W
Atlas
TBG_SHIFT
Atlas
1
5
0
0.2
L
Thanatos
Trilladelphia
Thanatos
6
5
1
1.3
W
Tsukuyomi
ix_pad
Tsukuyomi
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,258
Damage
46,300
70,123
Taken
86,978
44,856
Mitigated
53,714
14,717
Healing
31,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,869
5,676
0
2,958
12,772
5,759
2,608
5,994
6,778
113,673
0
W
3,447
1,852
133
2,163
12,801
4,768
752
2,114
10,687
0
43,724
L
Fenrir
DaJoker980
Fenrir
5,558
1,630
8
7,521
21,628
13,824
635
7,601
13,767
0
55,222
L
Poseidon
DarkWar69
Poseidon
7,571
1,008
0
2,163
10,483
3,596
0
5,000
5,451
62,322
0
L
Ah Muzen Cab
Drumstick5586
Ah Muzen Cab
8,483
2,795
0
2,266
13,523
4,635
814
5,536
7,987
0
56,290
W
Khepri
Gothryd
Khepri
7,196
1,030
0
2,621
13,539
16,225
0
4,565
8,974
25,197
0
L
Kuzenbo
KoiFish799
Kuzenbo
9,686
4,413
0
4,031
19,941
22,779
0
7,909
11,968
21,347
0
W
Atlas
TBG_SHIFT
Atlas
4,731
1,256
0
750
9,559
6,573
0
550
9,009
21,590
0
L
Thanatos
Trilladelphia
Thanatos
15,002
2,488
0
15,123
21,403
8,880
592
8,203
12,884
0
80,558
W
Tsukuyomi
ix_pad
Tsukuyomi
23,015
7,473
0
6,092
21,452
11,531
0
5,744
15,692
0
104,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,461
Gold Earned
45,494
427
Minions Killed
386
0
Camps Cleared
0
1,803,866
Distance Traveled
1,830,650
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,959
598
180
9
0
400,279
3
W
Cupid
8,175
409
65
3
0
374,452
0
L
Fenrir
9,416
471
80
4
0
364,755
0
L
Poseidon
8,384
419
96
5
0
330,648
5
L
Ah Muzen Cab
8,028
401
89
4
0
369,031
0
W
Khepri
10,000
500
29
1
0
393,240
0
L
Kuzenbo
8,855
443
18
1
0
399,391
6
W
Atlas
7,932
397
30
2
0
188,007
0
L
Thanatos
10,811
541
103
5
0
366,825
0
W
Tsukuyomi
12,395
620
123
6
0
447,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role