Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JustSenti
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 79L
1,270 Elo+
Party 1
Khepri
Khepri
TdFoxy
Khepri
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,477 Elo+
Solo
Kukulkan
Kukulkan
alexlisto1999
Kukulkan
Level 114
God Stats
2W - 1L
1,718 SR
Queue Stats
90W - 93L
1,496 Elo+
Solo
Set
Set
funky duck32
Set
Level 45
God Stats
0W - 1L
1,227 SR
Queue Stats
48W - 71L
1,272 Elo+
Party 1
Team Averages
Level 75
1,489 SR
1,403 Elo+

VS

Team Averages
Level 71
1,502 SR
1,430 Elo+
Jing Wei
Jing Wei
MC_BYSIO
Jing Wei
Level 66
God Stats
13W - 5L
1,689 SR
Queue Stats
170W - 140L
1,520 Elo+
Solo
Anubis
Anubis
SmurfJonas
Anubis
Level 57
God Stats
96W - 94L
1,493 SR
Queue Stats
195W - 197L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
angar101
Kukulkan
Level 84
God Stats
30W - 25L
1,520 SR
Queue Stats
306W - 308L
1,413 Elo+
Party 2
Da Ji
Da Ji
oppdipper
Da Ji
Level 47
God Stats
6W - 7L
1,307 SR
Queue Stats
22W - 32L
1,334 Elo+
Solo
Thor
Thor
vFraqma
Thor
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 5 / 2
6,740
449
7,817
13,126
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
JustSenti
King Arthur
10
1 / 5 / 0
6,816
454
4,589
14,089
12,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
TdFoxy
Khepri
10
0 / 3 / 3
6,701
447
4,316
13,130
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
alexlisto1999
Kukulkan
14
2 / 4 / 0
8,133
542
9,970
9,906
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 2
7,670
511
5,835
12,021
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MC_BYSIO
Jing Wei
13
3 / 0 / 5
8,014
534
6,403
8,479
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SmurfJonas
Anubis
13
5 / 4 / 6
7,610
507
14,432
12,193
6,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
angar101
Kukulkan
14
5 / 2 / 2
8,257
550
7,032
8,361
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
oppdipper
Da Ji
14
5 / 0 / 5
8,504
567
8,772
10,867
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
vFraqma
Thor
14
3 / 1 / 5
8,091
539
6,870
10,696
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
21
21
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
2
0.4
L
King Arthur
JustSenti
King Arthur
1
5
0
0.2
W
Jing Wei
MC_BYSIO
Jing Wei
3
0
5
5.5
W
Anubis
SmurfJonas
Anubis
5
4
6
2
L
Khepri
TdFoxy
Khepri
0
3
3
0.5
L
Kukulkan
alexlisto1999
Kukulkan
2
4
0
0.5
W
Kukulkan
angar101
Kukulkan
5
2
2
3
L
3
4
2
1
W
Da Ji
oppdipper
Da Ji
5
0
5
7.5
W
Thor
vFraqma
Thor
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
43,509
62,272
Taken
50,596
35,488
Mitigated
25,540
8,393
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,817
4,543
0
2,187
13,126
4,363
0
5,735
7,391
0
46,438
L
King Arthur
JustSenti
King Arthur
4,589
954
0
250
14,089
12,993
0
1,446
12,643
145
34,278
W
Jing Wei
MC_BYSIO
Jing Wei
6,403
4,899
0
1,785
8,479
3,126
256
2,540
5,887
0
39,372
W
Anubis
SmurfJonas
Anubis
14,432
789
0
4,116
12,193
6,198
324
4,657
7,520
46,805
0
L
Khepri
TdFoxy
Khepri
4,316
204
0
2,290
13,130
9,058
0
8,161
4,937
13,192
0
L
Kukulkan
alexlisto1999
Kukulkan
9,970
241
0
2,510
9,906
3,865
0
3,618
6,288
76,674
0
W
Kukulkan
angar101
Kukulkan
7,032
596
0
1,930
8,361
3,465
0
4,421
3,940
62,613
0
L
5,835
2,437
0
1,156
12,021
5,209
0
2,745
9,276
0
46,023
W
Da Ji
oppdipper
Da Ji
8,772
1,908
0
4,845
10,867
4,715
0
2,497
8,266
0
61,812
W
Thor
vFraqma
Thor
6,870
2,038
0
710
10,696
8,036
124
159
10,537
79
49,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
40,476
332
Minions Killed
395
0
Camps Cleared
0
1,436,406
Distance Traveled
1,464,717
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,740
449
77
5
0
267,875
0
L
King Arthur
6,816
454
51
3
0
268,056
0
W
Jing Wei
8,014
534
73
5
0
319,495
0
W
Anubis
7,610
507
60
4
0
274,022
0
L
Khepri
6,701
447
13
1
0
296,950
0
L
Kukulkan
8,133
542
135
9
0
288,858
0
W
Kukulkan
8,257
550
107
7
0
301,668
6
L
Set
7,670
511
56
4
0
314,667
0
W
Da Ji
8,504
567
89
6
0
285,592
2
W
Thor
8,091
539
66
4
0
283,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role