Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AtariS Better91
Hachiman
Level 149
God Stats
17W - 18L
1,613 SR
Queue Stats
415W - 407L
1,527 Elo+
Solo
Charon
Charon
CaribooPunter
Charon
Level 108
God Stats
4W - 2L
1,802 SR
Queue Stats
59W - 69L
1,431 Elo+
Solo
Poseidon
Poseidon
ElPapiPine21
Poseidon
Level 152
God Stats
3W - 3L
1,267 SR
Queue Stats
91W - 77L
1,606 Elo+
Party 2
Fenrir
Fenrir
alexzzz951
Fenrir
Level 123
God Stats
4W - 1L
1,907 SR
Queue Stats
63W - 61L
1,537 Elo+
Party 2
Team Averages
Level 127
1,618 SR
1,520 Elo+

VS

Team Averages
Level 84
1,594 SR
1,496 Elo+
Mulan
Mulan
Bandit52811
Mulan
Level 68
God Stats
35W - 12L
1,716 SR
Queue Stats
82W - 57L
1,577 Elo+
Party 1
Poseidon
Poseidon
Cgood2002
Poseidon
Level 83
God Stats
3W - 1L
1,746 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 1
Bastet
Bastet
MajinMalibu
Bastet
Level 121
God Stats
4W - 2L
1,292 SR
Queue Stats
126W - 135L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
SpeediTortise
Ao Kuang
Level 23
God Stats
1W - 0L
1,484 SR
Queue Stats
10W - 5L
1,616 Elo+
Party 1
Bacchus
Bacchus
mykilleriscool
Bacchus
Level 123
God Stats
4W - 2L
1,731 SR
Queue Stats
84W - 95L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 4 / 0
6,281
628
4,999
11,513
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
10
2 / 1 / 2
5,748
575
6,116
5,981
1,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 3
4,528
453
2,837
7,403
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ElPapiPine21
Poseidon
11
2 / 2 / 1
6,100
610
3,313
6,560
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
alexzzz951
Fenrir
8
3 / 0 / 1
5,352
535
2,734
6,792
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,252
625
7,503
8,649
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Cgood2002
Poseidon
11
2 / 3 / 0
6,038
604
4,335
4,840
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
8
1 / 3 / 2
4,963
496
5,320
8,739
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
SpeediTortise
Ao Kuang
11
2 / 1 / 1
5,986
599
4,176
10,211
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 2
5,058
506
2,420
5,912
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
9
9
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
0
0.5
L
Hachiman
2
1
2
3
W
3
1
1
3.5
L
0
2
3
0.75
W
Poseidon
Cgood2002
Poseidon
2
3
0
0.67
L
Poseidon
ElPapiPine21
Poseidon
2
2
1
1.25
W
Bastet
1
3
2
0.67
W
Ao Kuang
SpeediTortise
Ao Kuang
2
1
1
2.5
L
Fenrir
alexzzz951
Fenrir
3
0
1
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
23,754
38,249
Taken
38,351
18,772
Mitigated
21,088
8,758
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,999
804
0
4,158
11,513
6,384
0
564
10,160
0
40,712
L
Hachiman
6,116
4,134
0
2,741
5,981
1,907
0
1,120
4,859
0
40,017
W
7,503
952
0
4,466
8,649
8,201
0
42
8,607
0
34,511
L
2,837
534
0
507
7,403
5,606
0
2,103
5,216
17,720
0
W
Poseidon
Cgood2002
Poseidon
4,335
674
0
250
4,840
1,696
0
1,724
3,041
49,791
0
L
Poseidon
ElPapiPine21
Poseidon
3,313
266
0
780
6,560
2,225
0
4,227
2,171
44,553
0
W
Bastet
5,320
1,301
0
2,912
8,739
2,469
0
1,101
7,471
0
25,295
W
Ao Kuang
SpeediTortise
Ao Kuang
4,176
801
0
2,809
10,211
3,619
0
2,239
7,891
40,412
0
L
Fenrir
alexzzz951
Fenrir
2,734
451
0
572
6,792
2,650
0
2,607
4,075
0
28,159
W
2,420
380
0
1,269
5,912
5,103
0
641
5,149
7,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
28,297
297
Minions Killed
262
0
Camps Cleared
0
1,056,603
Distance Traveled
1,120,910
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,281
628
83
8
0
213,411
0
L
Hachiman
5,748
575
64
6
0
196,005
2
W
Mulan
6,252
625
56
6
0
208,156
6
L
Charon
4,528
453
15
2
0
202,031
6
W
Poseidon
6,038
604
94
9
0
225,082
0
L
Poseidon
6,100
610
91
9
0
195,872
0
W
Bastet
4,963
496
36
4
0
234,719
2
W
Ao Kuang
5,986
599
61
6
0
226,109
0
L
Fenrir
5,352
535
44
4
0
249,284
3
W
Bacchus
5,058
506
15
2
0
226,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role