Player Matchup

Jormungandr
Jormungandr
Chadwaan
Jormungandr
Level 107
God Stats
15W - 16L
1,460 SR
Queue Stats
319W - 308L
1,453 Elo+
Party 3
Janus
Janus
DannyG1502
Janus
Level 55
God Stats
3W - 3L
1,271 SR
Queue Stats
101W - 118L
1,344 Elo+
Party 3
Hachiman
Hachiman
Erickyyy6
Hachiman
Level 38
God Stats
9W - 8L
1,218 SR
Queue Stats
270W - 279L
1,304 Elo+
Solo
Olorun
Olorun
Zimmerbic
Olorun
Level 46
God Stats
13W - 9L
1,646 SR
Queue Stats
118W - 118L
1,461 Elo+
Party 3
Kali
Kali
racimmaloum
Kali
Level 69
God Stats
9W - 8L
1,385 SR
Queue Stats
285W - 266L
1,381 Elo+
Solo
Team Averages
Level 63
1,396 SR
1,389 Elo+

VS

Team Averages
Level 77
1,583 SR
1,458 Elo+
Apollo
Apollo
ElSantoide
Apollo
Level 43
God Stats
6W - 3L
1,782 SR
Queue Stats
51W - 50L
1,499 Elo+
Party 1
Discordia
Discordia
Fabiopraxis
Discordia
Level 113
God Stats
11W - 8L
1,561 SR
Queue Stats
354W - 358L
1,469 Elo+
Party 2
Nemesis
Nemesis
The_Grandioso
Nemesis
Level 120
God Stats
84W - 66L
1,530 SR
Queue Stats
378W - 385L
1,469 Elo+
Party 2
Skadi
Skadi
Viting-91
Skadi
Level 42
God Stats
4W - 8L
1,364 SR
Queue Stats
20W - 34L
1,360 Elo+
Solo
Geb
Geb
elocoOP
Geb
Level 68
God Stats
8W - 6L
1,677 SR
Queue Stats
100W - 94L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chadwaan
Jormungandr
15
3 / 0 / 2
9,388
671
6,716
10,499
9,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
12
2 / 4 / 1
7,387
528
4,405
7,635
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
Erickyyy6
Hachiman
10
0 / 3 / 4
6,458
461
10,269
9,130
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Olorun
Zimmerbic
Olorun
10
1 / 2 / 1
7,005
500
5,252
12,978
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 1 / 3
8,441
603
6,530
12,495
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ElSantoide
Apollo
11
2 / 3 / 3
6,593
471
7,843
12,307
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Fabiopraxis
Discordia
13
4 / 1 / 3
7,732
552
10,296
6,735
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
10
3 / 5 / 3
6,511
465
6,190
12,301
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Viting-91
Skadi
10
0 / 3 / 0
6,455
461
4,038
8,957
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Geb
10
1 / 1 / 4
6,669
476
4,257
10,758
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
10
10
Deaths
13
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chadwaan
Jormungandr
3
0
2
4
W
Janus
2
4
1
0.63
L
Apollo
ElSantoide
Apollo
2
3
3
1.17
W
Hachiman
Erickyyy6
Hachiman
0
3
4
0.67
L
Discordia
Fabiopraxis
Discordia
4
1
3
5.5
L
Nemesis
3
5
3
0.9
L
Skadi
Viting-91
Skadi
0
3
0
0
W
Olorun
Zimmerbic
Olorun
1
2
1
0.75
L
Geb
1
1
4
3
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,172
Damage
32,624
52,737
Taken
51,058
31,976
Mitigated
22,896
14,388
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chadwaan
Jormungandr
6,716
1,713
0
2,917
10,499
9,457
0
992
9,507
73,786
280
W
Janus
4,405
130
0
910
7,635
3,061
472
3,075
4,560
42,522
0
L
Apollo
ElSantoide
Apollo
7,843
5,042
0
3,971
12,307
4,889
0
3,396
8,877
0
46,729
W
Hachiman
Erickyyy6
Hachiman
10,269
5,374
0
1,060
9,130
3,430
288
3,965
5,165
0
35,718
L
Discordia
Fabiopraxis
Discordia
10,296
437
0
1,489
6,735
2,483
24
2,372
4,183
50,244
0
L
Nemesis
6,190
2,315
0
1,303
12,301
4,646
0
3,108
9,153
0
41,813
L
Skadi
Viting-91
Skadi
4,038
1,727
0
475
8,957
3,206
0
3,603
5,354
0
44,538
W
Olorun
Zimmerbic
Olorun
5,252
2,194
1,462
6,094
12,978
10,422
620
3,740
9,162
34,309
0
L
Geb
4,257
594
0
2,501
10,758
7,672
0
3,386
7,260
14,087
0
W
6,530
2,728
0
1,945
12,495
5,606
0
2,897
9,598
0
52,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
33,960
393
Minions Killed
312
0
Camps Cleared
0
1,358,506
Distance Traveled
1,329,234
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,388
671
138
10
0
257,087
1
W
Janus
7,387
528
85
6
0
272,062
0
L
Apollo
6,593
471
72
5
0
280,859
1
W
Hachiman
6,458
461
49
4
0
264,195
0
L
Discordia
7,732
552
94
7
0
264,766
2
L
Nemesis
6,511
465
46
3
0
282,218
0
L
Skadi
6,455
461
77
6
0
227,377
0
W
Olorun
7,005
500
48
3
0
241,326
4
L
Geb
6,669
476
23
2
0
274,014
4
W
Kali
8,441
603
73
5
0
323,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role