Player Matchup

Izanami
Izanami
BTausch
Izanami
Level 89
God Stats
25W - 20L
1,625 SR
Queue Stats
189W - 168L
1,569 Elo+
Solo
Set
Set
GWillikerss
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 73L
1,615 Elo+
Solo
Scylla
Scylla
Pi11mog3r
Scylla
Level 85
God Stats
9W - 10L
1,587 SR
Queue Stats
386W - 375L
1,537 Elo+
Solo
Sobek
Sobek
SilentSword021
Sobek
Level 115
God Stats
3W - 5L
1,597 SR
Queue Stats
723W - 690L
1,525 Elo+
Solo
Charybdis
Charybdis
Syncington
Charybdis
Level 119
God Stats
4W - 4L
1,774 SR
Queue Stats
251W - 228L
1,480 Elo+
Solo
Team Averages
Level 99
1,617 SR
1,545 Elo+

VS

Team Averages
Level 78
1,646 SR
1,555 Elo+
Neith
Neith
GaveYouLigma591
Neith
Level 67
God Stats
1W - 1L
1,445 SR
Queue Stats
71W - 73L
1,559 Elo+
Solo
Nu Wa
Nu Wa
ImEdDude
Nu Wa
Level 55
God Stats
5W - 2L
1,780 SR
Queue Stats
73W - 90L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
ImRadda
Ratatoskr
Level 80
God Stats
16W - 8L
1,652 SR
Queue Stats
225W - 239L
1,535 Elo+
Solo
Loki
Loki
sendinglove
Loki
Level 80
God Stats
3W - 0L
1,853 SR
Queue Stats
146W - 123L
1,606 Elo+
Party 1
Fafnir
Fafnir
thnxJbo
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 171L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BTausch
Izanami
15
3 / 3 / 1
8,570
571
6,013
11,434
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 3 / 1
9,480
632
11,687
19,791
14,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Pi11mog3r
Scylla
14
1 / 1 / 3
7,766
518
5,483
9,020
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
6,014
401
2,025
9,323
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Syncington
Charybdis
14
1 / 2 / 1
8,358
557
7,958
13,094
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
8,532
569
10,065
9,971
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ImEdDude
Nu Wa
15
3 / 1 / 1
9,010
601
13,474
7,555
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ImRadda
Ratatoskr
11
0 / 2 / 2
7,255
484
5,206
11,202
6,250
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,947
530
6,067
13,163
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
thnxJbo
Fafnir
14
2 / 2 / 3
7,865
524
8,108
12,744
15,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
10
10
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BTausch
Izanami
3
3
1
1.17
L
3
3
1
1.17
W
3
2
0
1.5
W
Nu Wa
ImEdDude
Nu Wa
3
1
1
3.5
W
Ratatoskr
ImRadda
Ratatoskr
0
2
2
0.5
L
Scylla
Pi11mog3r
Scylla
1
1
3
2.5
L
0
1
0
0
L
Charybdis
Syncington
Charybdis
1
2
1
0.75
W
2
1
3
3.5
W
Fafnir
thnxJbo
Fafnir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
42,920
62,662
Taken
54,635
31,351
Mitigated
33,289
20,113
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BTausch
Izanami
6,013
2,590
0
2,000
11,434
5,104
0
3,311
8,057
0
77,454
L
11,687
6,094
0
8,092
19,791
14,023
52
7,224
11,730
0
88,134
W
10,065
2,751
0
2,519
9,971
4,510
0
831
9,100
0
81,040
W
Nu Wa
ImEdDude
Nu Wa
13,474
3,140
0
1,000
7,555
2,621
2,265
2,584
4,797
87,554
0
W
Ratatoskr
ImRadda
Ratatoskr
5,206
883
0
2,608
11,202
6,250
0
1,651
9,493
0
25,884
L
Scylla
Pi11mog3r
Scylla
5,483
143
0
1,375
9,020
2,274
0
4,621
4,393
51,168
0
L
2,025
205
0
2,921
9,323
6,119
0
1,808
7,515
13,756
0
L
Charybdis
Syncington
Charybdis
7,958
4,142
0
5,725
13,094
3,831
897
3,121
9,973
0
68,302
W
6,067
1,026
0
5,235
13,163
4,818
0
1,787
11,275
0
65,159
W
Fafnir
thnxJbo
Fafnir
8,108
1,672
0
3,036
12,744
15,090
0
553
12,031
47,358
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
40,609
507
Minions Killed
504
0
Camps Cleared
0
1,361,601
Distance Traveled
1,600,031
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,570
571
117
8
0
314,314
0
L
Set
9,480
632
150
10
0
291,742
3
W
Neith
8,532
569
144
10
0
292,607
1
W
Nu Wa
9,010
601
143
10
0
293,429
5
W
Ratatoskr
7,255
484
39
3
0
346,844
5
L
Scylla
7,766
518
103
7
0
301,636
1
L
Sobek
6,014
401
23
2
0
182,883
4
L
Charybdis
8,358
557
114
8
0
271,026
2
W
Loki
7,947
530
90
6
0
380,630
0
W
Fafnir
7,865
524
88
6
0
286,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role