Player Matchup

Kuzenbo
Kuzenbo
JuggerHick
Kuzenbo
Level 149
God Stats
3W - 2L
1,499 SR
Queue Stats
81W - 103L
1,529 Elo+
Party 1
Rama
Rama
PostNutClarityy
Rama
Level 159
God Stats
2W - 1L
1,305 SR
Queue Stats
98W - 106L
1,520 Elo+
Party 1
Fenrir
Fenrir
PurpleWatermelon
Fenrir
Level 48
God Stats
3W - 9L
1,313 SR
Queue Stats
42W - 65L
1,382 Elo+
Party 1
Nike
Nike
ThisGamesBroken
Nike
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,487 Elo+
Party 1
Agni
Agni
TryHardFaded
Agni
Level 144
God Stats
2W - 1L
1,478 SR
Queue Stats
40W - 37L
1,535 Elo+
Party 1
Team Averages
Level 102
1,419 SR
1,491 Elo+

VS

Team Averages
Level 129
1,511 SR
1,523 Elo+
Apollo
Apollo
JayKayRPG
Apollo
Level 153
God Stats
11W - 11L
1,464 SR
Queue Stats
102W - 116L
1,506 Elo+
Solo
Chang'e
Chang'e
Ramgel_Isaac
Chang'e
Level 122
God Stats
6W - 11L
1,528 SR
Queue Stats
82W - 95L
1,484 Elo+
Party 2
Nox
Nox
chunkybuttmama
Nox
Level 68
God Stats
48W - 26L
1,712 SR
Queue Stats
278W - 242L
1,614 Elo+
Solo
Charon
Charon
sonicizanagi
Charon
Level 156
God Stats
43W - 40L
1,538 SR
Queue Stats
546W - 510L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
thieft0722
Cu Chulainn
Level 145
God Stats
2W - 3L
1,313 SR
Queue Stats
115W - 127L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JuggerHick
Kuzenbo
9
1 / 0 / 3
5,877
588
2,991
3,739
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 1
5,646
565
4,277
6,310
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 0
6,051
605
5,998
8,281
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,416
642
6,554
8,542
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 1
5,686
569
3,037
5,842
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JayKayRPG
Apollo
9
0 / 1 / 0
4,948
495
3,189
6,701
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Ramgel_Isaac
Chang'e
8
0 / 4 / 0
4,641
464
3,765
7,926
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
5,950
595
4,457
5,211
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
7
0 / 1 / 0
4,850
485
2,727
6,025
3,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
thieft0722
Cu Chulainn
9
0 / 2 / 0
4,803
480
2,631
9,495
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
2
2
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
JayKayRPG
Apollo
0
1
0
0
W
Kuzenbo
JuggerHick
Kuzenbo
1
0
3
2.5
W
1
0
1
1.5
W
4
0
0
4
L
Chang'e
Ramgel_Isaac
Chang'e
0
4
0
0
W
3
0
1
3.5
W
1
2
1
0.75
L
2
2
0
1
L
Charon
0
1
0
0
L
Cu Chulainn
thieft0722
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
16,769
32,714
Taken
35,358
15,484
Mitigated
13,923
9,612
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
JayKayRPG
Apollo
3,189
2,364
0
2,051
6,701
2,378
0
953
5,748
0
34,483
W
Kuzenbo
JuggerHick
Kuzenbo
2,991
1,266
0
1,761
3,739
2,753
24
1,205
2,534
13,916
0
W
4,277
4,121
0
3,511
6,310
2,320
578
1,778
4,532
0
48,699
W
5,998
2,764
0
1,615
8,281
3,338
0
2,001
6,244
0
33,494
L
Chang'e
Ramgel_Isaac
Chang'e
3,765
230
154
2,487
7,926
2,186
0
185
7,741
26,838
0
W
6,554
536
0
1,500
8,542
5,131
345
2,766
5,776
0
50,387
W
3,037
464
0
1,225
5,842
1,942
0
3,298
2,528
30,078
0
L
4,457
397
0
635
5,211
1,899
0
1,892
3,037
53,269
0
L
Charon
2,727
679
171
1,286
6,025
3,991
0
1,534
4,453
11,755
0
L
Cu Chulainn
thieft0722
Cu Chulainn
2,631
1,015
0
677
9,495
3,469
0
902
8,192
0
31,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
25,192
297
Minions Killed
265
0
Camps Cleared
0
1,054,500
Distance Traveled
1,043,784
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,948
495
56
6
0
192,967
1
W
Kuzenbo
5,877
588
24
2
0
229,752
3
W
Rama
5,646
565
74
7
0
174,052
0
W
Fenrir
6,051
605
49
5
0
229,998
2
L
Chang'e
4,641
464
45
5
0
196,878
2
W
Nike
6,416
642
74
7
0
210,167
0
W
Agni
5,686
569
76
8
0
210,531
2
L
Nox
5,950
595
100
10
0
221,846
3
L
Charon
4,850
485
14
1
0
190,638
0
L
Cu Chulainn
4,803
480
50
5
0
241,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role