Player Matchup

Xing Tian
Xing Tian
Bozza23
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,563 Elo+
Party 1
Khepri
Khepri
Crispierick
Khepri
Level 157
God Stats
3W - 2L
1,273 SR
Queue Stats
277W - 286L
1,533 Elo+
Party 2
Chiron
Chiron
Gaullin
Chiron
Level 134
God Stats
1W - 0L
1,736 SR
Queue Stats
55W - 54L
1,437 Elo+
Solo
Da Ji
Da Ji
Hydretheus
Da Ji
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,481 Elo+
Party 1
Apollo
Apollo
ikillyou4honor
Apollo
Level 98
God Stats
3W - 1L
1,325 SR
Queue Stats
106W - 97L
1,532 Elo+
Party 2
Team Averages
Level 101
1,467 SR
1,509 Elo+

VS

Team Averages
Level 82
1,504 SR
1,489 Elo+
Tyr
Tyr
CadiaProxy
Tyr
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
437W - 469L
1,403 Elo+
Solo
Chaac
Chaac
ElectricianDerek
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Solo
Agni
Agni
Quickiie
Agni
Level 107
God Stats
3W - 4L
1,705 SR
Queue Stats
81W - 86L
1,544 Elo+
Solo
Cliodhna
Cliodhna
Raianu
Cliodhna
Level 147
God Stats
10W - 13L
1,619 SR
Queue Stats
737W - 739L
1,569 Elo+
Solo
He Bo
He Bo
ogghostwheel
He Bo
Level 46
God Stats
0W - 5L
1,195 SR
Queue Stats
376W - 375L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bozza23
Xing Tian
5
0 / 0 / 0
4,580
916
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
11
1 / 1 / 7
6,103
1,221
2,402
9,174
4,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Gaullin
Chiron
14
6 / 0 / 3
7,047
1,409
6,182
3,315
1,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
10
1 / 3 / 5
5,495
1,099
2,936
5,907
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 7
5,587
1,117
3,323
4,384
1,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,280
256
0
0
0
11
1 / 1 / 4
5,568
1,114
4,114
4,673
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
8
0 / 2 / 1
4,871
974
3,548
2,834
861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
Raianu
Cliodhna
11
1 / 3 / 2
5,514
1,103
4,596
5,279
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 3 / 1
5,811
1,162
4,321
4,016
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
9
Kills
5
5
Deaths
9
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bozza23
Xing Tian
0
0
0
0
L
0
0
0
0
W
Khepri
1
1
7
4.5
L
1
1
4
3
W
Chiron
Gaullin
Chiron
6
0
3
7.5
W
Da Ji
1
3
5
1.17
L
Agni
0
2
1
0.25
L
Cliodhna
Raianu
Cliodhna
1
3
2
0.67
W
1
1
7
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,843
Damage
16,579
22,780
Taken
16,802
10,910
Mitigated
8,469
10,411
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bozza23
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
2,402
201
1,740
4,043
9,174
4,476
0
2,484
6,668
7,426
0
L
4,114
171
46
696
4,673
4,192
0
1,090
3,583
0
9,198
W
Chiron
Gaullin
Chiron
6,182
2,270
1,110
1,271
3,315
1,992
562
1,079
2,075
0
16,971
W
Da Ji
2,936
517
36
261
5,907
2,511
494
2,340
3,512
0
3,807
L
Agni
3,548
629
83
683
2,834
861
0
282
2,552
5,317
0
L
Cliodhna
Raianu
Cliodhna
4,596
223
36
245
5,279
2,145
0
553
4,674
0
9,696
W
3,323
1,736
705
1,245
4,384
1,931
519
2,011
2,288
0
6,626
L
4,321
132
27
91
4,016
1,271
0
498
3,518
7,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
23,044
50
Minions Killed
37
0
Camps Cleared
0
430,481
Distance Traveled
375,987
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,580
916
0
0
0
0
0
L
Tyr
1,280
256
0
0
0
0
0
W
Khepri
6,103
1,221
13
3
0
114,198
0
L
Chaac
5,568
1,114
11
2
0
106,505
0
W
Chiron
7,047
1,409
25
5
0
99,162
1
W
Da Ji
5,495
1,099
5
1
0
101,419
0
L
Agni
4,871
974
4
1
0
56,355
0
L
Cliodhna
5,514
1,103
11
2
0
104,250
0
W
Apollo
5,587
1,117
7
1
0
115,702
0
L
He Bo
5,811
1,162
11
2
0
108,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role