Player Matchup

Baron Samedi
Baron Samedi
BR1984
Baron Samedi
Level 127
God Stats
49W - 22L
1,772 SR
Queue Stats
609W - 617L
1,456 Elo+
Solo
Nu Wa
Nu Wa
KampingTrash
Nu Wa
Level 109
God Stats
435W - 362L
1,602 SR
Queue Stats
914W - 916L
1,452 Elo+
Solo
Loki
Loki
Renanwkn
Loki
Level 113
God Stats
32W - 37L
1,469 SR
Queue Stats
340W - 442L
1,361 Elo+
Solo
Team Averages
Level 116
1,614 SR
1,423 Elo+

VS

Team Averages
Level 123
1,389 SR
1,410 Elo+
Tyr
Tyr
F w G JARJAR
Tyr
Level 108
God Stats
15W - 11L
1,555 SR
Queue Stats
272W - 275L
1,474 Elo+
Solo
Merlin
Merlin
NAIBUTAFLY
Merlin
Level 135
God Stats
8W - 17L
1,306 SR
Queue Stats
372W - 395L
1,377 Elo+
Solo
Fenrir
Fenrir
deathstormxx
Fenrir
Level 126
God Stats
5W - 12L
1,306 SR
Queue Stats
25W - 40L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BR1984
Baron Samedi
13
0 / 0 / 6
9,750
696
8,204
8,145
8,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 0 / 3
10,614
758
14,118
6,129
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
3 / 0 / 2
10,228
731
5,736
7,935
3,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
9,289
664
7,346
18,163
10,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
NAIBUTAFLY
Merlin
12
0 / 3 / 0
9,364
669
6,067
6,033
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
0 / 3 / 0
8,720
623
3,131
10,570
4,749
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BR1984
Baron Samedi
0
0
6
3
L
0
0
0
0
W
3
0
3
4.5
L
Merlin
NAIBUTAFLY
Merlin
0
3
0
0
W
Loki
3
0
2
4
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
16,544
22,209
Taken
34,766
14,273
Mitigated
16,932
7,666
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BR1984
Baron Samedi
8,204
421
1,604
4,984
8,145
8,523
131
2,522
5,623
25,893
0
L
7,346
1,305
0
8,132
18,163
10,069
0
13,014
5,093
0
32,397
W
14,118
8,162
0
227
6,129
2,438
1,160
1,966
4,163
56,549
0
L
Merlin
NAIBUTAFLY
Merlin
6,067
214
302
326
6,033
2,114
0
2,898
3,135
62,543
0
W
Loki
5,736
631
366
485
7,935
3,312
0
2,128
5,567
0
25,480
L
Fenrir
3,131
403
0
658
10,570
4,749
0
7,250
3,320
0
29,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,592
Gold Earned
27,373
142
Minions Killed
175
0
Camps Cleared
0
781,518
Distance Traveled
721,260
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,750
696
25
2
0
256,438
2
L
Tyr
9,289
664
41
3
0
286,268
3
W
Nu Wa
10,614
758
75
5
0
258,869
1
L
Merlin
9,364
669
93
7
0
221,012
0
W
Loki
10,228
731
42
3
0
266,211
3
L
Fenrir
8,720
623
41
3
0
213,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role