Player Matchup

Osiris
Osiris
 
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CratosHs
Anubis
Level 156
God Stats
16W - 8L
1,626 SR
Queue Stats
62W - 43L
1,588 Elo+
Solo
Charybdis
Charybdis
Kásumin
Charybdis
Level 119
God Stats
6W - 6L
1,829 SR
Queue Stats
318W - 305L
1,525 Elo+
Party 1
Ganesha
Ganesha
Mörgania
Ganesha
Level 110
God Stats
7W - 6L
1,511 SR
Queue Stats
166W - 163L
1,522 Elo+
Party 1
Loki
Loki
xxJack21699xx
Loki
Level 123
God Stats
11W - 14L
1,500 SR
Queue Stats
221W - 192L
1,528 Elo+
Solo
Team Averages
Level 119
1,593 SR
1,533 Elo+

VS

Team Averages
Level 93
1,500 SR
1,550 Elo+
Janus
Janus
Crimson_Korbra
Janus
Level 97
God Stats
10W - 17L
1,548 SR
Queue Stats
232W - 219L
1,527 Elo+
Solo
Horus
Horus
FamousShameless
Horus
Level 123
God Stats
2W - 2L
1,680 SR
Queue Stats
139W - 111L
1,535 Elo+
Solo
Medusa
Medusa
GWillikerss
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 73L
1,628 Elo+
Solo
Susano
Susano
LickinNips
Susano
Level 69
God Stats
4W - 2L
1,554 SR
Queue Stats
285W - 235L
1,518 Elo+
Solo
Artio
Artio
RedditMoment
Artio
Level 87
God Stats
0W - 6L
1,219 SR
Queue Stats
285W - 230L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 2 / 1
5,710
634
5,662
9,899
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CratosHs
Anubis
11
6 / 1 / 3
6,379
709
9,250
6,408
3,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Kásumin
Charybdis
9
1 / 1 / 0
4,837
537
2,911
6,120
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Mörgania
Ganesha
9
0 / 0 / 5
5,402
600
2,380
6,167
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 2 / 3
5,680
631
5,109
7,186
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,812
535
3,475
4,794
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
4,847
539
3,268
7,578
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
1 / 0 / 1
5,317
591
5,593
5,463
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
LickinNips
Susano
9
3 / 3 / 1
5,281
587
5,289
10,378
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 2
4,302
478
5,013
8,223
4,547
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
1
1.25
W
Anubis
CratosHs
Anubis
6
1
3
7.5
L
1
3
0
0.33
L
1
3
1
0.5
L
Medusa
1
0
1
1.5
W
Charybdis
Kásumin
Charybdis
1
1
0
1
L
Susano
LickinNips
Susano
3
3
1
1.17
W
Ganesha
Mörgania
Ganesha
0
0
5
2.5
L
0
4
2
0.25
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
22,638
35,780
Taken
36,436
17,156
Mitigated
15,950
16,973
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,662
2,553
0
4,567
9,899
5,586
0
4,106
5,192
0
36,664
W
Anubis
CratosHs
Anubis
9,250
489
0
3,681
6,408
3,186
0
1,741
4,492
49,169
0
L
3,475
49
0
505
4,794
1,294
0
3,690
1,104
28,691
0
L
3,268
1,519
514
2,173
7,578
5,365
0
2,943
4,635
0
9,080
L
Medusa
5,593
3,206
0
2,245
5,463
1,751
0
626
4,837
0
42,395
W
Charybdis
Kásumin
Charybdis
2,911
1,578
0
3,153
6,120
1,949
0
0
6,120
0
33,923
L
Susano
LickinNips
Susano
5,289
2,009
0
2,661
10,378
2,993
0
3,782
6,572
0
28,636
W
Ganesha
Mörgania
Ganesha
2,380
303
0
2,395
6,167
4,029
0
527
5,568
16,022
0
L
5,013
1,116
92
2,745
8,223
4,547
0
611
7,612
20,046
0
W
5,109
1,532
0
3,177
7,186
2,406
0
1,412
5,691
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
24,559
281
Minions Killed
212
0
Camps Cleared
0
825,919
Distance Traveled
804,853
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,710
634
70
8
0
138,834
1
W
Anubis
6,379
709
83
9
0
156,681
2
L
Janus
4,812
535
61
7
0
164,559
0
L
Horus
4,847
539
10
1
0
160,711
2
L
Medusa
5,317
591
71
8
0
160,414
1
W
Charybdis
4,837
537
75
8
0
162,001
0
L
Susano
5,281
587
44
5
0
184,710
0
W
Ganesha
5,402
600
4
0
0
177,876
2
L
Artio
4,302
478
26
3
0
134,459
0
W
Loki
5,680
631
49
5
0
190,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role