Player Matchup

Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Gmoneymills04
Susano
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 103L
1,543 Elo+
Solo
Merlin
Merlin
Lydell-DW
Merlin
Level 107
God Stats
1W - 1L
1,669 SR
Queue Stats
35W - 41L
1,442 Elo+
Solo
Shiva
Shiva
MRELEPHENTTRUNK
Shiva
Level 156
God Stats
13W - 13L
1,445 SR
Queue Stats
178W - 167L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
PH0xIT
Cu Chulainn
Level 142
God Stats
6W - 8L
1,688 SR
Queue Stats
365W - 323L
1,527 Elo+
Solo
Team Averages
Level 125
1,560 SR
1,506 Elo+

VS

Team Averages
Level 79
1,521 SR
1,439 Elo+
Discordia
Discordia
BiggyBoTime
Discordia
Level 73
God Stats
1W - 1L
1,295 SR
Queue Stats
40W - 48L
1,415 Elo+
Party 1
Neith
Neith
NatureBoi24
Neith
Level 69
God Stats
6W - 8L
1,371 SR
Queue Stats
13W - 20L
1,365 Elo+
Party 1
Yemoja
Yemoja
PersianGaucho11
Yemoja
Level 34
God Stats
31W - 21L
1,858 SR
Queue Stats
114W - 140L
1,463 Elo+
Party 1
Bakasura
Bakasura
RezzMePlease
Bakasura
Level 116
God Stats
32W - 32L
1,554 SR
Queue Stats
91W - 78L
1,499 Elo+
Party 1
Bellona
Bellona
TheP00Pwall
Bellona
Level 103
God Stats
37W - 34L
1,525 SR
Queue Stats
44W - 45L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 2 / 0
4,735
474
926
5,047
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,061
506
2,670
7,888
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Lydell-DW
Merlin
10
0 / 1 / 0
5,568
557
2,736
4,888
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 0
4,134
413
3,329
5,129
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
PH0xIT
Cu Chulainn
11
2 / 2 / 0
6,153
615
7,527
11,907
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiggyBoTime
Discordia
10
1 / 0 / 1
5,599
560
4,201
4,371
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
4,745
475
4,040
6,290
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
5,336
534
2,389
2,786
1,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
RezzMePlease
Bakasura
11
3 / 0 / 2
6,245
625
4,486
7,195
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
TheP00Pwall
Bellona
11
2 / 2 / 1
6,020
602
6,565
10,621
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
W
Discordia
BiggyBoTime
Discordia
1
0
1
1.5
L
0
3
0
0
L
Merlin
Lydell-DW
Merlin
0
1
0
0
L
0
0
0
0
W
0
0
2
1
L
Cu Chulainn
PH0xIT
Cu Chulainn
2
2
0
1
W
1
0
1
1.5
W
Bakasura
RezzMePlease
Bakasura
3
0
2
4
W
Bellona
TheP00Pwall
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
21,681
34,859
Taken
31,263
15,175
Mitigated
18,048
7,341
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
926
293
0
1,629
5,047
1,896
0
1,344
3,543
29,309
0
W
Discordia
BiggyBoTime
Discordia
4,201
201
99
1,193
4,371
1,467
0
1,745
2,587
30,651
0
L
2,670
634
0
750
7,888
2,698
0
954
6,403
0
36,504
L
Merlin
Lydell-DW
Merlin
2,736
44
0
1,482
4,888
1,628
108
2,626
1,668
42,730
0
L
3,329
424
61
1,451
5,129
3,127
0
1,045
4,044
0
12,089
W
4,040
1,263
0
2,479
6,290
1,834
622
909
5,096
0
33,190
L
Cu Chulainn
PH0xIT
Cu Chulainn
7,527
2,300
0
1,968
11,907
5,826
0
0
11,437
0
56,695
W
2,389
338
2,547
1,093
2,786
1,098
75
519
2,115
12,815
0
W
Bakasura
RezzMePlease
Bakasura
4,486
2,756
0
2,157
7,195
2,908
0
513
6,643
0
33,033
W
Bellona
TheP00Pwall
Bellona
6,565
3,561
0
3,039
10,621
10,741
0
12
10,609
0
44,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
27,945
281
Minions Killed
282
0
Camps Cleared
0
918,266
Distance Traveled
981,536
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,735
474
45
5
0
179,379
0
W
Discordia
5,599
560
67
7
0
193,963
1
L
Susano
5,061
506
63
6
0
212,769
0
L
Merlin
5,568
557
82
8
0
172,722
2
L
Shiva
4,134
413
11
1
0
158,194
0
W
Neith
4,745
475
53
5
0
176,258
0
L
Cu Chulainn
6,153
615
80
8
0
195,202
2
W
Yemoja
5,336
534
14
1
0
174,949
0
W
Bakasura
6,245
625
75
8
0
236,136
0
W
Bellona
6,020
602
73
7
0
200,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role