Player Matchup

Jormungandr
Jormungandr
Gold V
EYRC17
Jormungandr
Gold V
Level 88
God Stats
6W - 3L
1,314 SR
Queue Stats
316W - 319L
1,269 MMR
Solo
Sol
Sol
Gold IV
EmperorJoestar
Sol
Gold IV
Level 129
God Stats
12W - 7L
1,701 SR
Queue Stats
162W - 188L
1,322 MMR
Solo
Set
Set
Gold V
NiceStack8549
Set
Gold V
Level 154
God Stats
4W - 6L
1,578 SR
Queue Stats
51W - 59L
1,342 MMR
Party 2
Poseidon
Poseidon
Gold V
o0 GODs 0o
Poseidon
Gold V
Level 88
God Stats
8W - 5L
1,636 SR
Queue Stats
52W - 81L
1,297 MMR
Solo
Horus
Horus
Silver I
stankyshankey
Horus
Silver I
Level 129
God Stats
2W - 1L
1,548 SR
Queue Stats
53W - 63L
1,291 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,555 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,433 SR
1,304 MMR
Janus
Janus
Silver I
AwilixsToes
Janus
Silver I
Level 83
God Stats
1W - 4L
1,173 SR
Queue Stats
133W - 149L
1,330 MMR
Party 1
Da Ji
Da Ji
Gold V
Kriegito
Da Ji
Gold V
Level 107
God Stats
16W - 9L
1,695 SR
Queue Stats
204W - 206L
1,322 MMR
Solo
Anhur
Anhur
Silver II
O_TOWN15
Anhur
Silver II
Level 168
God Stats
3W - 3L
1,600 SR
Queue Stats
135W - 143L
1,264 MMR
Solo
Ah Puch
Ah Puch
Gold V
TTV-Yoriichi
Ah Puch
Gold V
Level 157
God Stats
5W - 14L
1,307 SR
Queue Stats
551W - 561L
1,297 MMR
Solo
Hercules
Hercules
Gold V
TemarisToes
Hercules
Gold V
Level 88
God Stats
2W - 5L
1,390 SR
Queue Stats
152W - 167L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EYRC17
Jormungandr
12
0 / 0 / 2
6,811
681
2,193
5,015
3,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 2
6,842
684
6,501
5,918
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 2 / 3
6,523
652
4,811
8,720
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
o0 GODs 0o
Poseidon
10
5 / 3 / 3
6,440
644
5,882
5,373
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 10
5,839
584
3,860
8,188
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MartichorasAtlasAo KuangBakasura

VS

Bans
ThorRavanaAnubisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,375
538
3,707
4,833
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Kriegito
Da Ji
9
4 / 4 / 2
5,930
593
5,696
10,677
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
O_TOWN15
Anhur
10
1 / 3 / 1
5,960
596
3,857
9,623
3,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TTV-Yoriichi
Ah Puch
5
0 / 4 / 3
4,147
415
3,450
4,615
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
TemarisToes
Hercules
10
0 / 1 / 1
5,040
504
1,071
6,422
3,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
7
8
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Jormungandr
EYRC17
Jormungandr
0
0
2
1
W
4
0
2
5
L
Da Ji
Kriegito
Da Ji
4
4
2
1.25
W
5
2
3
3.25
L
Anhur
O_TOWN15
Anhur
1
3
1
0.5
L
Ah Puch
TTV-Yoriichi
Ah Puch
0
4
3
0.38
L
Hercules
TemarisToes
Hercules
0
1
1
0.5
W
Poseidon
o0 GODs 0o
Poseidon
5
3
3
2.17
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
17,781
33,214
Taken
36,170
15,422
Mitigated
13,812
9,738
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,707
230
0
475
4,833
1,582
0
2,976
1,641
27,931
0
W
Jormungandr
EYRC17
Jormungandr
2,193
347
0
2,276
5,015
3,332
0
0
5,015
50,754
59
W
6,501
3,126
0
3,058
5,918
1,547
1,103
759
5,031
48,716
0
L
Da Ji
Kriegito
Da Ji
5,696
1,046
0
3,766
10,677
3,667
0
2,519
8,100
0
26,613
W
4,811
2,351
0
1,169
8,720
3,726
0
1,480
7,154
0
38,090
L
Anhur
O_TOWN15
Anhur
3,857
3,270
0
2,262
9,623
3,377
532
4,329
5,274
0
44,008
L
Ah Puch
TTV-Yoriichi
Ah Puch
3,450
250
88
452
4,615
1,403
0
2,514
1,947
12,870
0
L
Hercules
TemarisToes
Hercules
1,071
152
0
2,388
6,422
3,783
0
1,836
4,586
0
28,143
W
Poseidon
o0 GODs 0o
Poseidon
5,882
770
0
500
5,373
1,573
525
1,988
3,242
37,022
0
W
3,860
1,661
277
2,458
8,188
5,244
0
2,594
5,388
0
11,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
26,452
312
Minions Killed
241
0
Camps Cleared
0
1,036,014
Distance Traveled
926,503
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,375
538
52
5
0
212,444
0
W
Jormungandr
6,811
681
83
8
0
192,554
0
W
Sol
6,842
684
75
8
0
189,083
5
L
Da Ji
5,930
593
38
4
0
201,224
2
W
Set
6,523
652
61
6
0
231,650
4
L
Anhur
5,960
596
80
8
0
183,033
0
L
Ah Puch
4,147
415
14
1
0
137,605
1
L
Hercules
5,040
504
57
6
0
192,197
0
W
Poseidon
6,440
644
73
7
0
196,619
0
W
Horus
5,839
584
20
2
0
226,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role