Player Matchup

Danzaburou
Danzaburou
BargainBrandMike
Danzaburou
Level 28
God Stats
3W - 4L
1,354 SR
Queue Stats
29W - 39L
1,422 Elo+
Party 2
The Morrigan
The Morrigan
Kinglet
The Morrigan
Level 112
God Stats
0W - 2L
1,237 SR
Queue Stats
361W - 334L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
NaturedCell9461
Tsukuyomi
Level 155
God Stats
6W - 7L
1,574 SR
Queue Stats
736W - 732L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
TravelerSam
Kuzenbo
Level 82
God Stats
7W - 9L
1,413 SR
Queue Stats
12W - 18L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
sneakylikafox
Nu Wa
Level 108
God Stats
0W - 3L
1,265 SR
Queue Stats
57W - 53L
1,450 Elo+
Party 2
Team Averages
Level 97
1,368 SR
1,425 Elo+

VS

Team Averages
Level 123
1,504 SR
1,458 Elo+
Sol
Sol
ANDROSS90
Sol
Level 172
God Stats
2W - 1L
1,378 SR
Queue Stats
45W - 49L
1,495 Elo+
Solo
Charybdis
Charybdis
Khaleesi_125
Charybdis
Level 79
God Stats
115W - 90L
1,534 SR
Queue Stats
131W - 114L
1,470 Elo+
Party 1
Arachne
Arachne
LittleNeith
Arachne
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,395 Elo+
Solo
Bacchus
Bacchus
Shockcore1559
Bacchus
Level 88
God Stats
39W - 32L
1,560 SR
Queue Stats
146W - 128L
1,501 Elo+
Party 1
Ra
Ra
demonteizer
Ra
Level 115
God Stats
15W - 9L
1,550 SR
Queue Stats
508W - 518L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BargainBrandMike
Danzaburou
14
3 / 2 / 0
8,941
426
6,181
10,088
4,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Kinglet
The Morrigan
16
5 / 5 / 2
10,282
490
11,863
13,654
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NaturedCell9461
Tsukuyomi
14
0 / 11 / 6
8,951
426
13,737
20,689
8,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
TravelerSam
Kuzenbo
14
2 / 1 / 3
9,041
431
9,514
17,237
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
0 / 0 / 3
9,755
465
11,055
11,225
4,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 3
12,508
596
15,996
18,107
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Khaleesi_125
Charybdis
19
6 / 1 / 1
11,796
562
9,716
13,838
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
LittleNeith
Arachne
17
5 / 3 / 4
10,732
511
6,919
19,978
8,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
16
3 / 2 / 10
11,163
532
11,477
21,148
28,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 5 / 4
10,448
498
6,200
16,114
11,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
19
19
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Danzaburou
BargainBrandMike
Danzaburou
3
2
0
1.5
W
Charybdis
Khaleesi_125
Charybdis
6
1
1
6.5
L
The Morrigan
Kinglet
The Morrigan
5
5
2
1.2
W
Arachne
LittleNeith
Arachne
5
3
4
2.33
L
Tsukuyomi
NaturedCell9461
Tsukuyomi
0
11
6
0.27
W
Bacchus
3
2
10
4
L
Kuzenbo
TravelerSam
Kuzenbo
2
1
3
3.5
W
2
5
4
0.8
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
50,308
72,893
Taken
89,185
47,237
Mitigated
62,983
17,271
Healing
41,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,996
4,983
0
14,827
18,107
7,591
4,317
7,180
10,927
128,695
0
L
Danzaburou
BargainBrandMike
Danzaburou
6,181
1,426
0
4,625
10,088
4,365
341
2,884
7,204
0
65,005
W
Charybdis
Khaleesi_125
Charybdis
9,716
5,538
0
8,311
13,838
6,265
910
3,761
10,077
0
118,973
L
The Morrigan
Kinglet
The Morrigan
11,863
2,364
0
1,660
13,654
6,459
0
7,251
6,221
71,179
8,877
W
Arachne
LittleNeith
Arachne
6,919
5,029
0
8,475
19,978
8,529
237
5,062
14,916
0
68,834
L
Tsukuyomi
NaturedCell9461
Tsukuyomi
13,737
3,295
0
613
20,689
8,849
641
8,622
12,067
0
68,585
W
Bacchus
11,477
1,806
0
4,945
21,148
28,736
173
6,689
14,459
39,930
1,031
L
Kuzenbo
TravelerSam
Kuzenbo
9,514
3,382
172
5,483
17,237
22,796
191
6,567
10,670
31,212
0
W
6,200
201
753
4,390
16,114
11,862
1,137
7,148
8,966
75,907
0
L
11,055
1,827
0
4,718
11,225
4,768
0
7,407
3,818
93,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
56,647
504
Minions Killed
614
0
Camps Cleared
0
1,900,591
Distance Traveled
1,957,415
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,508
596
190
9
0
386,728
0
L
Danzaburou
8,941
426
109
5
0
410,554
2
W
Charybdis
11,796
562
177
8
0
378,896
9
L
The Morrigan
10,282
490
132
6
0
340,299
2
W
Arachne
10,732
511
89
4
0
463,392
5
L
Tsukuyomi
8,951
426
96
5
0
396,749
0
W
Bacchus
11,163
532
42
2
0
396,446
0
L
Kuzenbo
9,041
431
27
1
0
398,095
4
W
Ra
10,448
498
116
6
0
331,953
0
L
Nu Wa
9,755
465
140
7
0
354,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role