Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
challis
Set
Level 148
God Stats
4W - 5L
1,305 SR
Queue Stats
126W - 99L
1,525 Elo+
Party 2
Neith
Neith
hotlikeice94
Neith
Level 144
God Stats
3W - 3L
1,461 SR
Queue Stats
10W - 17L
1,398 Elo+
Solo
Freya
Freya
missdio
Freya
Level 126
God Stats
3W - 0L
1,701 SR
Queue Stats
104W - 85L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
whoatever
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,587 Elo+
Solo
Team Averages
Level 122
1,493 SR
1,502 Elo+

VS

Team Averages
Level 125
1,656 SR
1,580 Elo+
Charon
Charon
Aston
Charon
Level 147
God Stats
5W - 11L
1,672 SR
Queue Stats
82W - 78L
1,634 Elo+
Party 1
Eset
Eset
Jarfaiter88
Eset
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,561 Elo+
Solo
Martichoras
Martichoras
RockMacaroon68
Martichoras
Level 146
God Stats
14W - 9L
1,695 SR
Queue Stats
1,181W - 1,157L
1,473 Elo+
Solo
Ne Zha
Ne Zha
VanillaGorillaX1
Ne Zha
Level 141
God Stats
3W - 2L
1,920 SR
Queue Stats
90W - 74L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
Wh1TeCoYoTe
Sun Wukong
Level 128
God Stats
7W - 7L
1,493 SR
Queue Stats
288W - 282L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 2 / 1
7,068
707
6,458
8,444
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Set
13
6 / 2 / 4
7,266
727
6,515
9,376
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 2
5,414
541
5,306
6,925
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
missdio
Freya
11
7 / 0 / 3
6,826
683
4,705
5,892
2,085
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
whoatever
Kuzenbo
9
1 / 0 / 5
5,759
576
4,559
6,592
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aston
Charon
8
0 / 1 / 1
5,057
506
4,506
7,709
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 8 / 0
5,018
502
2,653
8,169
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
RockMacaroon68
Martichoras
8
1 / 3 / 0
4,985
499
3,689
7,401
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 1
6,185
619
3,890
7,527
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
Wh1TeCoYoTe
Sun Wukong
11
1 / 3 / 1
6,258
626
3,073
9,395
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
5
5
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
1
1.25
L
Charon
Aston
Charon
0
1
1
0.5
L
0
8
0
0
L
Martichoras
RockMacaroon68
Martichoras
1
3
0
0.33
L
3
2
1
1.75
L
Sun Wukong
Wh1TeCoYoTe
Sun Wukong
1
3
1
0.5
W
Set
6
2
4
4
W
1
1
2
2
W
Freya
missdio
Freya
7
0
3
8.5
W
Kuzenbo
whoatever
Kuzenbo
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
17,811
37,229
Taken
40,201
19,670
Mitigated
19,403
14,506
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,458
1,724
0
2,219
8,444
4,966
360
40
8,404
0
51,914
L
Charon
Aston
Charon
4,506
660
137
2,576
7,709
5,385
0
2,858
4,835
17,188
0
L
2,653
41
0
377
8,169
2,570
0
3,043
5,126
31,859
0
L
Martichoras
RockMacaroon68
Martichoras
3,689
1,829
0
1,433
7,401
2,874
0
1,604
5,797
0
37,360
L
3,890
1,180
0
1,138
7,527
3,408
0
1,766
5,709
0
31,310
L
Sun Wukong
Wh1TeCoYoTe
Sun Wukong
3,073
317
0
2,516
9,395
5,166
0
49
9,276
0
45,658
W
Set
6,515
2,789
0
1,768
9,376
4,272
0
1,413
7,836
0
56,953
W
5,306
3,199
0
3,983
6,925
2,635
697
1,861
5,000
0
39,102
W
Freya
missdio
Freya
4,705
1,193
0
4,060
5,892
2,085
0
1,215
4,469
41,634
0
W
Kuzenbo
whoatever
Kuzenbo
4,559
1,867
0
2,476
6,592
5,712
86
2,227
4,205
14,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
27,503
320
Minions Killed
281
0
Camps Cleared
0
1,028,758
Distance Traveled
998,074
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,068
707
91
9
0
215,570
0
L
Charon
5,057
506
15
2
0
205,626
2
L
Eset
5,018
502
67
7
0
189,218
0
L
Martichoras
4,985
499
62
6
0
179,149
0
L
Ne Zha
6,185
619
50
5
0
207,403
0
L
Sun Wukong
6,258
626
87
9
0
216,678
0
W
Set
7,266
727
92
9
0
231,177
1
W
Neith
5,414
541
58
6
0
173,788
2
W
Freya
6,826
683
63
6
0
202,444
0
W
Kuzenbo
5,759
576
16
2
0
205,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role