Player Matchup

Neith
Neith
ArticSnowFox93
Neith
Level 146
God Stats
45W - 45L
1,498 SR
Queue Stats
424W - 413L
1,407 Elo+
Solo
He Bo
He Bo
Compton FD
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,362 Elo+
Solo
Ravana
Ravana
Medicap
Ravana
Level 57
God Stats
5W - 7L
1,414 SR
Queue Stats
10W - 18L
1,362 Elo+
Party 2
Merlin
Merlin
Pwnyonani
Merlin
Level 27
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 6L
1,331 Elo+
Party 2
Terra
Terra
deew0lf
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 2
Team Averages
Level 67
1,445 SR
1,314 Elo+

VS

Team Averages
Level 83
1,440 SR
1,448 Elo+
Charybdis
Charybdis
DarkElementalist
Charybdis
Level 86
God Stats
1W - 1L
1,718 SR
Queue Stats
137W - 130L
1,474 Elo+
Party 1
Bacchus
Bacchus
Luna_Muerta77
Bacchus
Level 116
God Stats
1W - 4L
1,278 SR
Queue Stats
338W - 342L
1,410 Elo+
Solo
Cthulhu
Cthulhu
MX_PRO219
Cthulhu
Level 53
God Stats
3W - 5L
1,450 SR
Queue Stats
98W - 106L
1,459 Elo+
Solo
Ra
Ra
MommyMush
Ra
Level 57
God Stats
3W - 3L
1,284 SR
Queue Stats
64W - 57L
1,469 Elo+
Party 1
Thanatos
Thanatos
vvs drxco
Thanatos
Level 101
God Stats
12W - 6L
1,469 SR
Queue Stats
175W - 193L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,862
442
6,557
8,263
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
10
2 / 4 / 0
6,098
554
5,160
6,394
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Medicap
Ravana
10
4 / 4 / 2
6,241
567
7,469
9,168
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Merlin
Pwnyonani
Merlin
10
1 / 3 / 1
5,707
519
5,013
6,559
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
deew0lf
Terra
7
0 / 3 / 2
4,848
441
1,975
9,350
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
2 / 1 / 4
6,436
585
7,288
8,701
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
3 / 1 / 4
6,013
547
5,075
10,106
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
MX_PRO219
Cthulhu
10
2 / 3 / 2
5,847
532
2,504
7,926
4,328
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 2 / 3
6,423
584
5,164
7,708
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
vvs drxco
Thanatos
12
8 / 1 / 3
7,384
671
9,457
7,924
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
17
17
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
He Bo
2
4
0
0.5
W
Charybdis
2
1
4
4
W
Bacchus
3
1
4
5
W
Cthulhu
MX_PRO219
Cthulhu
2
3
2
1
L
Ravana
Medicap
Ravana
4
4
2
1.25
W
2
2
3
1.75
L
Merlin
Pwnyonani
Merlin
1
3
1
0.5
L
Terra
deew0lf
Terra
0
3
2
0.33
W
Thanatos
vvs drxco
Thanatos
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
29,488
39,734
Taken
42,365
14,289
Mitigated
20,352
7,454
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,557
1,288
40
1,201
8,263
2,502
0
1,120
6,988
0
35,894
L
He Bo
5,160
54
0
375
6,394
1,693
568
1,891
4,503
35,838
0
W
Charybdis
7,288
4,161
0
4,400
8,701
2,896
485
447
8,254
0
49,200
W
Bacchus
5,075
928
0
2,933
10,106
7,457
228
2,331
7,697
20,914
0
W
Cthulhu
MX_PRO219
Cthulhu
2,504
44
0
1,572
7,926
4,328
0
4,605
3,321
26,156
128
L
Ravana
Medicap
Ravana
7,469
3,067
0
2,938
9,168
3,317
0
3,082
5,932
0
33,449
W
5,164
639
1,009
3,033
7,708
2,892
987
3,889
3,819
44,157
0
L
Merlin
Pwnyonani
Merlin
5,013
227
0
244
6,559
2,356
0
2,998
3,484
39,779
0
L
Terra
deew0lf
Terra
1,975
491
1,221
1,435
9,350
4,421
0
2,666
6,195
5,438
0
W
Thanatos
vvs drxco
Thanatos
9,457
3,000
0
6,482
7,924
2,779
0
1,025
6,899
0
39,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
32,103
232
Minions Killed
271
0
Camps Cleared
0
1,047,776
Distance Traveled
1,046,945
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,862
442
51
5
0
190,705
0
L
He Bo
6,098
554
59
5
0
210,481
0
W
Charybdis
6,436
585
78
7
0
190,672
0
W
Bacchus
6,013
547
31
3
0
198,664
1
W
Cthulhu
5,847
532
42
4
0
187,527
0
L
Ravana
6,241
567
61
6
0
227,345
0
W
Ra
6,423
584
61
6
0
216,727
0
L
Merlin
5,707
519
57
5
0
194,463
0
L
Terra
4,848
441
4
0
0
224,782
0
W
Thanatos
7,384
671
59
5
0
253,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role