Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BesengaReborn
Hou Yi
Level 142
God Stats
15W - 11L
1,661 SR
Queue Stats
308W - 295L
1,465 Elo+
Solo
Skadi
Skadi
ShimadaÇã
Skadi
Level 117
God Stats
16W - 13L
1,642 SR
Queue Stats
126W - 111L
1,561 Elo+
Solo
Hera
Hera
Vidrado_BR
Hera
Level 133
God Stats
3W - 3L
1,505 SR
Queue Stats
497W - 497L
1,466 Elo+
Party 1
Bakasura
Bakasura
pudim0808
Bakasura
Level 115
God Stats
2W - 1L
1,755 SR
Queue Stats
401W - 373L
1,530 Elo+
Party 1
Team Averages
Level 123
1,613 SR
1,504 Elo+

VS

Team Averages
Level 116
1,517 SR
1,451 Elo+
Fenrir
Fenrir
Fuii Banido
Fenrir
Level 67
God Stats
3W - 1L
1,577 SR
Queue Stats
171W - 192L
1,486 Elo+
Party 2
Cerberus
Cerberus
V8 MOC
Cerberus
Level 145
God Stats
2W - 6L
1,447 SR
Queue Stats
136W - 134L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
XxJhouwWxX
Nu Wa
Level 142
God Stats
11W - 11L
1,557 SR
Queue Stats
327W - 402L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
x Necromante
Cernunnos
Level 69
God Stats
5W - 3L
1,497 SR
Queue Stats
288W - 296L
1,418 Elo+
Party 2
Pele
Pele
ÜNeedSmile
Pele
Level 157
God Stats
5W - 2L
1,506 SR
Queue Stats
209W - 226L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 0
4,820
482
1,340
7,959
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 0
5,023
502
4,429
8,756
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 0
6,306
631
5,464
6,990
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,930
493
3,725
4,726
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
pudim0808
Bakasura
9
0 / 2 / 0
5,015
502
4,621
9,336
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 0 / 2
5,903
590
4,860
8,782
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
V8 MOC
Cerberus
9
1 / 0 / 3
5,164
516
4,465
6,439
3,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
11
0 / 0 / 3
5,918
592
4,276
3,139
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
x Necromante
Cernunnos
11
4 / 0 / 0
6,168
617
4,585
6,455
2,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 1 / 0
6,659
666
4,641
7,938
4,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
0
3
0
0
W
Fenrir
3
0
2
4
L
1
1
0
1
W
Cerberus
V8 MOC
Cerberus
1
0
3
2.5
L
0
3
0
0
W
Nu Wa
0
0
3
1.5
L
Bakasura
pudim0808
Bakasura
0
2
0
0
W
Cernunnos
x Necromante
Cernunnos
4
0
0
4
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
22,827
37,767
Taken
32,753
14,699
Mitigated
14,675
9,578
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,340
542
873
2,446
7,959
5,258
0
3,058
4,723
14,792
0
L
4,429
2,457
0
2,754
8,756
2,653
0
2,376
6,312
0
36,036
W
Fenrir
4,860
1,687
0
2,584
8,782
3,353
0
1,072
7,158
0
43,097
L
5,464
2,653
0
805
6,990
2,260
0
314
6,608
0
47,913
W
Cerberus
V8 MOC
Cerberus
4,465
336
0
2,015
6,439
3,492
0
1,604
4,670
25,021
0
L
3,725
1,169
0
732
4,726
1,446
0
1,057
3,577
39,715
0
W
Nu Wa
4,276
1,170
0
901
3,139
902
0
1,084
1,865
37,643
0
L
Bakasura
pudim0808
Bakasura
4,621
2,979
0
1,968
9,336
3,082
0
1,459
7,763
0
33,112
W
Cernunnos
x Necromante
Cernunnos
4,585
2,895
0
3,828
6,455
2,247
589
1,225
5,122
0
40,881
W
4,641
1,028
0
2,772
7,938
4,681
0
78
7,860
0
51,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
29,812
317
Minions Killed
352
0
Camps Cleared
0
916,503
Distance Traveled
1,011,423
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,820
482
19
2
0
172,171
1
L
Hou Yi
5,023
502
59
6
0
176,002
0
W
Fenrir
5,903
590
68
7
0
239,477
0
L
Skadi
6,306
631
99
10
0
187,313
0
W
Cerberus
5,164
516
53
5
0
204,307
3
L
Hera
4,930
493
65
7
0
151,495
0
W
Nu Wa
5,918
592
84
8
0
183,277
4
L
Bakasura
5,015
502
75
8
0
229,522
0
W
Cernunnos
6,168
617
67
7
0
188,979
2
W
Pele
6,659
666
80
8
0
195,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role