Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Herpin00
Bastet
Level 154
God Stats
3W - 2L
1,968 SR
Queue Stats
203W - 186L
1,556 Elo+
Solo
Chaac
Chaac
PY3tti
Chaac
Level 156
God Stats
34W - 49L
1,430 SR
Queue Stats
624W - 619L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Thomas9300
Sylvanus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,413 Elo+
Solo
Olorun
Olorun
darealDisneyana
Olorun
Level 127
God Stats
0W - 3L
1,100 SR
Queue Stats
296W - 259L
1,577 Elo+
Solo
Team Averages
Level 144
1,500 SR
1,495 Elo+

VS

Team Averages
Level 128
1,551 SR
1,515 Elo+
Discordia
Discordia
CryptVI
Discordia
Level 42
God Stats
5W - 0L
1,920 SR
Queue Stats
104W - 77L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
Dreicowoki
Sylvanus
Level 224
God Stats
10W - 5L
1,485 SR
Queue Stats
215W - 190L
1,491 Elo+
Party 3
Neith
Neith
Naevia29
Neith
Level 191
God Stats
37W - 34L
1,359 SR
Queue Stats
166W - 141L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
TheMildBurrito
Sun Wukong
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 104L
1,555 Elo+
Party 1
Thanatos
Thanatos
XcellentVibez
Thanatos
Level 67
God Stats
55W - 77L
1,493 SR
Queue Stats
539W - 601L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 8 / 2
8,086
476
7,610
17,054
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Herpin00
Bastet
16
4 / 3 / 6
9,933
584
8,867
16,449
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
PY3tti
Chaac
14
2 / 4 / 2
8,767
516
12,364
18,760
15,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Thomas9300
Sylvanus
14
3 / 4 / 4
8,565
504
9,139
18,087
18,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 6 / 3
9,929
584
14,853
15,814
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CryptVI
Discordia
15
5 / 4 / 4
10,050
591
14,197
8,128
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Dreicowoki
Sylvanus
14
2 / 6 / 9
8,887
523
10,335
18,502
12,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Naevia29
Neith
14
3 / 3 / 7
9,254
544
11,861
12,918
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
TheMildBurrito
Sun Wukong
17
2 / 0 / 5
10,732
631
15,275
17,819
18,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
XcellentVibez
Thanatos
17
13 / 3 / 5
11,260
662
11,905
18,396
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
16
Kills
25
25
Deaths
16
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
2
0.25
W
Discordia
CryptVI
Discordia
5
4
4
1.75
W
Sylvanus
Dreicowoki
Sylvanus
2
6
9
1.08
L
Bastet
Herpin00
Bastet
4
3
6
2.33
W
Neith
Naevia29
Neith
3
3
7
2.17
L
Chaac
PY3tti
Chaac
2
4
2
0.75
W
Sun Wukong
TheMildBurrito
Sun Wukong
2
0
5
4.5
L
Sylvanus
Thomas9300
Sylvanus
3
4
4
1.25
W
Thanatos
XcellentVibez
Thanatos
13
3
5
5.17
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,833
Damage
63,573
86,164
Taken
75,763
54,220
Mitigated
47,958
26,792
Healing
34,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,610
2,492
0
941
17,054
6,668
0
8,105
8,901
0
54,579
W
Discordia
CryptVI
Discordia
14,197
1,121
0
924
8,128
2,816
968
1,650
6,478
68,126
0
W
Sylvanus
Dreicowoki
Sylvanus
10,335
2,436
2,510
6,255
18,502
12,801
1,319
9,958
8,436
41,250
12,983
L
Bastet
Herpin00
Bastet
8,867
1,773
0
9,754
16,449
6,713
0
4,237
12,176
0
68,552
W
Neith
Naevia29
Neith
11,861
2,835
0
3,507
12,918
6,287
2,060
6,309
6,511
0
56,327
L
Chaac
PY3tti
Chaac
12,364
3,728
0
5,764
18,760
15,538
0
1,203
17,542
1,129
64,587
W
Sun Wukong
TheMildBurrito
Sun Wukong
15,275
4,046
0
4,548
17,819
18,188
315
3,294
14,525
0
94,813
L
Sylvanus
Thomas9300
Sylvanus
9,139
3,748
1,778
4,158
18,087
18,175
0
6,684
11,403
33,287
10,570
W
Thanatos
XcellentVibez
Thanatos
11,905
3,103
0
16,710
18,396
7,866
54
3,544
14,666
0
71,976
L
14,853
8,649
462
3,935
15,814
7,126
1,089
3,866
11,948
76,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
50,183
486
Minions Killed
492
0
Camps Cleared
0
1,605,175
Distance Traveled
1,639,742
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,086
476
84
5
0
296,336
3
W
Discordia
10,050
591
96
6
0
297,892
0
W
Sylvanus
8,887
523
75
4
0
272,013
0
L
Bastet
9,933
584
108
6
0
399,356
2
W
Neith
9,254
544
93
5
0
322,351
3
L
Chaac
8,767
516
108
6
0
336,282
0
W
Sun Wukong
10,732
631
131
8
0
350,846
0
L
Sylvanus
8,565
504
62
4
0
286,253
0
W
Thanatos
11,260
662
97
6
0
396,640
0
L
Olorun
9,929
584
124
7
0
286,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role