Player Matchup

King Arthur
King Arthur
jtvjet
King Arthur
Level 121
God Stats
0W - 1L
1,695 SR
Queue Stats
21W - 38L
1,276 Elo+
Party 1
Awilix
Awilix
lunababoona
Awilix
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,546 Elo+
Party 1
He Bo
He Bo
slippi
He Bo
Level 157
God Stats
0W - 2L
1,550 SR
Queue Stats
8W - 18L
1,279 Elo+
Party 1
Team Averages
Level 127
1,582 SR
1,367 Elo+

VS

Team Averages
Level 129
1,618 SR
1,454 Elo+
Thor
Thor
Abaddon4DBD
Thor
Level 142
God Stats
4W - 3L
1,569 SR
Queue Stats
111W - 108L
1,426 Elo+
Party 2
Chronos
Chronos
Arctail
Chronos
Level 123
God Stats
3W - 3L
1,569 SR
Queue Stats
84W - 85L
1,457 Elo+
Party 2
Charon
Charon
Kiakgel_
Charon
Level 123
God Stats
4W - 2L
1,716 SR
Queue Stats
38W - 43L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
jtvjet
King Arthur
8
0 / 3 / 4
6,631
663
1,716
8,834
7,241
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
10
2 / 4 / 1
7,099
710
4,846
9,483
3,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
slippi
He Bo
11
3 / 4 / 2
7,582
758
10,681
10,239
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
8,027
803
7,516
10,077
3,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Arctail
Chronos
12
3 / 2 / 6
8,526
853
7,223
6,856
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Kiakgel_
Charon
12
6 / 0 / 4
9,144
914
7,684
8,027
5,898
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
11
11
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Chronos
Arctail
Chronos
3
2
6
3
W
Charon
Kiakgel_
Charon
6
0
4
8
L
King Arthur
jtvjet
King Arthur
0
3
4
0.67
L
Awilix
2
4
1
0.63
L
He Bo
slippi
He Bo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
22,423
28,556
Taken
24,960
14,305
Mitigated
11,887
566
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,516
1,631
0
0
10,077
3,553
0
4,611
5,446
0
25,244
W
Chronos
Arctail
Chronos
7,223
1,735
0
1,887
6,856
2,436
1,063
3,808
2,992
33,446
0
W
Charon
Kiakgel_
Charon
7,684
1,509
0
850
8,027
5,898
780
3,124
4,799
27,503
0
L
King Arthur
jtvjet
King Arthur
1,716
398
0
0
8,834
7,241
0
4,589
4,215
0
6,765
L
Awilix
4,846
1,404
0
228
9,483
3,594
0
5,308
4,071
0
23,211
L
He Bo
slippi
He Bo
10,681
383
0
338
10,239
3,470
0
5,082
5,092
32,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,312
Gold Earned
25,697
81
Minions Killed
117
0
Camps Cleared
0
564,736
Distance Traveled
528,313
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,027
803
29
3
0
169,787
0
W
Chronos
8,526
853
40
4
0
179,929
0
W
Charon
9,144
914
48
5
0
178,597
0
L
King Arthur
6,631
663
9
1
0
194,992
0
L
Awilix
7,099
710
30
3
0
194,324
0
L
He Bo
7,582
758
42
4
0
175,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role