Player Matchup

Geb
Geb
DarDarBinky
Geb
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 173L
1,498 Elo+
Solo
Danzaburou
Danzaburou
TastyHam69
Danzaburou
Level 103
God Stats
2W - 5L
1,725 SR
Queue Stats
192W - 220L
1,535 Elo+
Party 1
Ix Chel
Ix Chel
Warwolf2000
Ix Chel
Level 85
God Stats
23W - 21L
1,500 SR
Queue Stats
261W - 225L
1,482 Elo+
Solo
Bellona
Bellona
itsPerbOnTTV
Bellona
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 198L
1,486 Elo+
Solo
Bakasura
Bakasura
popesaitama
Bakasura
Level 123
God Stats
2W - 8L
1,144 SR
Queue Stats
182W - 201L
1,585 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,517 Elo+

VS

Team Averages
Level 146
1,444 SR
1,507 Elo+
Agni
Agni
 
Agni
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FabianSRZ
Neith
Level 128
God Stats
16W - 9L
1,739 SR
Queue Stats
99W - 90L
1,541 Elo+
Solo
Mercury
Mercury
FoxGradient
Mercury
Level 157
God Stats
1W - 0L
1,278 SR
Queue Stats
482W - 438L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Shadowseethe
Cthulhu
Level 126
God Stats
1W - 1L
1,292 SR
Queue Stats
78W - 76L
1,548 Elo+
Solo
Sylvanus
Sylvanus
mikeybyce7
Sylvanus
Level 141
God Stats
10W - 6L
1,413 SR
Queue Stats
197W - 202L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,410
682
1,423
5,027
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
TastyHam69
Danzaburou
1
0 / 0 / 0
2,580
516
0
0
0
Ix Chel
Warwolf2000
Ix Chel
6
0 / 3 / 1
3,489
698
2,166
4,296
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
itsPerbOnTTV
Bellona
6
0 / 1 / 0
3,444
689
1,018
4,105
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
popesaitama
Bakasura
7
2 / 0 / 0
4,233
847
2,575
5,052
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
2 / 0 / 0
4,290
858
3,047
3,344
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
FabianSRZ
Neith
6
0 / 1 / 1
3,639
728
1,649
2,065
548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
FoxGradient
Mercury
7
1 / 1 / 2
3,994
799
858
4,790
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Shadowseethe
Cthulhu
6
1 / 0 / 1
3,918
784
2,385
4,157
2,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
mikeybyce7
Sylvanus
7
1 / 0 / 0
3,909
782
2,605
3,235
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
0
2
L
0
1
1
0.5
W
Neith
FabianSRZ
Neith
0
1
1
0.5
W
Mercury
FoxGradient
Mercury
1
1
2
2
W
Cthulhu
Shadowseethe
Cthulhu
1
0
1
1.5
L
Danzaburou
TastyHam69
Danzaburou
0
0
0
0
L
Ix Chel
Warwolf2000
Ix Chel
0
3
1
0.17
L
Bellona
itsPerbOnTTV
Bellona
0
1
0
0
W
Sylvanus
mikeybyce7
Sylvanus
1
0
0
1
L
Bakasura
popesaitama
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,182
Damage
10,544
18,480
Taken
17,591
9,241
Mitigated
6,400
5,418
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,047
543
0
820
3,344
971
0
1,402
1,767
23,804
0
L
1,423
141
0
1,447
5,027
3,125
0
1,367
3,660
12,375
0
W
Neith
FabianSRZ
Neith
1,649
804
0
364
2,065
548
0
503
1,518
0
20,500
W
Mercury
FoxGradient
Mercury
858
0
0
1,887
4,790
1,291
0
688
4,092
0
18,184
W
Cthulhu
Shadowseethe
Cthulhu
2,385
467
360
1,687
4,157
2,274
0
996
3,081
14,480
0
L
Danzaburou
TastyHam69
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
Warwolf2000
Ix Chel
2,166
155
50
700
4,296
1,260
0
2,702
1,594
15,704
0
L
Bellona
itsPerbOnTTV
Bellona
1,018
372
0
951
4,105
2,952
0
2,605
1,500
0
14,466
W
Sylvanus
mikeybyce7
Sylvanus
2,605
1,330
0
2,596
3,235
1,316
0
0
3,091
19,252
0
L
Bakasura
popesaitama
Bakasura
2,575
1,831
0
2,270
5,052
1,904
0
1,315
3,689
0
20,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,156
Gold Earned
19,750
120
Minions Killed
166
0
Camps Cleared
0
486,327
Distance Traveled
539,182
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,290
858
42
8
0
113,073
0
L
Geb
3,410
682
12
2
0
121,339
0
W
Neith
3,639
728
39
8
0
94,025
0
W
Mercury
3,994
799
35
7
0
136,052
0
W
Cthulhu
3,918
784
23
5
0
113,950
0
L
Danzaburou
2,580
516
0
0
0
979
0
L
Ix Chel
3,489
698
31
6
0
110,372
1
L
Bellona
3,444
689
31
6
0
106,055
0
W
Sylvanus
3,909
782
27
5
0
82,082
0
L
Bakasura
4,233
847
46
9
0
147,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role