Player Matchup

Xbalanque
Xbalanque
INeed-NewFriends
Xbalanque
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
NocturnalPeace
Cliodhna
Level 127
God Stats
0W - 2L
1,304 SR
Queue Stats
12W - 22L
1,412 Elo+
Party 1
Hera
Hera
OverratedASF
Hera
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 59L
1,395 Elo+
Solo
Chaac
Chaac
Potrosaurio
Chaac
Level 154
God Stats
3W - 5L
1,465 SR
Queue Stats
665W - 736L
1,504 Elo+
Party 2
Eset
Eset
yrzza
Eset
Level 124
God Stats
9W - 8L
1,666 SR
Queue Stats
731W - 690L
1,556 Elo+
Party 2
Team Averages
Level 114
1,487 SR
1,483 Elo+

VS

Team Averages
Level 140
1,478 SR
1,478 Elo+
Nike
Nike
 
Nike
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chunchunmaru557
Ares
Level 107
God Stats
5W - 1L
1,504 SR
Queue Stats
185W - 172L
1,473 Elo+
Party 3
Poseidon
Poseidon
EarthTurnip6023
Poseidon
Level 169
God Stats
6W - 4L
1,398 SR
Queue Stats
145W - 135L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
PhatDose
Hou Yi
Level 147
God Stats
11W - 10L
1,513 SR
Queue Stats
35W - 47L
1,431 Elo+
Solo
Mercury
Mercury
dsadaqwq
Mercury
Level 115
God Stats
3W - 1L
1,474 SR
Queue Stats
105W - 99L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
0 / 2 / 2
6,655
512
5,098
9,468
3,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
12
1 / 3 / 2
6,930
533
5,236
12,609
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 3 / 1
6,908
531
8,054
7,523
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
7,027
541
4,608
11,420
8,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
yrzza
Eset
10
1 / 1 / 2
6,328
487
6,376
8,205
6,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 0 / 0
7,418
571
6,899
9,117
6,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 2
6,127
471
2,173
11,656
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
13
2 / 2 / 1
7,263
559
4,393
6,694
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
PhatDose
Hou Yi
14
5 / 0 / 1
8,035
618
9,058
9,862
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
dsadaqwq
Mercury
12
2 / 1 / 3
7,150
550
3,132
10,970
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
10
10
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
W
0
2
2
0.5
W
Poseidon
2
2
1
1.25
L
Xbalanque
0
2
2
0.5
L
Cliodhna
1
3
2
0.67
L
3
3
1
1.17
W
Hou Yi
PhatDose
Hou Yi
5
0
1
5.5
L
0
1
0
0
W
Mercury
dsadaqwq
Mercury
2
1
3
3.5
L
Eset
yrzza
Eset
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
25,655
49,225
Taken
48,299
26,019
Mitigated
25,869
12,970
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,899
1,053
0
2,534
9,117
6,459
0
213
8,904
0
58,434
W
2,173
33
0
2,204
11,656
9,149
248
7,115
4,541
14,409
0
W
Poseidon
4,393
987
0
1,335
6,694
2,494
587
4,014
2,596
60,455
0
L
Xbalanque
5,098
2,949
0
4,207
9,468
3,558
0
113
9,355
0
52,581
L
Cliodhna
5,236
903
0
714
12,609
4,965
0
1,253
11,279
0
64,704
L
8,054
1,859
0
610
7,523
2,993
0
2,845
4,678
53,585
0
W
Hou Yi
PhatDose
Hou Yi
9,058
4,594
0
5,008
9,862
4,130
510
1,192
8,445
0
61,648
L
4,608
1,348
0
5,134
11,420
8,414
0
0
11,420
0
55,287
W
Mercury
dsadaqwq
Mercury
3,132
1,693
0
2,665
10,970
3,637
578
1,949
8,907
0
46,794
L
Eset
yrzza
Eset
6,376
1,550
322
1,983
8,205
6,089
0
2,400
5,805
27,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
35,993
416
Minions Killed
424
0
Camps Cleared
0
1,325,598
Distance Traveled
1,305,549
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,418
571
106
8
0
242,738
1
W
Ares
6,127
471
23
2
0
254,827
0
W
Poseidon
7,263
559
112
9
0
265,184
0
L
Xbalanque
6,655
512
97
7
0
235,949
0
L
Cliodhna
6,930
533
98
8
0
327,343
0
L
Hera
6,908
531
97
7
0
232,104
0
W
Hou Yi
8,035
618
109
8
0
233,368
1
L
Chaac
7,027
541
95
7
0
266,806
0
W
Mercury
7,150
550
74
6
0
309,432
0
L
Eset
6,328
487
29
2
0
263,396
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role