Player Matchup

Surtr
Surtr
 
Surtr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
nLayer
Neith
Level 80
God Stats
9W - 16L
1,347 SR
Queue Stats
39W - 38L
1,454 Elo+
Party 3
Kuzenbo
Kuzenbo
syzzza
Kuzenbo
Level 118
God Stats
316W - 314L
1,488 SR
Queue Stats
749W - 791L
1,427 Elo+
Solo
Thanatos
Thanatos
unbeaten39
Thanatos
Level 70
God Stats
7W - 5L
1,484 SR
Queue Stats
54W - 41L
1,521 Elo+
Party 3
Scylla
Scylla
xWirran
Scylla
Level 55
God Stats
5W - 10L
1,402 SR
Queue Stats
152W - 212L
1,396 Elo+
Solo
Team Averages
Level 73
1,444 SR
1,460 Elo+

VS

Team Averages
Level 106
1,432 SR
1,426 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
HxH_WhySoSerious
Ne Zha
Level 45
God Stats
2W - 3L
1,435 SR
Queue Stats
31W - 52L
1,330 Elo+
Solo
Izanami
Izanami
SimbaLeon
Izanami
Level 159
God Stats
2W - 1L
1,493 SR
Queue Stats
48W - 43L
1,427 Elo+
Party 1
Agni
Agni
XenoNerva
Agni
Level 154
God Stats
2W - 2L
1,207 SR
Queue Stats
125W - 114L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
ZzzZapP88
Heimdallr
Level 83
God Stats
1W - 2L
1,523 SR
Queue Stats
42W - 40L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
1 / 0 / 2
4,277
611
3,016
4,390
2,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
nLayer
Neith
7
0 / 0 / 1
3,788
541
2,131
3,139
914
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
syzzza
Kuzenbo
7
1 / 0 / 0
4,462
637
933
2,172
1,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
unbeaten39
Thanatos
7
4 / 0 / 0
4,683
669
2,867
5,195
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
xWirran
Scylla
9
2 / 0 / 1
4,800
686
2,175
4,005
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 0
3,700
529
1,573
4,100
2,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 3 / 0
3,452
493
1,582
5,701
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SimbaLeon
Izanami
4
0 / 0 / 0
3,049
436
423
942
265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
6
0 / 3 / 0
3,898
557
2,215
3,692
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ZzzZapP88
Heimdallr
6
0 / 2 / 0
3,734
533
1,678
4,295
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
2
2
L
Bacchus
 
Bacchus
0
0
0
0
L
0
3
0
0
L
Izanami
SimbaLeon
Izanami
0
0
0
0
L
Agni
0
3
0
0
L
Heimdallr
ZzzZapP88
Heimdallr
0
2
0
0
W
Neith
nLayer
Neith
0
0
1
0.5
W
Kuzenbo
syzzza
Kuzenbo
1
0
0
1
W
Thanatos
unbeaten39
Thanatos
4
0
0
4
W
Scylla
xWirran
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,122
Damage
7,471
18,901
Taken
18,730
7,702
Mitigated
6,763
10,139
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,016
1,170
0
1,012
4,390
2,267
0
42
4,348
302
19,201
L
Bacchus
 
Bacchus
1,573
233
564
1,622
4,100
2,733
0
326
3,774
8,250
0
L
1,582
894
0
374
5,701
1,295
0
314
5,387
0
13,753
L
Izanami
SimbaLeon
Izanami
423
193
0
220
942
265
0
346
596
0
9,671
L
Agni
2,215
474
0
0
3,692
1,183
0
1,983
1,517
21,316
0
L
Heimdallr
ZzzZapP88
Heimdallr
1,678
649
0
697
4,295
1,287
0
109
4,186
0
12,716
W
Neith
nLayer
Neith
2,131
1,281
0
2,008
3,139
914
202
1,050
2,089
0
27,298
W
Kuzenbo
syzzza
Kuzenbo
933
619
0
1,483
2,172
1,532
69
523
1,649
12,233
0
W
Thanatos
unbeaten39
Thanatos
2,867
1,038
0
3,756
5,195
1,713
0
314
4,881
0
25,197
W
Scylla
xWirran
Scylla
2,175
45
0
1,880
4,005
1,276
0
1,901
2,104
26,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,010
Gold Earned
17,833
186
Minions Killed
114
0
Camps Cleared
0
633,202
Distance Traveled
585,152
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,277
611
29
4
0
122,537
0
L
Bacchus
3,700
529
15
2
0
138,141
0
L
Ne Zha
3,452
493
25
4
0
135,805
0
L
Izanami
3,049
436
17
2
0
53,124
0
L
Agni
3,898
557
34
5
0
124,573
1
L
Heimdallr
3,734
533
23
3
0
133,509
0
W
Neith
3,788
541
37
5
0
122,919
1
W
Kuzenbo
4,462
637
27
4
0
136,983
0
W
Thanatos
4,683
669
40
6
0
128,675
0
W
Scylla
4,800
686
53
8
0
122,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role