Player Matchup

Olorun
Olorun
HitBoxBlues
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,369 Elo+
Party 2
Apollo
Apollo
LeviathanGaming7
Apollo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,298 Elo+
Party 2
Zhong Kui
Zhong Kui
cyuwute
Zhong Kui
Level 108
God Stats
4W - 4L
1,755 SR
Queue Stats
531W - 535L
1,514 Elo+
Solo
Fenrir
Fenrir
lmMrMeeseeks
Fenrir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 45L
1,386 Elo+
Solo
Ganesha
Ganesha
ƒree
Ganesha
Level 60
God Stats
7W - 6L
1,705 SR
Queue Stats
370W - 373L
1,442 Elo+
Solo
Team Averages
Level 64
1,592 SR
1,402 Elo+

VS

Team Averages
Level 116
1,552 SR
1,458 Elo+
Fenrir
Fenrir
DeWayne729
Fenrir
Level 127
God Stats
4W - 1L
1,516 SR
Queue Stats
289W - 271L
1,418 Elo+
Party 1
Skadi
Skadi
ItzzMarkyMark
Skadi
Level 137
God Stats
4W - 1L
1,552 SR
Queue Stats
215W - 218L
1,444 Elo+
Solo
Olorun
Olorun
Jabangjobs
Olorun
Level 122
God Stats
1W - 1L
1,476 SR
Queue Stats
88W - 90L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
OneForKong
Hou Yi
Level 114
God Stats
3W - 4L
1,588 SR
Queue Stats
224W - 220L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
SPD Norse
Baba Yaga
Level 82
God Stats
10W - 3L
1,630 SR
Queue Stats
151W - 151L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 7 / 5
8,084
735
6,840
12,448
6,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 5
7,975
725
8,177
13,187
6,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
cyuwute
Zhong Kui
15
2 / 5 / 7
8,231
748
11,412
12,915
17,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
4 / 4 / 4
8,906
810
7,672
12,204
10,942
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ƒree
Ganesha
15
1 / 4 / 10
8,543
777
8,072
14,781
15,912
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeWayne729
Fenrir
15
3 / 4 / 13
9,440
858
5,456
13,288
16,632
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
8 / 2 / 16
10,240
931
11,904
9,418
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Jabangjobs
Olorun
17
8 / 5 / 13
10,193
927
18,786
13,822
7,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hou Yi
OneForKong
Hou Yi
17
5 / 1 / 13
9,833
894
9,102
9,907
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
SPD Norse
Baba Yaga
17
2 / 1 / 20
9,675
880
14,029
7,563
3,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
12
Kills
26
26
Deaths
13
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DeWayne729
Fenrir
3
4
13
2.38
L
Olorun
3
7
5
0.79
W
8
2
16
8
W
Olorun
Jabangjobs
Olorun
8
5
13
2.9
L
2
6
5
0.75
W
Hou Yi
OneForKong
Hou Yi
5
1
13
11.5
W
Baba Yaga
SPD Norse
Baba Yaga
2
1
20
12
L
Zhong Kui
cyuwute
Zhong Kui
2
5
7
1.1
L
Fenrir
4
4
4
1.5
L
Ganesha
ƒree
Ganesha
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,173
Damage
59,277
65,535
Taken
53,998
57,936
Mitigated
37,294
11,447
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DeWayne729
Fenrir
5,456
713
1,269
2,114
13,288
16,632
211
6,585
6,593
296
7,848
L
Olorun
6,840
3,353
245
642
12,448
6,649
0
6,625
5,647
14,488
0
W
11,904
4,250
309
1,756
9,418
4,337
1,423
3,409
6,009
0
21,294
W
Olorun
Jabangjobs
Olorun
18,786
11,094
1,715
3,830
13,822
7,375
2,713
6,627
7,039
32,959
0
L
8,177
3,458
717
1,418
13,187
6,640
0
6,012
7,139
0
17,545
W
Hou Yi
OneForKong
Hou Yi
9,102
5,110
2,511
4,048
9,907
5,019
2,264
5,063
4,804
0
21,918
W
Baba Yaga
SPD Norse
Baba Yaga
14,029
1,423
841
2,218
7,563
3,931
949
4,477
3,086
28,609
0
L
Zhong Kui
cyuwute
Zhong Kui
11,412
1,451
33
1,688
12,915
17,793
0
6,345
6,300
20,720
0
L
Fenrir
7,672
470
463
1,638
12,204
10,942
0
5,788
6,386
0
12,247
L
Ganesha
ƒree
Ganesha
8,072
532
1,319
3,284
14,781
15,912
0
8,341
6,392
18,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,739
Gold Earned
49,381
90
Minions Killed
126
0
Camps Cleared
0
936,799
Distance Traveled
1,052,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,440
858
5
0
0
207,699
0
L
Olorun
8,084
735
28
3
0
151,298
0
W
Skadi
10,240
931
16
1
0
220,899
0
W
Olorun
10,193
927
32
3
0
176,985
0
L
Apollo
7,975
725
16
1
0
197,668
0
W
Hou Yi
9,833
894
42
4
0
222,425
0
W
Baba Yaga
9,675
880
31
3
0
224,511
0
L
Zhong Kui
8,231
748
32
3
0
174,530
0
L
Fenrir
8,906
810
14
1
0
205,823
0
L
Ganesha
8,543
777
0
0
0
207,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role