Player Matchup

Thanatos
Thanatos
BigMastaB
Thanatos
Level 61
God Stats
10W - 11L
1,564 SR
Queue Stats
415W - 410L
1,397 Elo+
Solo
Odin
Odin
BubblezDaFish
Odin
Level 84
God Stats
1W - 2L
1,294 SR
Queue Stats
28W - 25L
1,427 Elo+
Solo
Artemis
Artemis
CO2DaluzionzYT
Artemis
Level 58
God Stats
0W - 1L
1,553 SR
Queue Stats
44W - 64L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
DarkApollo96
Cthulhu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 16L
1,301 Elo+
Party 2
Zeus
Zeus
Mr Penguin6731
Zeus
Level 83
God Stats
0W - 2L
1,318 SR
Queue Stats
111W - 114L
1,408 Elo+
Solo
Team Averages
Level 60
1,446 SR
1,382 Elo+

VS

Team Averages
Level 68
1,441 SR
1,377 Elo+
Khepri
Khepri
Crypticbeast483
Khepri
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 80L
1,365 Elo+
Party 1
Hel
Hel
LeCartelCowboy
Hel
Level 84
God Stats
32W - 31L
1,532 SR
Queue Stats
314W - 335L
1,436 Elo+
Solo
Hades
Hades
TK Valravn
Hades
Level 96
God Stats
8W - 3L
1,657 SR
Queue Stats
203W - 192L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
justinkase09
Danzaburou
Level 107
God Stats
1W - 2L
1,355 SR
Queue Stats
24W - 26L
1,392 Elo+
Solo
Fenrir
Fenrir
killerman21113
Fenrir
Level 25
God Stats
5W - 6L
1,162 SR
Queue Stats
190W - 174L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigMastaB
Thanatos
13
1 / 6 / 3
7,459
533
3,264
14,899
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 2 / 1
6,925
495
4,557
9,065
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 4 / 1
6,322
452
7,177
9,052
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DarkApollo96
Cthulhu
8
0 / 3 / 1
6,179
441
4,213
12,796
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
8,044
575
8,586
8,375
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,056
504
2,281
7,277
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 2
8,614
615
5,448
8,432
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
14
5 / 1 / 10
8,978
641
11,646
11,447
6,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
justinkase09
Danzaburou
12
1 / 1 / 6
7,728
552
8,878
7,001
2,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 2 / 4
8,964
640
7,934
11,800
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
19
19
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigMastaB
Thanatos
1
6
3
0.42
L
2
2
1
1.25
L
1
4
1
0.38
W
1
1
6
4
L
Cthulhu
DarkApollo96
Cthulhu
0
3
1
0.17
W
3
1
2
4
L
2
4
1
0.63
W
Hades
5
1
10
10
W
Danzaburou
justinkase09
Danzaburou
1
1
6
4
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
36,187
54,187
Taken
45,957
29,594
Mitigated
24,781
11,040
Healing
21,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigMastaB
Thanatos
3,264
924
0
8,010
14,899
5,679
0
3,430
11,469
0
63,076
L
4,557
751
0
1,671
9,065
8,757
0
5,244
3,821
0
29,982
L
7,177
2,338
0
0
9,052
2,880
0
2,423
6,629
0
32,766
W
2,281
621
0
558
7,277
7,089
0
2,072
5,205
18,973
0
L
Cthulhu
DarkApollo96
Cthulhu
4,213
706
0
609
12,796
9,321
0
3,067
9,729
17,133
0
W
5,448
439
678
5,090
8,432
3,265
0
0
7,931
65,834
0
L
8,586
1,569
0
750
8,375
2,957
639
5,218
3,157
52,108
0
W
Hades
11,646
1,399
928
8,307
11,447
6,273
818
4,072
7,375
80,895
0
W
Danzaburou
justinkase09
Danzaburou
8,878
4,610
0
3,845
7,001
2,948
796
1,895
5,106
0
53,523
W
7,934
1,671
0
2,137
11,800
5,206
0
5,131
6,586
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
41,340
312
Minions Killed
418
0
Camps Cleared
0
1,228,485
Distance Traveled
1,392,113
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,459
533
94
7
0
259,236
0
L
Odin
6,925
495
54
4
0
235,112
0
L
Artemis
6,322
452
55
4
0
230,432
0
W
Khepri
7,056
504
20
1
0
266,503
0
L
Cthulhu
6,179
441
24
2
0
260,952
0
W
Hel
8,614
615
112
8
0
282,713
0
L
Zeus
8,044
575
85
6
0
242,753
0
W
Hades
8,978
641
123
9
0
273,109
0
W
Danzaburou
7,728
552
92
7
0
258,320
5
W
Fenrir
8,964
640
71
5
0
311,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role